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6 months ago ::
Dec 09, 2012 - 7:20AM
#91
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Date Joined:
Jun 20, 2003
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Playing with people I hadn't played with before a very basic question arose that we couldn't answer definatively from the rulebook. (I guess my group had always played it one way and their group another way)
Do large creatures pay extra again for moving their trailing two squares through difficult terrain? I made the image on the left demonstrating the question. My argument was that they only pay once (1, 2/3, 4, 5) theirs was they pay each time (1, 2/3, 4/5, 6).
I was basing my interpretation on the description of difficult terrain on p.10: "If a creature occupies multiple squares, its whole space is considered to enter difficult terrain simultaneously." And further up it says "Entering a square of difficult terrain costs 1 extra square of movement" (emphasis mine).
So my reasoning was that the whole creature is already in difficult terrain so it wasn't "entering" it again as the back two squares moved over it (and so didn't need to pay extra again). But I could easily be interpreting it incorrectly and/or mixing it up with the rules from the old D&D minis game and the 4e rpg rules.
Their argument was that parts of their space were entering difficult terrain so they should pay the penalty again (hence the 1, 2/3, 4/5, 6).
If anyone could offer the correct interpretation and/or point out where it is clearly explained I would really appreciate it. And apologies if this is already answered somewhere but I searched as much as possible before posting to make sure it wasn't clarified elsewhere.
We've always used your second example picture, basically counting from the front square(s) entering and not counting the back square(s)....although we also haven't been able to justify this entirely from the rules as written, it made sense to all of us, so we agreed to play it that way.
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6 months ago ::
Dec 10, 2012 - 8:42AM
#92
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Quick Question:
Do multiple Lolths Blessing stack on one Priestress ? (and also Faerie Fire on one creature ? ...)
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6 months ago ::
Dec 10, 2012 - 9:32AM
#93
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Date Joined:
Oct 16, 2010
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Quick Question:
Do multiple Lolths Blessing stack on one Priestress ? (and also Faerie Fire on one creature ? ...)
They don't give keyworded abilities, so yes and yes.
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6 months ago ::
Dec 11, 2012 - 8:29AM
#94
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Date Joined:
Dec 11, 2012
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Can we get some clarification form an official source on some of these?
Also:
1) Death Sentence: Can this card be used on the creature playing it? As that creature is a creature you control, within 5 squares of the creature using the ability. Or is it only for a different creature within 5 squares and Line of Sight.
2) Warning Shout: Can this card be used on the Creature Playing it? It states that it prevents 30 damage from 1 allied creature in line of sight.
(notes) Can a creature draw line of sight to itself? Please keep in mind as well that the Shield card states it may target "this" creature or another creature you control within 5 squares. So because Death Sentence and Warning shout do not specify the creature may target itself they cant?
3) the movement question above for large creatures and difficult terrain: As stated by the rules for large creatures if any square of the creatures base enters difficult terrain it costs +1 movement point. meaning the 2nd picture is correct. however if multiple squares of the base enter difficult terrain the cost is still only +1 meaning moving a 4 square figure onto 4 squares of difficult terrain only costs 2 movement not 5. Is this correct?
4) Line of sight on outdoors cliffs (walls): as shown in the rule book line of sight around a corner of wall on the outdoor tiles is determined not by the edge of the wall square but by the actually picture of the wall on the game board. is this intended? or should the corner of the square be used to determine line of sight as it would be on the dungeon side where walls cover entire squares only.
5) If the rulebook is correct for outdoor line of sight being based on the picture on the tile and not the corner of the square does that then change the diagonal movement around corners of walls limitation on movement when playing on an outdoors map? (you can move diagonally except when moving around a corner of a wall, but if the corner does not block line of sight then the corner would not block movement either?)
Thanks.
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6 months ago ::
Dec 11, 2012 - 12:55PM
#95
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Date Joined:
Oct 23, 2002
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1) and 2) I don't remember the exact wording but I had the same question and looked closely at the cards. Death Sentence says something like 'a creature you control within 5 squares' and so can be used on the creature currently activated. Warning Shout says something like 'an allied creature' and a creature isn't allied to itself, so you have to use it on a different creature. Like I said, I don't have the cards before me, but that's how I understood the subtle wording differences they have. Death Sentence was already ruled to work on the creature using it, whereas Warning Shout is worded differently than Shield, which is the only way in which it is not a strictly better card (well, that and INT vs CHA).
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6 months ago ::
Dec 11, 2012 - 8:14PM
#96
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Date Joined:
Oct 18, 2012
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Does anyone know if you can move around a corner diagnally?
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6 months ago ::
Dec 11, 2012 - 9:27PM
#97
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Date Joined:
Oct 26, 2012
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Not indoors. But outdoors you can since the corners are rounded. However, a creature is concidered adjacent to you, even if they are behind a hard corner.
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6 months ago ::
Dec 11, 2012 - 10:07PM
#98
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Date Joined:
Oct 18, 2012
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So you can attack around a hard corner?
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6 months ago ::
Dec 11, 2012 - 11:00PM
#99
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Date Joined:
Jan 10, 2012
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The questions about corners is a good question. I'd believe all corners would just be corners, since the rule do not define different styles of corners (if it does, I'm not seeing it). I just played a game today and we noticed the different between walls on the above ground side (round with only a few corners). But because the rules didn't define one or the other, we played it like the normal corner rules. I'd like to see an official response on this since it would be a big deal in movement and ranged attacks.
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6 months ago ::
Dec 11, 2012 - 11:17PM
#100
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Date Joined:
Oct 18, 2012
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To me, players on adjacent corner would not be able to attack each other. I kind of take it as cover. You would have to come out one square to do an attack. But I'd like to see an official response regarding hard corners and attacking as well.
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