Community

 
Jump Menu:
Post Reply
Page 3 of 6  •  Prev 1 2 3 4 5 6 Next
Switch to Forum Live View Copper, Silver coins and the Economy
13 months ago  ::  May 30, 2012 - 8:57AM #21
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395
Instructive comparisons with modern replicas!

The modern prices seem to accurately convey the *relative* value of war equipment. So if a chain shirt is 100 silver pieces and a decent “munition-grade” sword is about 10 silver pieces, you can pretty much figure out the rest of the costs based on their modern replicas.

Since a “decent” sword is about $500 (10 silver coins), and a chain shirt (maille byrnie) is about $5000 (100 silver coins), it seems theres a convenient value for the rate of exchange - at least for the relative prices of military equipment.

1 silver piece = $50

So, google a historically accurate weapon and armor maker, and exchange the modern values for D&D values.

Probably this exchange rate only works for armor - because it is a self-referential sector of the economy. The other sectors will be different because of modern supply and demand.



The D&D economy doesnt need to be perfect. Theres no perfect here. Prices fluctuate. (In ancient Egypt, silver was more valuable than gold at times.) Theres enough academic work on medieval prices now, albeit difficult to access, to ballpark the rest of the prices on the equipment list. The D&D economy just needs to pass the “smell test”.
Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 9:05AM #22
Chimpy20
Date Joined: Mar 16, 2011
Posts: 469
I think all it needs to be is something like (ballpark)

Plate armour: 100sp
Chainmail: 30sp
Leather Armour: 15sp
Robes: 5sp

Longsword: 10sp
Mace: 6sp
Shortsword: 5sp
Club: 5cp

Give the PC 50s to start with. This means they won't be able to afford their plate armour until they've found some treasure.
 
Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 10:37AM #23
JohnSnow
Date Joined: May 18, 2003
Posts: 379
I've always felt that D&D's pricing structure would be closer to "accurate" if you started with the current pricing scheme and just replaced "gold piece" with "silver penny."

There are very few items in game that sell for a single copper piece under the current pricing structure, and it's usually something dumb, like "1 candle." On the playtest equipment list, the only things priced in coppers are a single candle or piece of chalk (1 cp), a whetstone (2 cp), a flask or jug (3 cp), a ladder (5 cp), or one torch (5 cp). So that's easy...we take the current gold and call it silver, make the current silver copper, and eliminate the old copper piece. Then gold moves up to where platinum is now and platinum is even more special. As for the low end stuff? Candles and chalk sell by the dozen. Flasks and jugs are either pricier or you buy them in lots too.

Personally, I always thought the Basic D&D (and 4e) price list was better than the AD&D/3e one. Despite that, this playtest seems to use the old table. My guess is that it's still a work in progress.

In modern terms, very little costs less than $1. So make that a copper coin and go up from there. As is, since a coin weighs a third of an ounce, the D&D economy says that a dagger is worth 2/3 of an ounce of gold...or about $1000 based on this morning's trading price. That seems a LITTLE inflated. Like, about 10-fold.
Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 10:53AM #24
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395
Out of curiosity, here are the costs of modern replicas from what seems to be a reliable source, for decent combat-usable equipment.

www.wulflund.com/weapons/swords/viking-s...

When making historically accurate weapons and armors, it takes just as much skill and labor as it did during medieval times. Therefore, the modern prices for modern replicas have about the same *relative* values as the medieval prices for medieval originals.

Since we know what some items cost from medieval documents, it is possible to establish points of correspondence with the modern costs - and then extrapolate from there for the rest of items. Significantly, a decent medieval sword costs 10 shillings (equivalent to 10 silver pieces), while a chain armor shirt costs 100 shillings (equivalent to 100 silver pieces).

Unfortunately,  Theres a big difference between the medieval 100-shilling chain shirt and the modern chain shirts that run between about $200 to $500. Possibly the medieval chain is high-quality (masterwork and elaborate) thus doesnt represent typical costs for decent armor, or possibly the modern links employ machinery to make them thus greatly reducing their labor costs.

Even so, the sword is definitely about 10 shillings (10 silver pieces). I saw one document list 10 shillings (someone bought three for 30 shillings), and a document from another time list 8 shillings. It seems to me, the principle of extrapolating proportional prices from replicas seems sound. Also, the prices in silver just need to be plausible. How wellmade the war equipment is can drastically alter its value, sometimes by 40-some.

