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Dungeons & Dra.. Dungeon Command Dungeon Command Rules Questions/Clarifications
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9 months ago  ::  Sep 23, 2012 - 4:03PM #71
thewok
Date Joined: Jul 31, 2007
Posts: 798

Sep 23, 2012 -- 1:51PM, FearOfTheDark wrote:

I think that whoever is using the Fireball has to have line of sight to the square they want to Fireball.  If not, it allows them to drop the fireball in a room (see the Tyranny of Goblin tiles) and completely negates the benefit of obstacles.  I'm currently playing that you need LoS with Fireball to the square you want to hit.  Anything else just seems like it breaks the spirit of the game.



That's how I play it.  The caster of Fireball needs to have LoS to the targeted square.  Then, LoS from that square is used to determine which creatures take damage from it.

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9 months ago  ::  Sep 23, 2012 - 5:18PM #72
FearOfTheDark
Date Joined: Oct 2, 2006
Posts: 1,364

Sep 23, 2012 -- 4:03PM, thewok wrote:

Sep 23, 2012 -- 1:51PM, FearOfTheDark wrote:

I think that whoever is using the Fireball has to have line of sight to the square they want to Fireball.  If not, it allows them to drop the fireball in a room (see the Tyranny of Goblin tiles) and completely negates the benefit of obstacles.  I'm currently playing that you need LoS with Fireball to the square you want to hit.  Anything else just seems like it breaks the spirit of the game.



That's how I play it.  The caster of Fireball needs to have LoS to the targeted square.  Then, LoS from that square is used to determine which creatures take damage from it.




I think you just need LoS to the targeted square.  After that, it doesn't matter if you have LoS to the creatures.  The Fireball just explodes and hits them.  That seems to me the way to do it.

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9 months ago  ::  Sep 24, 2012 - 12:07AM #73
Gapraid
Date Joined: Aug 3, 2012
Posts: 40
Yes, the Fireball is an area effect. You only need LOS to the square it explodes in. From there you simply count squares because the effect itself doesn't target.
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9 months ago  ::  Sep 24, 2012 - 7:42AM #74
swilde23
Date Joined: Feb 7, 2008
Posts: 29
The creature being hit does need LoS from the square that is targetted though, right? For example, you can't drop a fireball against a wall, and count squares through that wall. 

(This seems obvious to me, so hopefully that really is the case) 
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9 months ago  ::  Sep 24, 2012 - 5:13PM #75
Dracoprimus
Date Joined: Jan 21, 2011
Posts: 38

Sep 24, 2012 -- 7:42AM, swilde23 wrote:

The creature being hit does need LoS from the square that is targetted though, right? For example, you can't drop a fireball against a wall, and count squares through that wall. 

(This seems obvious to me, so hopefully that really is the case) 



It needs line of effect, not line of sight. The difference is that LOS requires a straight line. LOE can go around corners if the area of effect is large enough. So, the blast can't go through the wall, but it can try to go around the wall. Also, enemy creatures can block LOS, but not LOE.

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9 months ago  ::  Sep 25, 2012 - 9:46AM #76
TunaF
Date Joined: Sep 15, 2010
Posts: 68
 I have a couple of rules questions, if I may.

 Spells like "Web" or "Faerie Fire" don't specifiy a range. I've been playing that they only require Line of Site but I wasn't sure if there was anything else I was missing. 

 Cliff Walls on the Outdoor side of the tiles: Do they act like the Dungeon Walls, as in block movement and line of site? I mean, from a visual perspective it looks like I could shoot some arrows down slope, as it were. Also, can the Copper Dragon fly across them? I mean, he can fly.     
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9 months ago  ::  Sep 25, 2012 - 10:26AM #77
Lord-Soth
Date Joined: Sep 20, 2012
Posts: 49

Sep 25, 2012 -- 9:46AM, TunaF wrote:

 I have a couple of rules questions, if I may.

 Spells like "Web" or "Faerie Fire" don't specifiy a range. I've been playing that they only require Line of Site but I wasn't sure if there was anything else I was missing. 

 Cliff Walls on the Outdoor side of the tiles: Do they act like the Dungeon Walls, as in block movement and line of site? I mean, from a visual perspective it looks like I could shoot some arrows down slope, as it were. Also, can the Copper Dragon fly across them? I mean, he can fly.     


Doesn't Web have a range?  It says attach to one creature within 10 squares.  So I thought it was LOS 10 squares.

I believe the cliffs are just the same as walls in the dungeon.  I figured they go up, as in mountain cliffs.  That being said I am almost 100% sure the dragon must fly around, same as the dungeon wall.

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9 months ago  ::  Sep 25, 2012 - 11:04AM #78
Westerness
Date Joined: Aug 15, 2011
Posts: 34
From the rulebook:

Flyi ng: Creatures such as the Copper Dragon are able to fly
over the battlefield when they move. In game terms, the Flying
power lets a creature freely enter squares that contain enemy
creatures and move past such creatures without stopping first.
The creature also ignores difficult and hazardous terrain and
obstacles. Walls still block its movement.

Walls: Indoor walls
separate areas of the
dungeon; outdoor walls
are cliffs and other high
formations.
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9 months ago  ::  Sep 26, 2012 - 9:40AM #79
TunaF
Date Joined: Sep 15, 2010
Posts: 68
 Thanks, I had a feeling, but I did want to double check.
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8 months ago  ::  Oct 09, 2012 - 9:57AM #80
TunaF
Date Joined: Sep 15, 2010
Posts: 68
 Okay, 'nother question.
 
 Can I play Riposte if the creature would still die from the attack? I've been playing it as "No", because I figure, hey you can't Riposte if you're dead; but I'd like to be sure.
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