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12 months ago ::
Jul 30, 2012 - 5:56PM
#1
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Date Joined:
Dec 26, 2011
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Hey guys I'm looking for a very extensive fumble table akin to "Critical Matters by FRP" anyone have any suggestions?
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12 months ago ::
Jul 30, 2012 - 7:47PM
#2
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Don't.
Another day, another three or four entries to my Ignore List.
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12 months ago ::
Jul 31, 2012 - 8:10AM
#3
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Date Joined:
Oct 11, 2010
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Yeah, missing is bad enough. Played Encounters and they used a fumble table. Two natty 1s in one nite was enough for me. Spending 1 of your 5 turns stunned is ****ing dumb.
Wizards of the Coast can suck it.
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12 months ago ::
Aug 01, 2012 - 10:33PM
#4
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Date Joined:
Apr 11, 2012
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Fumble table?
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11 months ago ::
Aug 02, 2012 - 5:33PM
#5
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Date Joined:
Aug 15, 2011
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Fumble table?
You know, when you roll a 1 on your attack roll and switch from playing D&D to 'Three Stooges: The RPG'. "According to my chart, your sword slips out of your hand on the backswing, stabbing your buddy in the face. Roll the damage for that, would you?"
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11 months ago ::
Aug 02, 2012 - 7:58PM
#6
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We just make up fumbles. It's mroe of a 50/50 fumble. You don't jsut fumble immediately. Kinda like confirming a crit in 3.x. We pretty much roll a saving throw to see if you fumble bad enough to hurt someone or yourself. Funny story, we had a paladin kill a rogue on accident like this. Only use fumbles if your sure you want damage to be inflicted on others, and use them with extreme caution.
Come to 4ENCLAVE for a fan based 4th Edition Community. “The oldest and strongest emotion of mankind is fear.” - H. P. Lovecraft Games I Play: - D&D 4e - D&D 3.0 (Not 3.5) - AD&D 2e - Call of Cthulhu
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11 months ago ::
Aug 03, 2012 - 1:22AM
#7
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Date Joined:
May 17, 2009
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If you already have a funble table you like, just toss it on and go. Otherwise I recommend google.
Seriously, though, you should check out the PbP Haven. You might also like Real Adventures, IF you're cool. | Knights of W.T.F.- Silver Spur Winner | | 4enclave, a place where 4e fans can talk 4e in peace.
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11 months ago ::
Aug 03, 2012 - 12:25PM
#8
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Date Joined:
Oct 11, 2010
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Funny story, we had a paladin kill a rogue on accident like this.
I'm sure the rogue thought it was hilarious.
Wizards of the Coast can suck it.
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11 months ago ::
Aug 03, 2012 - 7:15PM
#9
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Date Joined:
Apr 29, 2006
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Here's the one I came up with for my group. Whenever you roll a natural 1 on an attack roll, roll a d20 to determine the effect from the following table.
- You miss.
- You whiff.
- You flounder.
- You goof.
- You fail to hit the target.
- You miss and curse under your breath.
- Your foe dodges your attack completely.
- Your foe parries the attack completely.
- The target's deity intervenes and thwarts your attack.
- Reroll the attack and automatically fail the second roll.
- You deal max damage against the air.
- Your old college football injury acts up, causing you to swing wide.
- The target's substitute faded.
- In a parallel universe, your attack hits.
- The Spanish Inquisition!!!!
- Sunlight glints off some random object and into your eye.
- The moon hits your eye like a big pizza pie.
- Nope.avi
- There is no joy in Mudville.
- Roll again.
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11 months ago ::
Aug 04, 2012 - 11:15AM
#10
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Date Joined:
Dec 10, 2008
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Beautiful. The only change I would make would be on result 20 which would be "Roll again and change the result to a natural 1."
OD&D, 1E and 2E challenged the player. 3E challenged the character, not the player. Now 4E takes it a step further by challenging a GROUP OF PLAYERS to work together as a TEAM. That's why I love 4E.
"Your ability to summon a horde of celestial superbeings at will is making my ... BMX skills look a bit redundant."
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