All the prices below are rounded off for ballpark.
 

Sword, One-Hand: 10 sp (200 euro: 150-250 euro) (this is what a “shortsword” is, a normal sword)
Sword, Hand-and-Half: 10 sp
(200 euro: 150-250 euro) (this is what a “longsword” is)

Note: The hand-and-half longsword and the one-hand shortsword are about the same price for battle-ready swords (not including training swords or display swords). It seems the handles - fancy or plain - are what vary the price the most. The choice of sword has more to do with personal style than with prices.
 
Dagger: 5 sp (95 euro: 70-120)
Axe, One-Hand or Two-Hand: 6 sp
(110 euro: 90-130)
Axe, Double-Blade, One-Hand or Two-Hand: 8 sp (150: 140-160)
Military Hammer, One-Hand or Two-Hand: 7 sp (140 euro: 110-170)
Mace, Hand-and-Half: 5 sp (100 euro)

Plate Armor, Full: 100 sp
 
Plate Armor, Half-Armor without Legs: 80 sp (1600 euro: 1300-1900)
Chain Armor, Shirt (Tunic): 16 sp (320 euros)
Leather Armor, Shirt (Cuirass): 20 sp (400 euro)
Leather Armor, Full Forearms (Bracers): 3 sp (50 euro: 30-70)
Leather Armor, Wrists (Bracer): 1 sp (20 euro)
Banded Armor (Leather with Iron Strip), Full Forearms (Bracers): 5 sp (90 euro)



On other sites, it can difficult to tell which modern items are actually usable in combat, and which are for costume - or even unwearable for building decoration. Heh, obviously you dont want to ride out to battle in aluminum armor! (But maybe thats what mithral feels like!)






Edit: Im also adding archery equipment from the same site, for relative values.

Longbow (Self Bow, English Bow, ash wood, roughly 73-inch unstrung, 185 cm, 150-220 cm): 6 sp (110-115 euro)
Arrows (74 cm) (×10): 6 sp (11-12 euro ×10)
 
Two-Hand Crossbow: 13 sp (265 euro)
One-Hand Crossbow: 8 sp (155 euro)
Off-Hand Crossbow (fantasy weapon, “pocket” crossbow): 6 sp (115 euro)
Bolts (×10): 7 sp (14 euro ×10)
Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 11:16AM #25
RPJesus
Date Joined: Nov 27, 2005
Posts: 15,144

May 30, 2012 -- 3:40AM, Chimpy20 wrote:


For me I think the main issue is that if gold is standard coinage at level 1, what's the point in copper and silver?
Also I don't think PCs would start their career with 100 gold pieces - this would be a fortune the local lord might own.



 If memory serves the books generally state that the PCs don't just walk into a store with 100 gold and start buying ****, the 100 gp represents things they've accrued on their adventuring career thus far.

Zammm = Batman.
Bronies unite.
"I'd call you a genius, but I'm in the room."
It's my sig in a box Show

Jul 29, 2012 -- 9:56PM, ChaosLight wrote:


Everything is better when you read it in Bane's voice.


Oct 18, 2012 -- 11:06AM, SteelWall wrote:

Your human antics and desire to continue living have moved me. Just kidding. You cannot move me physically or emotionally. Wall humor.


Oct 26, 2012 -- 8:17AM, Chaikov wrote:

Copy effects work like a photocopy machine: you get a copy of the 'naked' card, NOT of what's on it.



Dec 3, 2012 -- 10:18PM, Splattercat wrote:


Funny story:
InQuest Magazine (I think it was InQuest) had an oversized Chaos Orb which I totally rooked someone into allowing into a (non-sanctioned) game. 
I had a proxy card that was a Mountain with "Chaos Orb" written on it. When I played it, my opponent cried foul:

Him: "WTF? a Proxy? no-one said anything about Proxies. Do you even own an actual Chaos Orb?"
Me: "Yes, but I thought it would be better to use a Proxy." 
Him: "No way. If you're going to put a Chaos Orb in your deck you have to use your actual Chaos Orb."
Me: "*Sigh*. Okay."

