|
12 months ago ::
Jun 09, 2012 - 12:28PM
#31
|
Date Joined:
Aug 19, 2007
|
Considering I recently read an article about a marathon runner who not only ran a marathon while pregnant but ran it the week she was due, I'm pretty damn sure any discussion about "realism" involving huge mechanical penalties to the drow's character is pointless.
Particularly since it's a freaking elf who in no way is restricted to "realistic" human biological norms.
From a "realism" standpoint...
- Morning sickness : First, this is under the assumption that elves even get morning sickness... The word "morning" may be a clue that this isn't an all-the-time thing. While the cleric is praying and the wizard reading his spellbook, the drow is puking. If it comes up at all during the day, this is a roleplaying opportunity, full stop. Problem solved.
- Movement/Ability penalties : See above mention of professional athlete. Not to mention, unless the character is a frontline melee combatant, most of those physical penalties would be almost irrelevant anyway.
- Mood swings : Seriously? Last I checked, pregnancy wasn't classified as a mental illness. And again, who says elves have mood swings? ROLEPLAYING OPPORTUNITY
The one thing that actually does need to be adressed from the "realism" point of view is the fact that the character's previous armor and clothing probably won't fit her through the entire pregnancy. Magic armor has traditionally changed size to fit the wearer, or can be handwaved by a simple use of 4E's Enchant Magic Item spell. Unless the character wants to roleplay the fact that her clothes no longer fit and she needs to buy new ones, she's either of sufficient level that buying anything short of the queen's coronation gown rarely involves much more than looking under the couch cushions for spare change or a simple spell could be written for the purpose if one doesn't already exist - in fact, I think there actually was a minor spell back in 3.5 that could do that, if it wasn't just covered under the text of the Mending spell.
As Grimli said, try asking the player how they'd like to handle the situation.
Spoiler:
Show
I am the Magic Man. (Pay no attention to the man behind the curtain.)
I am the Lawnmower Man. (I AM GOD HERE!)
I am the Skull God. (Koo Koo Ka Choo)
There are reasons they call me Mad...
|
|
|
|
12 months ago ::
Jun 09, 2012 - 2:09PM
#32
|
|
|
If she has a daughter AND if the father of said daughter is Drow, you can play up the desire of the Drow to retrieve such a valuable asset. Or perhaps your hero wants her daughter to end up in Drow society? Seems like a great way to introduce a huge story arch.
|
|
|
|
12 months ago ::
Jun 10, 2012 - 7:38AM
#33
|
Date Joined:
Mar 10, 2011
|
I think this thread has a high chance of swinging into really inappropriate territory.
While we're at it, how about we come up with some house rules to differentiate male and female character ability score modifiers? What other stereotypes can we come up with to offend anyone reading this thread?
Or am I right in remembering the gaming community decided this sort of gender stuff was a bad idea a long time ago?
My thoughts exactly... the skeptic in me always kicks in the moment anyone brings up "mature" gaming, storytelling, movies, lyrics, and so on. It's not that the subject matter can't be handled maturely, it's that handling "mature" content in a mature way is rarely interesting to anyone who wants to push those boundaries.
Considering I recently read an article about a marathon runner who not only ran a marathon while pregnant but ran it the week she was due, I'm pretty damn sure any discussion about "realism" involving huge mechanical penalties to the drow's character is pointless.
Particularly since it's a freaking elf who in no way is restricted to "realistic" human biological norms.
From a "realism" standpoint...
- Morning sickness : First, this is under the assumption that elves even get morning sickness... The word "morning" may be a clue that this isn't an all-the-time thing. While the cleric is praying and the wizard reading his spellbook, the drow is puking. If it comes up at all during the day, this is a roleplaying opportunity, full stop. Problem solved.
- Movement/Ability penalties : See above mention of professional athlete. Not to mention, unless the character is a frontline melee combatant, most of those physical penalties would be almost irrelevant anyway.
- Mood swings : Seriously? Last I checked, pregnancy wasn't classified as a mental illness. And again, who says elves have mood swings? ROLEPLAYING OPPORTUNITY
The one thing that actually does need to be adressed from the "realism" point of view is the fact that the character's previous armor and clothing probably won't fit her through the entire pregnancy.
Magic armor has traditionally changed size to fit the wearer, or can be handwaved by a simple use of 4E's Enchant Magic Item spell. Unless the character wants to roleplay the fact that her clothes no longer fit and she needs to buy new ones, she's either of sufficient level that buying anything short of the queen's coronation gown rarely involves much more than looking under the couch cushions for spare change or a simple spell could be written for the purpose if one doesn't already exist - in fact, I think there actually was a minor spell back in 3.5 that could do that, if it wasn't just covered under the text of the Mending spell.
