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Switch to Forum Live View Please grade this Wizard
12 months ago  ::  Jun 17, 2012 - 4:49PM #1
Jaden.Shadowcraft
Date Joined: Nov 21, 2010
Posts: 129
I will be using a Wizard in a small group.  There will be only myself and 1 other player (a Warden).  Please let me know if you see anything that would improve this wizard.  I would like to keep this single classed, human, and go for the maximum creepy effect.  

Any assistance would be appreciated.  Thank you.


====== Created Using Wizards of the Coast D&D Character Builder ======
Professor Jaden Shadowcraft, level 30
Human, Wizard (Mage), Academy Master, Sage of Ages
School: Necromancy School
School: Nethermancy School
Expert Mage Option: Necromancy School expert
Master Mage Option: Necromancy School Master
Human Power Selection Option: Bonus At-Will Power
Occupation - Scholar (+2 to Arcana)
Theme: Scholar

FINAL ABILITY SCORES
STR 12, CON 12, DEX 12, INT 26, WIS 24, CHA 14

STARTING ABILITY SCORES
STR 10, CON 10, DEX 10, INT 16, WIS 16, CHA 12


AC: 46 Fort: 40 Ref: 47 Will: 48
HP: 153 Surges: 7 Surge Value: 38

TRAINED SKILLS
Arcana +47, Dungeoneering +36, History +41, Insight +27, Nature +36, Religion +41

UNTRAINED SKILLS
Acrobatics +16, Athletics +18, Bluff +17, Diplomacy +17, Endurance +18, Heal +22, Intimidate +19, Perception +22, Stealth +18, Streetwise +17, Thievery +16

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Scholar Utility: Use Vulnerability
Wizard Utility: Light
Wizard Utility: Mage Hand
Wizard Utility: Prestidigitation
Wizard Attack 1: Rotting Doom
Wizard Attack 1: Horrid Whispers
Wizard Attack 1: Spirit Rend
Wizard Attack 1: Grasping Shadows
Wizard Attack 1: Twilight Falls
Wizard Attack 1: Phantom Bolt
Wizard Attack 1: Restless Dead
Wizard Attack 1: Magic Missile
Wizard Attack 1: Sleep
Wizard Utility 2: Shield
Wizard Utility 2: Spectral Image
Wizard Attack 3: Cordon of Bones
Wizard Attack 3: Shock Sphere
Wizard Attack 5: Fireball
Wizard Attack 5: Grasp of the Grave
Wizard Attack 5: Summon Shadow Servant
Wizard Utility 6: Dimension Door
Wizard Utility 6: Invisibility
Wizard Attack 7: Lightning Bolt
Wizard Attack 7: Murderous Twin
Wizard Attack 9: Animate Dead
Wizard Attack 9: Circle of Death
Wizard Attack 9: Symphony of the Dark Court
Wizard Utility 10: Mirror Image
Wizard Utility 10: True Seeing
Academy Master Attack 11: Learned Boost
Academy Master Utility 12: Refined Recall
Wizard Attack 13: Dark Gathering
Wizard Attack 13: Prismatic Burst
Wizard Attack 15: Prismatic Beams
Wizard Attack 15: Slumber of the Winter Court
Wizard Attack 15: Enervation
Wizard Utility 16: Fly
Wizard Utility 16: Greater Invisibility
Wizard Attack 17: Mass Charm
Wizard Attack 17: Phantasmal Horror
Wizard Attack 19: Disintegrate
Wizard Attack 19: Evard's Black Tentacles
Wizard Attack 19: Wrath of Battle
Academy Master Attack 20: Master's Surge
Wizard Utility 22: Phantom Legion
Wizard Utility 22: Wraithform
Wizard Attack 23: Animate Shadows
Wizard Attack 23: Chain Lightning
Wizard Attack 25: Finger of Death
Wizard Attack 25: Phantom Reality
Wizard Attack 25: Prismatic Spray
Sage of Ages Utility 26: Trick of Knowledge
Wizard Attack 27: Impenetrable Gloom
Wizard Attack 27: Steal Time
Wizard Attack 29: False Reality
Wizard Attack 29: Visions of Wrath
Wizard Attack 29: Energy Drain

FEATS
Level 1: Staff Expertise
Level 2: Implement Focus (Staff)
Level 4: Unarmored Agility
Level 6: Improved Defenses
Level 8: Arcane Familiar
Level 10: Ritual Caster
Level 11: Alchemist
Level 12: Expanded Spellbook
Level 14: Spell Focus
Level 16: Danger Sense
Level 18: Fleet-Footed
Level 20: Toughness
Level 21: Arcane Mastery
Level 21: Superior Initiative
Level 22: Quickened Spellcasting
Level 24: Spell Accuracy
Level 26: Epic Will
Level 28: Epic Reflexes
Level 30: Epic Fortitude

