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Dungeons & Dra.. Playtest Packet Di.. How should the Caves of Chaos be adapted for #...
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Switch to Forum Live View How should the Caves of Chaos be adapted for # of players?
1 year ago  ::  May 25, 2012 - 10:15AM #1
Kelvor_Ravenstar
Date Joined: Oct 12, 2004
Posts: 123
The caves of chaos adventure has plenty of monsters, so it probably doesn't need to be adjusted for a greater number of players, but what should a DM do when he has 2 - 3 players instead of 4 - 5+?

In 4e I could just remove one standard monster for each player less than five. In this playtest I don't know if I should adjust these encounters at all. Would it be a fair test of the system to have the party wiped out by the first group of kobolds they find?

I could figure out a simple conversion if I knew what number of players was expected for the module. Five like 4e? Four like 3e? Four to five plus several henchmen like AD&D? 
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