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11 months ago ::
Jul 03, 2012 - 6:36AM
#21
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Date Joined:
Apr 26, 2012
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The ability score used should depend on what you're trying to do. However, it is up to the PLAYER, not the DM, to justify his ability choice. The whole point of the D&D Next skill system is to make it more flexible. If you can reasonably justify how you use a certain ability score in conjunction with your skill "training" then the DM should allow you to make the check.
In my own games, the thief uses Wisdom to find a trap. He uses Intelligence to see if he can understand how the trap works. He then uses Dexterity to attempt to disable the trap without setting it off. He gets to add his skill "training" bonus to each of these checks, because finding and disarming traps are his bread and butter. He knows what he's doing.
Just my opinion.
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11 months ago ::
Jul 04, 2012 - 9:50AM
#22
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Date Joined:
Aug 30, 2007
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Using Wisdom to find the traps makes sense. Since skills appear to be less coupled to ability scores, I don't see why this necessitates also using Wisdom to disable it. Going off of my own personal experience, I could see using either Intelligence or Dexterity for the actual disarming of the trap, depending on the nature of the trap and the method being employed, so I would let the player make a case for whichever one he preferred.
Owner and Proprietor of the House of Trolls. God of ownership and possession.
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