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11 months ago ::
Jul 14, 2012 - 6:19PM
#1
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Date Joined:
Nov 14, 2006
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Does Flail expertise +Stygian adept lvl eleven feature + staggering weapon (+3) + dragging flail fighter feat + hindering shield + demoralizing strike = slide enemy four squares, knock prone, -2 to attack, and slow?
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11 months ago ::
Jul 14, 2012 - 6:26PM
#2
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Correct on the mechanics. You have 2 instances of slide here.
Demoralizing Strike plus the Stygian Adept level 11 feature gives you a slide 1, which you convert to a prone via Flail Expertise.
Since you just proned an enemy using a flail, Dragging Flail gives you a slide 1, which is boosted to a total of slide 4 from your Staggering weapon. And you just made an enemy slide, so Hindering Shield slowed them.
You're misreading Demoralizing Strike though, the target suffers -2 to all defenses instead of -2 to attack rolls.
This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.
One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.
You're already refluffing, what not refluff to something that doesn't suck?
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11 months ago ::
Jul 14, 2012 - 6:29PM
#3
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Date Joined:
Nov 14, 2006
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Haha oops yeah I was typing w out thinking. But sweet, an at will prone slide debug and slow! Does this work as well with the augment two?
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11 months ago ::
Jul 14, 2012 - 6:30PM
#4
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Date Joined:
Nov 14, 2006
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Debuff. Stupid auto correct.
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11 months ago ::
Jul 14, 2012 - 6:59PM
#5
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Date Joined:
Feb 26, 2006
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The Augment 2 is a close burst, not a melee attack, so the prone part of flail expertise does not apply, but the stygian adept feature still does so you get the slide 4 and the slow (and debuff of course).
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11 months ago ::
Jul 14, 2012 - 7:05PM
#6
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Date Joined:
Nov 14, 2006
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Well I can't have it all
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