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6 months ago ::
Nov 24, 2012 - 12:53PM
#351
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My Psion is going to be hitting level 21 soon. Between Boundless Enthusiasm and the level 24 feature of Planeshaper (my ED of choice), I'm thinking that it might be worth investing in an increased crit range, but I don't have the stats to qualify for Psion Implement Expertise. My MC is Rogue (I'm a gnome with a Stealth build, if it isn't obvious). Do I have any other options for getting a boosted crit range (maybe an item? Ideally I'd rather not change my implement, but I have no idea what else is out there), or is it just not going to be in the cards for this character?
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6 months ago ::
Nov 24, 2012 - 4:01PM
#352
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Date Joined:
Apr 25, 2002
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My Psion is going to be hitting level 21 soon. Between Boundless Enthusiasm and the level 24 feature of Planeshaper (my ED of choice), I'm thinking that it might be worth investing in an increased crit range, but I don't have the stats to qualify for Psion Implement Expertise. My MC is Rogue (I'm a gnome with a Stealth build, if it isn't obvious). Do I have any other options for getting a boosted crit range (maybe an item? Ideally I'd rather not change my implement, but I have no idea what else is out there), or is it just not going to be in the cards for this character?
Rod of the Star Spawn, Jagged Dagger, Melegaunt's Dark Blade all give 19-20 options, though getting the proficiency might be tricky if you're attached to Rogue - Rod can be gained via Primordial Adept. Having a double-roll option instead of Rogue would really increase the chance as well.
So as an example, Divine Oracle + Rod of the Star Spawn = 2 shots of 19-20 crit chance - and if you're aiming at 3 targets, then that's a roughly a crit every other round.
NETH4-1 Containing Shadow (co-author) Handbooks
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6 months ago ::
Nov 24, 2012 - 4:19PM
#353
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Date Joined:
Oct 14, 2012
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I've been using this guide for a Dark Sun psion and I love it so far. I'm about to take my 3rd level at-will power, and I'd like to take Psychic Anomaly, however, I've got some questions about it. I think I understand everything about it except the slide effect. When does that occur? If you use the attack that is triggered when they start their turn adjacent to the anomaly, then you don't need to slide them at that point, they are already adjacent. If you try to slide them after they move, then they are not adjeacent and don't trigger the attack. Do you get to slide them after they make a move action or what? I'm confused.
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6 months ago ::
Nov 24, 2012 - 11:22PM
#354
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Date Joined:
Apr 14, 2010
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You attack and slide them at te very start of their turn, before they get to do anything else. The "slide to a square adjacent to the anomaly" clause is there to prevent you from slingshotting the target halfway across the battlefield. When you hit, the target is adjacent to the anomaly. Then you can slide it 3 squares, but it has to end the slide again adjacent to the anomaly, just not the same square it started. This can be useful for sliding enemies next to the defender or into hazardous terrain, for example. It's really one of those powers that has a lot more going on than you might think at first glance. Also, glad the handbook helps
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6 months ago ::
Dec 06, 2012 - 7:26AM
#355
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Date Joined:
Apr 25, 2002
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Just noticed a useful ki focus - Ghost Strike Ki Strike. If you get CA against an insubstantial opponent, you ignore the insubstantial.
It is a property that is not based on being used in the attack and on top of it, is a common item, so 520 gp if you have ki focus, but don't want/need to use a ki focus for some reason.
NETH4-1 Containing Shadow (co-author) Handbooks
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6 months ago ::
Dec 06, 2012 - 7:43AM
#356
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Date Joined:
Apr 14, 2010
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Only works on melee attacks though. Psions don't have too many of those
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6 months ago ::
Dec 06, 2012 - 2:42PM
#357
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Date Joined:
Apr 25, 2002
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Only works on melee attacks though. Psions don't have too many of those 
ah...knew I took it for my Battlemind|Swordmage for a reason and forgot the 2nd part...
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