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1 year ago ::
Jun 08, 2012 - 10:12AM
#11
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Date Joined:
Sep 20, 2010
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9 months in game terms (12 months, whatever) is an eternity. How far along is she? I could imagine you game lasting for years and the actual birth never happening.
The main thing would be morning sickness. So I'd use the disease track to impose a healing surge tax on her. Obviously if this is happening the player expects some kind of penalty. Whatever it is should be tied to extended rests because of morning sickness.
Obviously, at (the equivalent of) 7+ months your character can't be an adventurer anymore. Put that character on the sideline and let her make a new one. After some time she can pick that character back up, provided she has access to daycare. Up to 5 or 6 months, however, most women can still be pretty spry.
What kind of campaign are you running? Is it an overland or dungeon crawl adventure, or are you in a set location like a city or town?
Sleeping with interns on Colonial 1
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1 year ago ::
Jun 08, 2012 - 10:22AM
#12
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While we're at it, how about we come up with some house rules to differentiate male and female character ability score modifiers? What other stereotypes can we come up with to offend anyone reading this thread?
Or am I right in remembering the gaming community decided this sort of gender stuff was a bad idea a long time ago?
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1 year ago ::
Jun 08, 2012 - 10:36AM
#13
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Date Joined:
Sep 20, 2010
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Who's offended, besides you? Most posters are approaching this subject as an honest challenge in role playing. It's constructive.
No one is suggesting that women can't do things that men can, yunno, except when they're pregnant. Isn't it really the condition of pregnancy that is under consideration here, and not the larger condition of gender? Would you feel better if the OP was referring to a man who had magically and mysteriously become pregnant?
Is this just more of that "realism in fantasy" that you hate so much?
Sleeping with interns on Colonial 1
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1 year ago ::
Jun 08, 2012 - 10:46AM
#14
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Date Joined:
Jul 21, 2004
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Who's offended, besides you?
I reported this thread and asked that it be moved to the mature gaming forum, assuming it still exists.
[N]o difference is less easily overcome than the difference of opinion about semi-abstract questions. - L. Tolstoy
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1 year ago ::
Jun 08, 2012 - 10:47AM
#15
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You don't have to post to be offended. Or to think the subject matter is inappropriate. For every one person that posts that they believe the stuff being bandied about here is inappropriate, there are likely many more who think it but don't post.
And I don't "hate" realism in fantasy. I find amusing limited thinking that leads to limited outcomes because of using reality as a crutch in fantasy. This is not the case in this thread.
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1 year ago ::
Jun 08, 2012 - 10:53AM
#16
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Date Joined:
Sep 20, 2010
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And for every person offended there are likely many more who were intrigued by the idea and wanted to discuss it, actively. Why should any one person's feelings matter more than another's. The difference is that those who may have been offended (though clearly shouldn't have been) can choose not to read the thread, while those who were intrigued, and were handling the thread respectfully, get no such choice.
Sleeping with interns on Colonial 1
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1 year ago ::
Jun 08, 2012 - 10:55AM
#17
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Take it up with the mods, pal.
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1 year ago ::
Jun 08, 2012 - 10:58AM
#18
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Date Joined:
Sep 20, 2010
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You really have a mean streak, don't you? I'm trying to talk calmly with you, but you're so flippant about everything.
Being cynical is the easiest thing in the world to do. Don't be so proud of yourself just because you're especially good at it.
Sleeping with interns on Colonial 1
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1 year ago ::
Jun 08, 2012 - 11:32AM
#19
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Date Joined:
Jan 19, 2012
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Before this thread get's booted I would like to point out that the conversation was being handle maturely before the argument started.
As for the pregnancy I would suggest that it is handled like any other stat affecting condition, whether it be disease or poison. Many stat affecting conditions take time to affect the character and present different effects at different times. For example Zombie rot; you initially take constitution damage then Strength after a period of time. This is repeated until either con or str reaches 0 and the character dies.
The pregnancy would be the same, the character would take strength and dexterity damage over the period of gestation and possibly a constitution damage when giving birth. These stats would slowly return to original values over time. If the character is in a battle I would also impose as will checks when taking damage due to the fear of hurting the child. If one of the other player is the father, I would also impose will checks in response to the mother taking damage as well as well as a constant feeling of needing to protect the mother and unborn child.
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1 year ago ::
Jun 08, 2012 - 12:27PM
#20
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How much fighting normally occurs in your campaign? Do you anticipate a shift to less combat now that one of the members of the party is pregnant? I'd let the direction the campaign is taking dictate what mechanical effects the pregnancy will have. If you expect the campaign to have a lot of combat and the character isn't a mental stat primary, I'd lean toward narrating the elven gestation as a longer process with fewer physical symptoms unless the player is amenable to the prospect of his or her character becoming a liability on the battlefield.
"When Friday comes, we'll all call rats fish." D&D Outsider
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