I pulled out this huge Chaos Orb and placed it on the table. He tried to cry foul again but everyone else said he insisted I use my actual Chaos Orb and that was my actual Chaos Orb. I used it, flipped it and wiped most of his board.

Unsurprisingly, that only worked once and only because everyone present thought it was hilarious.


My DM on Battleminds:

no, see i can kill defenders, but 8 consecutive crits on a battlemind, eh walk it off.





Jan 15, 2013 -- 5:28PM, Iam_IronMan wrote:


Jan 15, 2013 -- 5:20PM, Jerrymm91 wrote:

Hi guys!  So, I'm a sort of returning player to Magic.  I say sort of because as a child I had two main TCG's I liked.  Yu-Gi-Oh, and Pokemon.  Some of my friends branched off in to Magic, and I bought two pre-made decks just to kind of fit in.  Like I said, Yu-Gi-Oh and Pokemon were what I really knew how to play.  I have a extensive knowledge of deck building in those two TCG's.  However, as far as Magic is concerned, I only ever used those two pre made decks.  I know how the game is played, and I know general things, but now I want to get in the game for real.  I want to begin playing it as a regular.  My question is, are all cards ever released from the time of the inception of this game until present day fair game in a deck?  Or are there special rules?  Are some cards forbidden or restricted?  Thanks guys, and I will gladly accept ANY help lol. 


I have the same problem with women.




Is this my new ego sig? Yes it is, other Barry Show


Jan 7, 2012 -- 6:59PM, KeeperofManyNames wrote:

And that's why you should never, ever call RP Jesus on being a troll, because then everyone else playing along gets outed, too, and the thread goes back to being boring.



Dec 2, 2012 -- 1:39PM, KeeperofManyNames wrote:

See, this is why RPJesus should be in charge of the storyline. The novel line would never have been cancelled if he had been running the show. Specifically the Slobad and Geth's Head talkshow he just described.



Dec 17, 2012 -- 4:27PM, KeeperofManyNames wrote:

Not only was that an obligatory joke, it was an on-topic post that still managed to be off-topic due to thread derailment. RP Jesus does it again folks.




Feb 8, 2012 -- 4:40AM, ArtVenn wrote:

I think I'm gonna' start praying to Jesus... That's right, RPJesus, I'm gonna' be praying to you, right now.

O' Jesus

Please continue to make my time here on the forums fun and cause me to chuckle.

Amen.


Feb 17, 2011 -- 3:08AM, ArtVenn wrote:

Feb 16, 2011 -- 6:43PM, RPJesus wrote:

It was wonderful. Us Johnnies had a field day. That Timmy with the Grizzly bears would actually have to think  about swinging into your Mogg Fanatic , giving you time to set up your silly combo . Nowadays it's all DERPSWING! with thier blue jeans and their MP3 players and their EM EM OH AR PEE JEES and their "Dewmocracy" and their children's card games and their Jersey Shores and their Tattooed Tenaged Vampire Hunters from Beverly Hills


Seriously, that was amazing.  I laughed my *ss off.  Made my day, and I just woke up.


ArtVenn
You're still one of my favorite people... just sayin'.




Jan 11, 2012 -- 7:19AM, Salla wrote:

Jan 11, 2012 -- 4:37AM, Ogiwan wrote:


.....would it be a bit blasphemous if I said, "PRAYSE RPJAYSUS!" like an Evangelical preacher?



Perhaps, but who doesn't like to blaspheme every now and again?

Especially when Mr. RPJesus is completely right.


May 16, 2011 -- 12:18PM, Salla wrote:

I don't say this often, but ...

LOL



May 10, 2010 -- 7:37AM, AivaRuin wrote:



You... You... Evil something... I actualy made the damn char once I saw the poster...

Now you made me see it again and I gained resolve to put it into my campaign. Shell be high standing oficial of Cyrix order. Uterly mad and only slightly evil.

And it'll be bad. Evil even. And ill blame you and Lizard for it :P.



Jun 29, 2011 -- 11:05AM, Lineov wrote:

Jun 28, 2011 -- 2:44PM, Litmus wrote:



I'm trying to work out if you're being sarcastic here.  ...



