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Switch to Forum Live View Vampire help? Yeah, I'm a masochist.
11 months ago  ::  Jul 13, 2012 - 1:32PM #1
arkthepieking
Date Joined: Mar 25, 2008
Posts: 326
Hi all. So I'm interested in Vampire. I've played two one shots eith a Vampire, and I enjoyed both. This one would be part of a Campaign. The party right now is bow ranger, shaman, and berzerker. I figured with the cavalier MC, I could do some semi-decent off tanking and okay damage. The character is the owner of a speakeasy in the 1920's. I'm not opposed to playing something else, but I'm pretty married to Charisma, and I'm having trouble finding anything that would use that and still fit my playstyle. I tried building a few Warlocks but they're all too squishy or imobile, or have too much emphasis on range. And I will never ever play another Assassin. Hexblade might work but I'm already playing a Hexblade in another campaign and don't really wish to build another. Help would be appreciated!!
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11 months ago  ::  Jul 13, 2012 - 2:13PM #2
frothsof
Date Joined: Jun 4, 2010
Posts: 10,482
what level? what help do you need? ive seen some decent hybrid vamp/cavs but if youre playing low level straight up vamps then you just need the basic feats, ki focus expertise, superior implement training (accurate ki focus), implement focus, and then see how it plays

race-wise, i prefer to use humans to get heroic effort and the extra feat, just boost charisma to 20 (+2 from racial bump) with a 14 dex. youre pretty fragile by nature but thats life as a vamp

thats my input at least

if on the other hand you want to HYBRID vamp/cav, one of your feats will be hybrid talent to get all the cav armor. its up to you but it 'drains' some of the power from the vamp (pun intended)
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11 months ago  ::  Jul 13, 2012 - 4:17PM #3
frothsof
Date Joined: Jun 4, 2010
Posts: 10,482
here is my level 1 vamp


Spoiler: Show
====== Created Using Wizards of the Coast D&D Character Builder ======
Vlad, level 1
Human, Vampire
Harper Pin Option: Lliira's Grace
Human Power Selection Option: Heroic Effort
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Harper Agent
 
FINAL ABILITY SCORES
STR 10, CON 10, DEX 20, INT 10, WIS 9, CHA 14
 
STARTING ABILITY SCORES
STR 10, CON 10, DEX 18, INT 10, WIS 9, CHA 14
 
 
AC: 17 Fort: 12 Ref: 16 Will: 14
HP: 32 Surges: 2 Surge Value: 8
 
TRAINED SKILLS
Acrobatics +10, Athletics +5, Bluff +7, Diplomacy +7, Thievery +10
 
UNTRAINED SKILLS
Arcana +0, Dungeoneering –1, Endurance +0, Heal –1, History +0, Insight –1, Intimidate +2, Nature –1, Perception –1, Religion +0, Stealth +5, Streetwise +2
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Human Racial Power: Heroic Effort
Vampire Attack: Blood Drinker
Vampire Attack 1: Swarm of Shadows
Vampire Attack 1: Dark Beckoning
Vampire Attack 1: Taste of Life
Vampire Attack 1: Vampire Slam
 
FEATS
Level 1: Superior Implement Training (Accurate ki focus)
Level 1: Ki Focus Expertise
 
ITEMS
Harper Pin
Accurate ki focus x1
Cloth Armor (Basic Clothing) x1
Adventurer's Kit
Thieves' Tools
Climber's Kit
====== End ======


here is my level 12

Spoiler: Show
====== Created Using Wizards of the Coast D&D Character Builder ======
Vlad, level 12
Human, Vampire, Adroit Explorer
Harper Pin Option: Lliira's Grace
Harper Pin Option: Tymora's Luck
Ambitious Effort Option: Ambitious Effort Existing Power
Human Power Selection Option: Heroic Effort
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Harper Agent
 
FINAL ABILITY SCORES
STR 11, CON 12, DEX 22, INT 12, WIS 10, CHA 18
 
STARTING ABILITY SCORES
STR 10, CON 11, DEX 17, INT 11, WIS 9, CHA 15
 
 
AC: 29 Fort: 24 Ref: 28 Will: 28
HP: 89 Surges: 4 Surge Value: 22
 
TRAINED SKILLS
Acrobatics +17, Athletics +11, Bluff +15, Diplomacy +15, Thievery +17
 