As Grimli said, try asking the player how they'd like to handle the situation.
Excellent post, Mad_Jack! 
And furthermore, in a world where adventurers guzzle healing potions like soda-pop, I think it's safe to hand-wave a lot of the (real or unfairly stereotyped) physical awkwardness of pregnancy as something that can easily be relieved by magical potions behind the scenes... unless the Player really wants to inflict role-playing restrictions and penalties on his/her own character, in which case the player should be welcome to do so through role-playing on his/her own initiative, no DM-applied mechanical penalties required. (This is, after all, supposed to be a "mature" group - if that is the case, they can be trusted to handle the dramatic elements through mature role-playing, without DMs micro-managing the situation with artificial modifiers and so on!)
I'll add a +1 to Grimli and Mad_Jack: the Player who wants to role-play a pregnant character should be the first person you go to to ask about how to handle the situation. This is, after all, his character's story. And maybe this player WANTS to play every dated sit-com stereotype of pregnancy to the hilt, up to and maybe including rolling against willpower to resist the urge to demand bowls of ice-cream with pickles... in which case it is partly your job as DM to try to encourage the player to aim a little higher, or handwave it out of the way as quickly as possible to get the game back onto a mature track, unless (Lord help us) that's what you and your group want, too, in which case you don't need any help from anyone else, you and your group have things covered.
New DM Tips
Show
- Trying to solve out-of-game problems (like cheating, bad attitudes, or poor sportsmanship) with in-game solutions will almost always result in failure, and will probably make matters worse.
- Gun Safety Rule #5: Never point the gun at anything you don't intend to destroy. (Never introduce a character, PC, NPC, Villain, or fate of the world into even the possibility of a deadly combat or other dangerous situation, unless you are prepared to destroy it instantly and completely forever.)
- Know your group's character sheets, and check them over carefully. You don't want surprises, but, more importantly, they are a gold mine of ideas!
- "If it ain't broke, don't fix it." It's a problem if the players aren't having fun and it interferes with a DM's ability to run the game effectively; if it's not a problem, 'fixing' at best does little to help, and at worst causes problems that didn't exist before.
- "Hulk Smash" characters are a bad match for open-ended exploration in crowds of civilians; get them out of civilization where they can break things and kill monsters in peace.
- Success is not necessarily the same thing as killing an opponent. Failure is not necessarily the same thing as dying.
- Failure is always an option. And it's a fine option, too, as long as failure is interesting, entertaining, and fun!
The New DM's GroupHorror in RPGs"Broken or not, unbalanced or not, if something seems to be preventing the game from being enjoyable, something has to give: either that thing, or other aspects of the game, or your idea of what's enjoyable." - Centauri
|
|
|
|
12 months ago ::
Jun 11, 2012 - 8:31AM
#34
|
Date Joined:
Apr 21, 2011
|
If a character in my game would be pregnant, I'd ask the player to switch character for a couple of month In-Game!
A character like this can't quest or it will kill the baby! An orc won't mind to bash you with his axe, pregnant or not! ( He'd be even happy to kill two people instead of one! ) And if the charactert is still sane, she wouldn't endanger her baby, she would stop fighting and even do anything dangerous, like springing a trap!
For these reason, I'd ask the player to set this character aside for a while! ( Becoming a NPC or coming back, as a PC later! ) This could lead to some great hooks for adventures too! I really think this is interesting!!! ( Imagine her baby becoming a warrior too later, living on the name of her heroic mother! )
I wouldn't rule DEX, or CHA rules, I wouldn't SLOW the character for the last 3 months...I would just remove it from the game for a while. And if the player want to keep this character, it will lose the baby, being unable to do anything for a week ( I don't know ) then continue questing like before!
That's my view.
I'm playing: Abin Gadon, Halfling Bard Winston "Slurphnose", Gnome Sorcerer Pasiphaé, Minotaur Shaman Eglerion, Elf Ellyrian Reaver (Ranger)
DMing: Le Trésor du Fluide (Treasure from the Fluid) Un Royaume d'une Grande Valeur (A Kingdom of Great Value) La Légende de Persitaa (Persitaa's Legend) Une Série de Petites Quêtes... (A serie of short quests)
Playtesting: Caves of Chaos
We're building the greatest adventure ever known to DnD players!
