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11 months ago  ::  Jul 29, 2012 - 9:43AM #11
taradusis
Date Joined: Mar 5, 2006
Posts: 1,748
Young Frankenstein had a bookshelf that turned if you pulled a wall sconce.
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10 months ago  ::  Aug 02, 2012 - 6:19PM #12
taradusis
Date Joined: Mar 5, 2006
Posts: 1,748
Some resource wasting traps. Stuffed Show
I once created an ranger/necromancer NPC. He left stuffed orcs around his mansion. One orc absorbed a dozen arrows. Another orc contained a rats nest. Another orc contained Crawling Claws.
Gargoyle statue Show
If a party suffers losses from a gargoyle they may over-react when they see a gargoyle statue later on. I ran a basic D+D game where a gargoyle killed about half the party. Later the party unloaded arrows , acid flasks , holy water and etc. , then the dwarf closed in and shattered the gargoyle . Gave them a few XP and the party had to retreat .
Could a stuffed kobolds head that looks like its peering around a corner draw fire? Do kobolds stuff their heros? Just a few thoughts.
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10 months ago  ::  Aug 05, 2012 - 2:54PM #13
taradusis
Date Joined: Mar 5, 2006
Posts: 1,748
The old crackle foot trap could have caltrops instead of twigs , they could be swept up at the begining of the kobold work day? Now where copper mines are 100 times more common than gold mines , kobolds decide to reduce attacks against themselves by being copper miners? Even Thorin Oakenshield of Hobbit fame spent years as a coal and iron miner. A 100 pound statue made of copper would be worth 15 to 20 GP ,is this a trap for the greedy? A party that carried off five statues would only get about 50 GP ? So this would be like the loss leaders that some stores put near the doors.
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10 months ago  ::  Aug 06, 2012 - 7:29AM #14
krichaiushii
Date Joined: Jul 17, 2003
Posts: 4,050
Pets and guard critters are good.

There is a published adventure called The Hero Snare and an adventure called Tallow's Deep featuring a nasty goblin lair in Dungeon #18 that can both be looted for ideas.

Take advantage of illusions; false walls, floors, and ceilings can hide all sorts of things - like archers aware of the illusion.

Poison - just the paralytic kind (for fresher meals, ransom, and/or sacrifice).

Cheers!
A shout out to Gaming Grounds in Kent, Ohio and Gamers N Geeks in Mobile, Alabama.

www.zombiehunters.org for all your preparation needs.

http://shtfschool.com/ - why prepping is useful, from one who has been there.
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10 months ago  ::  Aug 19, 2012 - 7:04AM #15
taradusis
Date Joined: Mar 5, 2006
Posts: 1,748
Now if you had Savage Species you could use the Tauric template to make tougher Kobolds. Scorpians ,  Rats, Lizards , War or Riding dog , Centipede , Spider , And even Crab from Stormwrack.  I like to use both Small and Medium scorpians to make what I call Tlincalli Kobolds . These can function in swamps ,deserts and jungles as well as dungeons to make the Kobolds even nastier. I especiaaly love the two claw attacks and the poisoned stinger.
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10 months ago  ::  Aug 26, 2012 - 3:58PM #16
taradusis
Date Joined: Mar 5, 2006
Posts: 1,748
Kobold mechs? I was watching a cartoon called Young Justice. It featured Krolatarians who looked like kobolds and had human suits to allow them to infiltrate human society. Suppose a kobold sorceror created an Animates Suits spell similar to an Animate Object spell? A sorceror could build a large size plate armor suit and battle axe? Most battles last under 10 rounds and this would give kobolds something like japanese Mech.
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9 months ago  ::  Sep 19, 2012 - 11:08AM #17
Alsebra
Date Joined: Aug 11, 2011
Posts: 371
How about a trap consisting of a pit with a copper rope that can hold the weight of a fully-loaded human in plate, but anyone that weighs more than a kobold (very probably no character) gets hit with a Shocking Grasp spell when they attempt to swing across?
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