With the release of the playtest material for D&DNext (and after a bombshell of a first playtest with my group) I'll be starting up a brief Gamma World campaign using the setting material for B2 Keep on the Borderlands and, if I can find it again, T1 Hamlet of Hommlet (I think that was the title and number). The idea came to me while reading the playtest material and I figured a winding mess of caverns in a chasm created when the Big Oopsie happened might be a perfect setting to run things.
Eh, we'll see how things go.
You're right: that does sound interesting.
I've just been thinking about how 1E's Ruins of Adventure might make for an interesting Gamma World mini-campaign as well. And while the names in that adventure are absolutely stupid in the context of the Forgotten Realms setting, they would probably work in Gamma World!
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