ITEMS
Adventurer's Kit
Alchemical Reagents (Arcana)
Alchemy Case
Climber's Kit
Crowbar
Lantern, Bull's-Eye
Oil (1 pint)
Rare Herbs (Nature)
Sanctified Incense (Religion)
Spellbook
Skull Bracers (epic tier) x1
Potion of Invulnerability (epic tier)
Potion of Recovery
Boots of Teleportation x1
Shadowfell Gloves (epic tier) x1
Headband of Intellect (epic tier) x1
Deep-Pocket Cloak +6 x1
Opal Ring of Remembrance x1
Ring of Wizardry x1
Wraith's Cord x1
Elven Chain Shirt (epic tier)
Runic Starweave Armor +6 x1
Radiant Quarterstaff +6 x1
====== End ======


 
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12 months ago  ::  Jun 17, 2012 - 5:51PM #2
RuinsFate
Date Joined: Jan 24, 2010
Posts: 1,514
You've chosen some really bad powers:

-Restless Dead, take Unravelling Dart
-Animate Dead, take Face of Death
-Disintegrate, take Evard's Ebon Bindings
-Finger of Death, take Rime Beasts, reflavour as cold death spirits or something
-Energy Drain, take... eh, you're never gonna use it over False Reality.

You should also alter your starting scores a little. Drop either str or dex to eight and put the points in con for a bit more durability.

You're taking Sage of Ages, but aren't investing it as much as you could. Drop Alchemist or Fleet-footed for Skill Focus (Arcana).
A Beginners Primer to CharOp.
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12 months ago  ::  Jun 17, 2012 - 5:54PM #3
zelink551
Date Joined: Feb 26, 2011
Posts: 3,359
Your Feat list makes me want to cry.
Your Power list makes me want to cry.
Your item selection makes me want to cry. 
Reduce the tears and we'll get back to it
 
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

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12 months ago  ::  Jun 17, 2012 - 6:59PM #4
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,348
I also have to add.... why are you playing a controller and not a leader?  I think a warlord would do well here, and could cover some of the social and knowledge skills.
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12 months ago  ::  Jun 17, 2012 - 7:16PM #5
Scatterbrained
Date Joined: Aug 31, 2009
Posts: 2,590
Luckily, "maximum creepy effect" has exactly nothing to do with the feats and powers you choose.

Take the most effective feats and powers and give them creepy new names. Describe them in creepy ways when you cast them.

Or just play him the way he is and don't bother with optimization. With a two person party, your DM should be tailoring everything around your power level and what you can do anyway.
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12 months ago  ::  Jun 17, 2012 - 11:28PM #6
Jaden.Shadowcraft
Date Joined: Nov 21, 2010
Posts: 129

Jun 17, 2012 -- 5:54PM, zelink551 wrote:

Your Feat list makes me want to cry.
Your Power list makes me want to cry.
Your item selection makes me want to cry. 
Reduce the tears and we'll get back to it
 


This post has no useful data.

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12 months ago  ::  Jun 18, 2012 - 12:32AM #7
TheMalteseFalchion
Date Joined: Aug 8, 2011
Posts: 737
For feats...

Trade Implement Focus for Super Implement: Accurate Staff.  Damage is not all that important for a hard controller.  Landing those effects is important, though.

Take Superior Will over Epic Will.  Same bonus to Will, but you can save out of a number of unpleasant conditions at the start of your turn, even if they don't normally allow a save ends. 
Same for Superior Reflexes, get CA against everything on turn 1.

Improved Defenses is obsolete if you're taking all 3 individual NAD defense feats.  Free that up for something else

Jan 12, 2012 -- 8:31PM, Bargle0 wrote:

This is CharOp. We not only assume block-of-tofu monsters, but also block-of-tofu DMs.



Feb 5, 2012 -- 8:44AM, Illeist wrote:

One reach cheese'd threatening reach Spiked Chain shuts down any non-teleporting quarterback.



May 12, 2013 -- 6:38PM, zelink551 wrote:

You're already refluffing, what not refluff to something that doesn't suck?

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12 months ago  ::  Jun 18, 2012 - 1:29AM #8
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726

Jun 17, 2012 -- 11:28PM, Jaden.Shadowcraft wrote:

Jun 17, 2012 -- 5:54PM, zelink551 wrote:

Your Feat list makes me want to cry.
Your Power list makes me want to cry.
Your item selection makes me want to cry. 
Reduce the tears and we'll get back to it
 


This post has no useful data.




You are 100% correct.  What he should have said to your request to grade your character was simply "D-"

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12 months ago  ::  Jun 18, 2012 - 9:40AM #9
zelink551
Date Joined: Feb 26, 2011
Posts: 3,359
Damn you Matyr! That was going to be my response!
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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12 months ago  ::  Jun 18, 2012 - 10:52AM #10
Wishful
Date Joined: Jul 20, 2008
Posts: 130
There's really never a good reason to spend 3 feats on epic will/ref/fort without firs spending one on Improved Defenses.  Improved defenses is a feat bonus of +tier to all three NADs.  A much better value than the Epic XYZ feats.  The reason the Epic XYZ feats are useful is that they're untyped bonuses, which means they _stack_ with improved defenses.  Without anything to stack with... very poor choices.
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