UNTRAINED SKILLS
Arcana +7, Dungeoneering +6, Endurance +7, Heal +6, History +7, Insight +6, Intimidate +10, Nature +6, Perception +6, Religion +7, Stealth +12, Streetwise +10
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Human Racial Power: Heroic Effort
Vampire Attack: Blood Drinker
Vampire Attack 1: Swarm of Shadows
Vampire Attack 1: Dark Beckoning
Vampire Attack 1: Taste of Life
Vampire Attack 1: Vampire Slam
Acrobatics Utility 2: Agile Recovery
Human Utility 2: Extra Effort
Vampire Attack 3: Feral Assault
Vampire Attack 5: Unfettered Hunger
Acrobatics Utility 6: Tumbling Dodge
Vampire Attack 9: Domineering Gaze
Vampire Utility 10: Gaseous Form
Adroit Explorer Utility 12: Destined for Greatness
 
FEATS
Level 1: Superior Implement Training (Accurate ki focus)
Level 1: Ki Focus Expertise
Level 2: Implement Focus (Ki focuses)
Level 4: Improved Initiative
Level 6: Improved Defenses
Level 8: Resilient Focus
Level 10: Durable
Level 11: Cunning Stalker
Level 12: Unarmored Agility
 
ITEMS
Harper Pin
Adventurer's Kit
Thieves' Tools
Climber's Kit
Siberys Shard of the Mage (heroic tier)
Horned Helm (heroic tier) x1
Cascading Strikes Accurate ki focus +3 x1
Badge of the Berserker +3 x1
Magic Kestrekel Feather Armor +3 x1
Iron Armbands of Power (heroic tier) x1
Gauntlets of Blood (heroic tier) x1
Belt of Lucky Strikes x1
====== End ======
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11 months ago  ::  Jul 13, 2012 - 7:15PM #4
arkthepieking
Date Joined: Mar 25, 2008
Posts: 326
Okay, now that I'm not on my phone...

What I'm looking for is an effective melee/caster type. I initially went with vampire because I enjoy the whole balancing of healing surges, but I know they lose steam later in life (By the way, this is going to be at level 7). Essentially, there's not a whole lot of reason to play a Vampire over a Charisma monk, unless you want to be really effective at not dying. The Charisma Monk does everything else better, it just doesn't have the ridiculous tenacity of a Vampire.

But I thought about the Warlock. This character is supposed to be sort of a dark type. Imagine the seedy businessman who makes you feel like you just made a deal with the devil. That's my character. Practitioner of dark magic, but generally keeps to himself at his establishment. Wears an enigmatic grin, and always has something up his sleeve. That's what I'm imagining.

I toyed around with a couple of Warlock builds alongside the Vampire, and I just can't really come up with anything that sticks. It always feels like its missing something. Part of my issue is I'm afraid of creating something that ends up being too similar to our Berzerker (strikey/defendery). That being said I appreciate the builds froth.
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11 months ago  ::  Jul 13, 2012 - 7:32PM #5
frothsof
Date Joined: Jun 4, 2010
Posts: 10,482
youre welcome

for an effective melee/caster feel, something that might not immediately come to mind is an invoker. with staff expertise you do not provoke attacks in melee, you have better than average starting armor, and it fits the 'deal with the devil' flavor somewhat, perhaps not as dead on as the warlock, but certainly can fit...calling up something you shouldnt have

it isnt really charisma based though, but it accomplishes a lot of what you wanted. just a thought

i like playing warlocks too though, nothing wrong with them at all. maybe you could try the newish hexblade; as you are likely aware, its a more melee-based warlock, same kind of flavor


good luck!
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11 months ago  ::  Jul 16, 2012 - 10:38PM #6
ORC_Chaos
  • swirling and twirling
Date Joined: Sep 4, 2006
Posts: 2,257
This thread has been moved by VCL request.

If you have any questions, please contact:
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11 months ago  ::  Jul 16, 2012 - 10:54PM #7
Alcestis
Date Joined: Oct 7, 2009
Posts: 7,896
Melee striker with CHA?

Barbarian|Cleric, Str/Cha.
Sorc|Barb.
Sorc|Exe or Rogue. This'd be Dex/Cha.
Pure Sorc, focus on close bursts/blasts. Dragon works great for this.
Eldritch strike Warlock.
Warlock|Swormdage.
Thief. You have no secondary, go Dex/Cha for the social skills. Done.

