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13 months ago ::
May 26, 2012 - 2:27PM
#1
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Date Joined:
May 26, 2012
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Personally I am loving the returns of some really basic things. Swappable spells for wizards, martial casses not bogged down by a slew of hard to get used to powers, and generally a feel of what made 3.5 good.
Most people posting here on the other hand seem livid. I have played both 3.5e and 4e, and while they both have their merit it was actually harder to get players into 4e because while the rules were simple character building was horribly complicated with all the powers to the point where playing every class was like playing a wizard back in the day. Every classes eventually felt terribly bogged down by pages of abilities. I guess this is why essentials classes went heavy on focusing on the MBA.
I don't see how fixing that can be a bad thing.
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13 months ago ::
May 26, 2012 - 2:31PM
#2
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Date Joined:
Jul 18, 2007
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Personally I am loving the returns of some really basic things. Swappable spells for wizards, martial casses not bogged down by a slew of hard to get used to powers, and generally a feel of what made 3.5 good.
I would agree. As I noted in my blog post on the matter, I am cautiously optimistic for the possibilities in this new edition.
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13 months ago ::
May 26, 2012 - 2:40PM
#3
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Date Joined:
Aug 10, 2006
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I love it, but we are still ounumbered by the 4E crowd on these forums which is perfectly natural. It's been mentioned before, but for everyone here, there are piles of players who never visit. My whole group is psyhced by the playtest so far, but I am the only one of five who visits these forums. Even then, as you can see by my stats, I rarely post. I will be saving most of my feedback for the official surveys and encourage all of my players to do likewise.
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13 months ago ::
May 26, 2012 - 2:42PM
#4
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Date Joined:
May 26, 2012
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I love it, but we are still ounumbered by the 4E crowd on these forums which is perfectly natural. It's been mentioned before, but for everyone here, there are piles of players who never visit. My whole group is psyhced by the playtest so far, but I am the only one of five who visits these forums. Even then, as you can see by my stats, I rarely post. I will be saving most of my feedback for the official surveys and encourage all of my players to do likewise.
Ya the 4e folks are in a nerd rage, but they had to expect that.
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13 months ago ::
May 26, 2012 - 2:42PM
#5
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Date Joined:
Apr 14, 2011
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From what I've played/run so far I'll say that I'm a fan of what we see. It has some things to polish out, for sure, but that's the whole point of the playtest. I think it's just a matter of forums tending to focus on the negatives more often than not. We're less likely to point out stuff we like rather than the opposite.
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13 months ago ::
May 26, 2012 - 2:42PM
#6
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Date Joined:
Oct 26, 2004
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The problem lies mostly with the lack of options for-non casters.
Which is a bit unfair at this point because we've got a grand total of 3 levels, and no real character build decisions.
This is a play test. It exists to be improved.
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13 months ago ::
May 26, 2012 - 2:45PM
#7
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Date Joined:
Jan 17, 2010
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I'm excited too. Me and my group love the direction they seem to be going with 5e.
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13 months ago ::
May 26, 2012 - 2:47PM
#8
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I like it so far. I am excited to be playing D&D next!
"If it's not a conjuration, how did the wizard
con·jure/ˈkänjər/Verb 1. Make (something) appear unexpectedly or seemingly from nowhere as if by magic.
it?" -anon
"Why don't you read fire·ball / fī(-ə)r-ˌbȯl/ and see if you can find the key word con.jure /'kən-ˈju̇r/ anywhere in it." -Maxperson
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13 months ago ::
May 26, 2012 - 2:47PM
#9
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Date Joined:
May 26, 2012
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I think the issue is that 4E brought in a lot of MMO players, because I always felt like the character creation and powers style was close to how MMO games work. That's why you see the "nerd rage" as it was put. Personally, that's one of the things that put me off about 4E.
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13 months ago ::
May 26, 2012 - 2:50PM
#10
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No, your not the only one that likes this... but there are a large number of very vocal 4e fanboys nerd raging at the moment. Not that all of the 4e fans are doing so... I'm not painting them all with the same brush. Some are perfectly reasonable people who just have very odd tastes :p
I don't like all of it. Not by a long shot. There are a few too many 'gamist' mechanics for my liking. Much of what is good needs to tweaked and I hope much of what i don't like can be removed/replaced by modules in the final game so I'm not going to rage about it. On the whole I think it looks promising though.
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