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Switch to Forum Live View Hybrid Help looking for an executioner|hexblade combo
11 months ago  ::  Jul 22, 2012 - 7:28AM #11
Zhara
Date Joined: Nov 9, 2010
Posts: 194

Jul 22, 2012 -- 5:11AM, Aranador wrote:

Or not be a hexblade, curse some guy, have the mindbite scorn or what ever it was from the Darksun book that gives you an extra dice of curse damage that is psychic, the feat that makes those dice D8s, and hit someone with eldrich strike and a rapier for 4d8 + mods - then add your assassin strike to that.  You dont need to worry about faffing in the hexblade stuff and just fluff your weapon being surrounded by horrific energies.




Mindbite Scorn isn't effected by Killing Curse. It's an additional die added onto your curse damage, not a die of curse damage itself. It always does d6, but it also gives you the psychic keyword for free, which lets you get Mindlock at 11, which is just dirty, especially when you pair it with whatever feat it is that gives hammer BMAs rattling (cumulative -4), and if you then also go half-elf, you can pick up a skald at-will stance, which does further silly crap for your MBA.  

But ultimately, his point is correct. Just play a normal locksicutioner, grab whatever weapon you want, and refluff to taste. It's actually a mono-stat hybrid (as you can totally ignore dex as a hybrid executioner), and you can go Cha(or con)/ whatever you want. This can be a real help to your defenses if you end up going with a more diverse statline, which helps pad the fact that hybrids have crappy defenses as a whole. As an assassin, you can grab cursed shadow as well, which will let you get Shadow Walk without wasting your hybrid talent. That being said, you don't really get a good hybrid talent anyway, which is a problem with the locksecutioner. You're also likely to just have crap AC your entire career, as you don't get any good class features for it, and lack the ability scores to really upgrade your armor.

Theoretically, if you haven't decided on an MC yet, or don't MC Skald, you can grab Healers Lore and swap for Battle Cleric's Lore (some DMs don't like this. Ask first.), which will really help with your AC problems.

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11 months ago  ::  Jul 22, 2012 - 7:29AM #12
Bohrdumb
Date Joined: Mar 31, 2010
Posts: 1,989
Then take Deft Blade at 11 so your Rapier is now targetting Reflex and life is good!
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11 months ago  ::  Jul 22, 2012 - 10:25AM #13
Koshinuke
Date Joined: Feb 23, 2012
Posts: 1,459

Jul 22, 2012 -- 7:28AM, Zhara wrote:



Mindbite Scorn isn't effected by Killing Curse. It's an additional die added onto your curse damage, not a die of curse damage itself.




Calling it curse dice is actually a misnomer on our part.  Warlock's Curse is actually just extra damage.  Mindbite Scorn increases that extra damage.  Killing Curse increases the die size of the extra damage from d6s to d8s.  Vile Resonance also increases the extra damage.

Your curse damage would be 1d6+1d6(psychic) and would switch to 1d8+1d8(psychic).

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11 months ago  ::  Jul 22, 2012 - 4:41PM #14
Aranador
Date Joined: Sep 22, 2007
Posts: 535

Jul 22, 2012 -- 10:25AM, Koshinuke wrote:

Jul 22, 2012 -- 7:28AM, Zhara wrote:



Mindbite Scorn isn't effected by Killing Curse. It's an additional die added onto your curse damage, not a die of curse damage itself.




Calling it curse dice is actually a misnomer on our part.  Warlock's Curse is actually just extra damage.  Mindbite Scorn increases that extra damage.  Killing Curse increases the die size of the extra damage from d6s to d8s.  Vile Resonance also increases the extra damage.

Your curse damage would be 1d6+1d6(psychic) and would switch to 1d8+1d8(psychic).


Koshinuke is correct.  The text of mindbite scorn is crystal clear - you increase the extra damage your curse does by a dice.  Zhara's incorrect interpretation is that mindbite scorn does its own damage in addition to the damage that curse does.

It is, however, a trivial difference to get bent out of shape over.  Zhara is correct in saying that the real importance is that you now are also doing psychic damage - thats the money.

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11 months ago  ::  Jul 22, 2012 - 7:56PM #15
Zathris
Date Joined: Nov 6, 2009
Posts: 4,205

Jul 21, 2012 -- 11:26AM, SylvanPrincess wrote:

I really want to max this, seems like a great, versatile striker! Long range with eldrith (can assassins strike there too) skillful, decent defenses (icey skewy gives +2 till eot)



"I use basic attacks every round" is the opposite of versatile, but yes, it is a decently high damage single target striker. You'll have to MC Swordmage or take AIP Light Blade to be able to Assassin's Strike on Eldritch Blast, but you want to do that anyway so you can DiS.