Those range from optimal to decent. Really more than a dozen options. All of them better than Vampire.
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11 months ago  ::  Jul 17, 2012 - 12:43AM #8
Koshinuke
Date Joined: Feb 23, 2012
Posts: 1,462
Cha based melee attacker.  Still can use a neck piece to raise fort/ref/will, armor to raise AC.

====== Created Using Wizards of the Coast D&D Character Builder ======
level 7
Tiefling, Warlock
Eldritch Pact Option: Sorcerer-King Pact
Eldritch Strike Option: Eldritch Strike Charisma
Proficiency: Implement Proficiency (Staff)
Proficiency: Weapon Proficiency (Rapier)
Gritty Sergeant (Gritty Sergeant Benefit)
Theme: Elemental Initiate
 
FINAL ABILITY SCORES
STR 10, CON 17, DEX 12, INT 14, WIS 8, CHA 19
 
STARTING ABILITY SCORES
STR 10, CON 16, DEX 12, INT 12, WIS 8, CHA 16
 
 
AC: 15 Fort: 16 Ref: 16 Will: 18
HP: 59 Surges: 9 Surge Value: 14
 
TRAINED SKILLS
Arcana +10, Bluff +14, History +10, Insight +7, Streetwise +12, Thievery +9
 
UNTRAINED SKILLS
Acrobatics +4, Athletics +3, Diplomacy +7, Dungeoneering +2, Endurance +6, Heal +2, Intimidate +7, Nature +2, Perception +2, Religion +5, Stealth +6
 
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Elemental Initiate Attack: Disciplined Counter
Warlock's Curse  Power: Warlock's Curse
Feat Utility: Warlock's Wrath
Warlock Attack 1: Eldritch Strike
Warlock Attack 1: Hand of Blight
Warlock Attack 1: Cruel Bounty
Warlock Attack 1: Decree of Khirad
Warlock Utility 2: Assassin's Bane
Warlock Attack 3: Sinister Extraction
Warlock Attack 5: Emerald Shield
Elemental Initiate Utility 6: Restoring Touch
Warlock Attack 7: Touch of Command
 
FEATS
Level 1: Mindbite Scorn
Level 2: White Lotus Dueling Expertise
Level 4: Blade Initiate
Level 6: Warlock's Wrath
 
ITEMS
Lesser Cloaked Rapier +2
====== End ======

Every power there allows you to use it either in melee or is a close attack.  Assassin's Bane allows you to lock out forms of movement which would fit for someone running a speak easy.  The Lesser Cloaked Rapier allows you to hide that you carry a weapon so most patrons do not know you are armed.  Blade Initiate allows you to use your rapier as your implement.  Eldritch Strike is a melee attack that replaces your MBA.

This is just something I threw together fast.  Most of the spells are melee touch or close and are based on cha.  Once you hit 11, you can twofold pact into infernal and start gaining temp hp when your pact boon goes off which will make you a little tougher.
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11 months ago  ::  Jul 17, 2012 - 1:47AM #9
tsuyoshikentsu
Date Joined: Jul 12, 2004
Posts: 2,876

The Iconic Vampire


On Vampire Optimization



 

If you really want to be a vampire that much, just do something else and multiclass.


I don't always play strikers... but when I do, I prefer literally anything besides Vampire. 


Stay thirsty, my friends.

On the CO IRC, generally as TorpedoFish.

Vain? Me?  NEVER. Show

Mar 19, 2010 -- 6:09PM, lordduskblade wrote:

You're the straightest shooter I know on these boards. You don't mince words about your opinions, and I respect that about you. The whole fiasco you described in the last State of the CO Forum was particularly enlightening (and kind of disappointing with regards to how they see us).

Mar 26, 2010 -- 12:33AM, Khan_the_Destroyer wrote:

Ah, Tsuyo. When your post isn't one sentence long full of asterisks, you have much wisdom to share with us .

From the IRC:

(19:52) RuinsFate: You know, I was gonna agree with something PalOn said... but I think I'm just gonna through my lot in with tsuyo's sudden train-wreck grade interjection.

(01:45) Nausicaa: yes your rage is a righteous rage :D
(01:45) Nausicaa: righteous rage of torpedo



My sci-fi writing.
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11 months ago  ::  Jul 17, 2012 - 1:55AM #10
Koshinuke
Date Joined: Feb 23, 2012
Posts: 1,462
I bow sir.  I bow.
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