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Switch to Forum Live View The True Problem Behind 5MW
10 months ago  ::  Aug 05, 2012 - 9:42AM #41
ORC_Ragnar
Date Joined: Jul 6, 2011
Posts: 431
I’ve removed content from this thread because harassement and trolling/baiting are violations of the Code of Conduct.

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10 months ago  ::  Aug 05, 2012 - 9:43AM #42
anjelika
Date Joined: Jun 9, 2012
Posts: 2,019

Aug 5, 2012 -- 9:41AM, Garthanos wrote:

Hell in true vancian form just rememorise the spell you just used.. cause there isnt a daily limit.



If you go with this one, then why are there 'daily' spells?  What makes one spell memorizable but not another?

Edit: Meh...yannow Garth, we're not gunna come to any agreement on this whatsoever and it's coming perilously close to EW (not so much because of actual edition, but because of assumed realities of some editions) so I'm just going to let it go here.

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10 months ago  ::  Aug 05, 2012 - 9:45AM #43
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,633

Aug 5, 2012 -- 9:40AM, anjelika wrote:

Aug 5, 2012 -- 9:37AM, Garthanos wrote:

Aug 5, 2012 -- 9:32AM, anjelika wrote:

 
What does magic, an external source to wizards (and clerics, actually...and warlocks.  Not so much to sorcerors.) need with me 'catching my breath'?   



Catching you breath 
recovering your focus
letting your energies settle
and the environements resistances relax. 




If I can't breathe properly...then no other magic works either...right?



Are you not a native speaker ?.. catching ones breath means recovering short term fatigue... perfectly reasonable to use it in a generric sense ... whether that is psychic or mystical or even exerting ones life force in a magical univers.



 

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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10 months ago  ::  Aug 05, 2012 - 9:46AM #44
anjelika
Date Joined: Jun 9, 2012
Posts: 2,019

Aug 5, 2012 -- 9:45AM, Garthanos wrote:


Are you not a native speaker ?.. catching ones breath means recovering short term fatigue... perfectly reasonable to use it in a generric sense ... whether that is psychic or mystical or even exerting ones life force in a magical univers.
 



I am a native speaker; I took it literally.  The fatigue response works just as well.

But at either rate, please see my edit one post up from yours.

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10 months ago  ::  Aug 05, 2012 - 9:50AM #45
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,633

Aug 5, 2012 -- 9:43AM, anjelika wrote:

Aug 5, 2012 -- 9:41AM, Garthanos wrote:

Hell in true vancian form just rememorise the spell you just used.. cause there isnt a daily limit.



If you go with this one, then why are there 'daily' spells?  


 
Duh... I just said in true vancian form there isnt a daily limit. Didnt say any D&D did that yet.

If you want true dailies you just say the mental avenues that get tired out by some spells take longer and more time to recover for reuse than others. 

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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10 months ago  ::  Aug 05, 2012 - 9:53AM #46
Polaris
Date Joined: Jun 17, 2003
Posts: 6,295

Aug 5, 2012 -- 9:40AM, anjelika wrote:

@Polaris: I figured -someone- would go there.  And you're right, in a realistic sense.  However, even -dulled-, the blade wouldn't be unwieldable.




True, but it would be far less effective and thus the game mechanic of reducing what you can do until you 'fix' the problem seems reasonable (and in this case 'reducing what you can do'=='eliminating some combat options').

-Polaris

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10 months ago  ::  Aug 05, 2012 - 9:55AM #47
OleOneEye
Date Joined: Nov 17, 2003
Posts: 1,990

Aug 5, 2012 -- 9:40AM, Leichenreiter wrote:

Aug 5, 2012 -- 9:29AM, OleOneEye wrote:

So what are you really getting at?  Are you saying that is is improper to discuss the effects of different playstyles on whether a campaign will experience a 5mwd problem?  Are you saying it is improper to state that the DM has a huge effect on a campaign's playstyle?




What I am getting it? Quite simple.

People should accept that the 5MWD is a problem that happened in many campaigns, a problem caused by the rules and their interaction with strategy (i.e. it's always better to go in with a full magazine). And that people should stop being *BLEEP*'s by telling other people "THAT IS NOT A PROBLEM, IT IS ALL YOUR OWN FAUL!".




Fair enough.  I agree with those claiming that the root of the 5mwd are daily abilities.  Elimination of daily abilities would largely eliminate the 5mwd problem for those groups that experience it.

Daily abilities support the strategic consideration of "do I use Firebal now or do I wait until we really need it".  Elimination of dailies would largely eliminate this strategic consideration from the game for those groups that enjoy it.

I do not recall seeing a proposal that addresses both these issues at the same time.

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10 months ago  ::  Aug 05, 2012 - 9:56AM #48
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,633
Actually realities environal resistance can be very effect specific and each casters take on it is quite different... we have very personalised ummm signatures. It is possible to twist your take on a casting to avoid resistance that is built up its just harder the more complex the effect is. So that when you are doing an at-will the magic does not get increased resistance use to use.

I prefer a fatigue based system that is in effect an encounter system... it allows fair use for both Martial and Magical Archetypes.

If you are worried about the spam efffect for Martial types you classify some effects as tricks and give penalties when you try the same trick twice on enemies that have seen its first use. It doesnt have to be absolute. (just as in 4e you can attempt to duplicate some of the functionality of a power by improvising its less likely to be effective).

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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10 months ago  ::  Aug 05, 2012 - 9:57AM #49
Orzel
Date Joined: Aug 22, 2007
Posts: 3,187
This topic is why I made another tread earlier.

The last time I DMed pre-4E, I made daily spells into location spells and used slow spell level regeneration and the 5MWD was almost eliminated as the best stategy was never it.
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.

Constitution Based Class for Next!
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10 months ago  ::  Aug 05, 2012 - 10:03AM #50
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,633

Aug 5, 2012 -- 9:57AM, Orzel wrote:

This topic is why I made another tread earlier.

The last time I DMed pre-4E, I made daily spells into location spells and used slow spell level regeneration and the 5MWD was almost eliminated as the best stategy was never it.




Pacing Modes?

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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