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13 months ago ::
May 27, 2012 - 8:07AM
#11
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Date Joined:
Oct 28, 2007
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It seems to me people need to reread, or just read, the included letter from Mearls. It clearly says in there that there are features of the rules they didn't include so they could judge their necessity. He also states that this is a test of the Core Mechanics. From that, I gather what they want us focusing on are the rules for Avantage/Disadvantage, Checks and Contests, Magic and Attributes as Saving Throws.
He specifically says that testing for character abilities and level advancement and other things will be a later packet...so why are so many people focused on that stuff? Under DM basics in the DM Guide it seems to indicate that I should use the rules a guide that I interpret.
Just seems like some are focusing on the exact things they were told not to, and ignoring what the playtest is all about.
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13 months ago ::
May 27, 2012 - 8:22AM
#12
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Date Joined:
Sep 10, 2007
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couldnt agree with you more .. much thanks for pointing that out hope other take the time to read what you all have stated
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13 months ago ::
May 27, 2012 - 9:16AM
#13
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Date Joined:
Nov 30, 2001
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I do not hate it and I am very excited to start running players through the playtest. I have so mnay people in my gaming group I will have to run it at least 3 times to let everyone get a shot.
I think people in general will post about what they dont like more then what they like, that is just human nature.
The two things I really dislike at this point is Intoxication and from what I can see right now DEX seems to be a little too good. The way armor works now and that finesse is a weapon type and not a feat. But i also understand this is a playtest and there are rules I haven't sceen and things might change.
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13 months ago ::
May 27, 2012 - 9:58AM
#14
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Date Joined:
Sep 18, 2009
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I only started posting re: the playtest today. And I've browsed the forums for a day or so. It seems to me that a lot of people are nitpicking rules, balances, and such, when (I thought) D&D made it clear what the focus of this first playtest is: Is it D&D? Were they able to boil down the game to its barest elements? is there something missing that would make it feel like D&D if it doesn't? With these most basic rules, can you play the game your way? That's the entire scope of this playtest.
Is the fighter a wimp? Tell them at the fighter playtest. Is the cleric no goos at healing? Cleric playtest. Dexterity potentially being a superstat? Okay, that's a good one to nip in the bud. Broad, basic stuff. For now.
"Our idea of rules modules has a wide range of scope; sometimes, our rules modules might just be small tweaks and variant rules, while other times they could be large-scale changes and entirely new subsystems. We want people to make the game their own, and that means provided a whole array of possibilities based on what you, the players, tell us that you want." -D&DNext Q&A Blog, 8/29/12, Answer #3.
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13 months ago ::
May 27, 2012 - 1:45PM
#15
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Date Joined:
Oct 28, 2008
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If only people could actually understand what a play test is... Yea, we all felt that this was what DnD was meant to feel like for us. We're just waiting for more packets to look at a more overall spectrum, but as of for now, we're just going over things a little by little. Hell, we keep pointing out things that we missed on other peoples character sheets and they do the same for each other haha. It's definitely good team building, that's for sure. We're just keeping track of what doesn't fully make sense and what doesn't seem right so that way we can let WoTC know and hopefully have an answer in the next packet.
@tpamwow: That is awesome, and I have to say, that would've been hilarious to see as well! @jlpinli40: Thanks for that, I agree with you too obviously. It's just one packet, so it's not meant to destroy and rebuild.
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13 months ago ::
May 27, 2012 - 3:54PM
#16
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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Thank you for this thread. In a sea of misery, this makes me feel like there are actually people out there who know what a playtest is for.
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