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11 months ago  ::  Jul 23, 2012 - 4:46AM #16
SylvanPrincess
Date Joined: Dec 8, 2008
Posts: 1,211

Jul 22, 2012 -- 7:56PM, Zathris wrote:

Jul 21, 2012 -- 11:26AM, SylvanPrincess wrote:

I really want to max this, seems like a great, versatile striker! Long range with eldrith (can assassins strike there too) skillful, decent defenses (icey skewy gives +2 till eot)



"I use basic attacks every round" is the opposite of versatile, but yes, it is a decently high damage single target striker. You'll have to MC Swordmage or take AIP Light Blade to be able to Assassin's Strike on Eldritch Blast, but you want to do that anyway so you can DiS.




Thanks for the tip! Yeah, i have until tomorrow to make this build, and i appreciate everyone giving me advice on different classes etc, but i want to make this build work.

My confusion lies in picking my encounters-the assassin have any? I dont have the character builder, so this is a lot harder for me haha

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11 months ago  ::  Jul 23, 2012 - 4:56PM #17
mellored
Date Joined: Jul 8, 2008
Posts: 19,450

Jul 23, 2012 -- 4:46AM, SylvanPrincess wrote:

Jul 22, 2012 -- 7:56PM, Zathris wrote:

Jul 21, 2012 -- 11:26AM, SylvanPrincess wrote:

I really want to max this, seems like a great, versatile striker! Long range with eldrith (can assassins strike there too) skillful, decent defenses (icey skewy gives +2 till eot)



"I use basic attacks every round" is the opposite of versatile, but yes, it is a decently high damage single target striker. You'll have to MC Swordmage or take AIP Light Blade to be able to Assassin's Strike on Eldritch Blast, but you want to do that anyway so you can DiS.




Thanks for the tip! Yeah, i have until tomorrow to make this build, and i appreciate everyone giving me advice on different classes etc, but i want to make this build work.

My confusion lies in picking my encounters-the assassin have any? I dont have the character builder, so this is a lot harder for me haha


The executiner get's assassin strike.

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F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
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King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
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Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
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Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
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Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
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11 months ago  ::  Jul 24, 2012 - 11:39AM #18
DoctorBadWolf
Date Joined: Aug 5, 2008
Posts: 6,726

Jul 23, 2012 -- 4:56PM, mellored wrote:

Jul 23, 2012 -- 4:46AM, SylvanPrincess wrote:

Jul 22, 2012 -- 7:56PM, Zathris wrote:

Jul 21, 2012 -- 11:26AM, SylvanPrincess wrote:

I really want to max this, seems like a great, versatile striker! Long range with eldrith (can assassins strike there too) skillful, decent defenses (icey skewy gives +2 till eot)



"I use basic attacks every round" is the opposite of versatile, but yes, it is a decently high damage single target striker. You'll have to MC Swordmage or take AIP Light Blade to be able to Assassin's Strike on Eldritch Blast, but you want to do that anyway so you can DiS.




Thanks for the tip! Yeah, i have until tomorrow to make this build, and i appreciate everyone giving me advice on different classes etc, but i want to make this build work.

My confusion lies in picking my encounters-the assassin have any? I dont have the character builder, so this is a lot harder for me haha


The executiner get's assassin strike.




The hybrid executioner, IIRC, can also pick assassin encounter powers, instead of assassin's strike. In most cases, he shouldn't, but he can. Unless there was either errata or rules clarification that nixed that, of course.

More sex and gender equality and racial equality shouldn't even be an argument--it should simply be an assumption for any RPG that wants to stay relevant in the 21st century.



Mar 8, 2012 -- 1:58PM, Skeptical_Clown wrote:

  I could say anything in D&D is silly though, because it's a silly game and we are silly people.

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11 months ago  ::  Jul 24, 2012 - 2:21PM #19
SylvanPrincess
Date Joined: Dec 8, 2008
Posts: 1,211
but does the assassin get mutliple uses as it levels up like other essentials classes? 
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11 months ago  ::  Jul 24, 2012 - 2:32PM #20
Firebug2006
Date Joined: Dec 2, 2006
Posts: 633
No, assassin's strike gains more damage the more times you pick it, instead of additional uses.  And it specifically states that it can only be recharged with a short or extended rest.
Ours is a world where people don't know what they want, and are willing to go through hell to get it. -Don Marquis
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