Also playing Legend of the Five Rings and Warhammer Fantasy.
Sébastien, Beloeil, Qc. I am Neutral Good and 32 years old.
|
|
|
|
12 months ago ::
Jun 11, 2012 - 2:27PM
#35
|
Date Joined:
Nov 27, 2006
|
Mood swings(Daily) Choose one of the following: Crying swing - The character gains a bonus to diplomacy in sympathy(may not work in evil society). Anger swing - An effect similar to a barbarian rage that lasts as long as the effect it's emulating. Happy swing - Moral bonus to resist mind altering effects.
This is where it starts to get offensive. Can we back off on the supposed mental and emotional effects? The supposed physical effects are bad enough.
Hmm, I read this as an attempt at humor....
In that line of thinking, I offer you this; Cravings! And depending upon what a drow craves, that could be a real quest!
To the drow: "You want what?? Where/how am I suppossed to get you that?" "Oh." Depending upon how this gets answered? Then you get the mood swings. Of wich I imagine "angry drow" would be the worst.
|
|
|
|
12 months ago ::
Jun 16, 2012 - 2:58PM
#36
|
|
|
Take it up with the mods, pal.
I think this thread has a high chance of swinging into really inappropriate territory.
LOL yeah, but my group is "mature audience only", . . . this isn't the worst we've done"
Then you and I have very different definitions of the word "mature."
Who's offended, besides you?
I reported this thread and asked that it be moved to the mature gaming forum, assuming it still exists.
You don't have to post to be offended. Or to think the subject matter is inappropriate. For every one person that posts that they believe the stuff being bandied about here is inappropriate, there are likely many more who think it but don't post. And I don't "hate" realism in fantasy. I find amusing limited thinking that leads to limited outcomes because of using reality as a crutch in fantasy. This is not the case in this thread.
Seriously, I was just asking an honest question. Why is everyone freaking out? I KNOW that there are DnD games that get a whole lot more inappropriate than this, and as for the Drow chick, unlike most DM's who let the characters do whatever they want, the way I don't think letting characters get away with stuff like than without any consiquences is responsible as characters or as players. Which is why I want to know what kinds of penalties I should impose. It was an HONEST question, nothing more
|
|
|
|
12 months ago ::
Jun 16, 2012 - 3:08PM
#37
|
|
|
Supposed? Mood swings are a documented fact of pregnancy. Please keep your facts straight and stick to the topic of conversation. The op is not asking for your opinion on what is offensive and what isn't. This is about helping a dm run a pregnancy in game.
Thank you very much, I didn't intend for this post to spark such a heated debate. It was just a question for how I should handle what the dice rolled
|
|
|
|
12 months ago ::
Jun 16, 2012 - 3:09PM
#38
|
|
|
If she has a daughter AND if the father of said daughter is Drow, you can play up the desire of the Drow to retrieve such a valuable asset. Or perhaps your hero wants her daughter to end up in Drow society? Seems like a great way to introduce a huge story arch.
true true, that's something I didn't think about
|
|
|
|
12 months ago ::
Jun 16, 2012 - 7:30PM
#39
|
Date Joined:
Sep 20, 2010
|
I'd still argue that taxing healing surges is the most 4e-appropriate thing you can do. Ability score damage (Hell, ability score penalties in general, especially for races) is a thing of the past, and 4e has resoundingly left it behind. In most ways, healing surges have become the currency of 4e mechanics. It won't overtly cripple or handicap your player, but will effectively illustrate the toll that pregnancy has on a player.
And I'd use the disease track to show that this is a challenge that the PC can either overcome or succumb to.
Sleeping with interns on Colonial 1
|
|
|
|
12 months ago ::
Jun 18, 2012 - 10:53PM
#40
|
|
|
I would do a few things 1 talk to the player about what they expect while expecting (lol) 2 if you need a mechanical change, 1 healing surge down per trimester (or quadmester for drow?) 3 Figure out Drow birth traditions, will she need a drow priest or do the drow judge and kill weak children? 4 maybe have the father if present change his theme if you use them to Protector (one of the first themes) 5 If the mother does not want to fight have the player play her gaurd.
Remember its not so much the child that will harm the mother but the orc that will harm the shild, play up the roleplaying parts of drow culture and the protective nature of the parents... no mater the facts of pregnancy I can tell you negitives are not fun, and exploration is.
Good luck
In the Nentir Vale, all injured creatures are required to wear a name tag!
|
|
|