Am going to stop you right there... it's RPJesus... he's always sarcastic


Jan 16, 2012 -- 11:37PM, febbstalicious42 wrote:

Jan 16, 2012 -- 11:35PM, RPJesus wrote:

Jan 16, 2012 -- 9:58PM, HeartlessNobody wrote:

we can only hope it gets the jace treatment...it could have at least been legendary


So that even the decks that don't run it run it to deal with it? Isn't that like the definition of format warping?


I lol'd.


Oct 26, 2011 -- 11:40PM, zammm wrote:

Oct 26, 2011 -- 7:43PM, TyGuy42 wrote:

Uktabi Orangutan What the heck's going on with those monkeys?

The most common answer is that they are what RPJesus would call "[Debutantes avert your eyes]ing."



Feb 9, 2012 -- 8:41AM, Dilleux_Lepaire wrote:

Spoiler: Show

Feb 9, 2012 -- 7:45AM, KeeperofManyNames wrote:

Feb 9, 2012 -- 5:49AM, ORC_Ragnar wrote:

I’ve removed content from this thread because off-topic discussions are a violation of the Code of Conduct.

You can review the Code here: www.wizards.com/Company/About.aspx?x=wz_...

Please keep your posts polite, on-topic, and refrain from making personal attacks. You are welcome to disagree with one another but please do so respectfully and constructively.

If you wish to report a post for Code of Conduct violation, click on the “Report Post” button above the post and this will submit your report to the moderators on duty.

...Am I the only one that thinks this is reaching the point of downright Kafkaesque insanity?



I condone the use of the word Kafkaesque. However, I'm presentely ambivalent. I mean, that can't be serious, right? We're April 1st, right? They didn't mod RPJesus for off-topic discussion when the WHOLE THREAD IS OFF-TOPIC, right?

Right.



Mar 9, 2012 -- 3:32PM, Garthanos wrote:

Mar 7, 2012 -- 4:54PM, RPJesus wrote:


Save or die. If you disagree with this, you're wrong (Not because of any points or arguements that have been made, but I just rolled a d20 for you and got a 1, so you lose).



Mar 19, 2012 -- 5:07PM, Kalnaur wrote:

Mar 19, 2012 -- 4:41PM, DoctorBadWolf wrote:


This just won the argument, AFAIC.



That's just awesome.



May 12, 2010 -- 9:36AM, JustTerrorIt wrote:

May 11, 2010 -- 5:46PM, Master_Yumyums wrote:

HOW DID I NOT KNOW ABOUT THE BEAR PRODUCING WORDS OF WILDING?!  WHAT IS WRONG WITH ME?!



That's what RPJesus tends to do. That's why I don't think he's a real person, but some Magic Card Archive Server sort of machine, that is programmed to react to other posters' comments with obscure cards that do in fact exist, but somehow missed by even the most experienced Magic players.

And then come up with strange combos with said cards. All of that is impossible for a normal human to do given the amount of time he does it and how often he does it.

He/It got me with Light of Sanction , which prompted me to go to RQ&A to try and find if it was even possible to do combat damage to a creature I control (in light that Mark of Asylum exists).



Dec 16, 2011 -- 10:16AM, HairlessThoctar wrote:


+10



Jun 24, 2012 -- 8:23PM, Eonblueapocalypse1 wrote:

Jun 24, 2012 -- 8:13PM, RPJesus wrote:

Jun 24, 2012 -- 8:02PM, tehbeast wrote:

heaven or hell.


Round 1. Lets rock.



GG quotes!

RPJesus just made this thread win!



Jul 25, 2012 -- 12:06AM, WhiteRaven810 wrote:

Jul 23, 2012 -- 6:26PM, RPJesus wrote:

Jul 23, 2012 -- 5:47PM, felisdomesticus wrote:


Blue players get all the overpowerered cards like JTMS.  I think it's time that wizards gave something to people who remember what magic is really about:  creatures.


Initially yes, Wizards was married to blue. However, about a decade ago they had a nasty divorce, and a few years after that they began courting the attention of Green. Then in Worldwake they had a nasty affair with their ex, but as of Innistrad , things seem to have gotten back on track, and Wizards has even proposed .



You are my favorite. Yes you. And moments like this make it so. Thank you RPJesus for just being you.



On what flavor text fits me:

Nov 15, 2012 -- 12:55AM, CadaverousBl00m wrote:

Surely RPJesus gets Niv-Mizzet, Dracogenius ?



Sep 15, 2012 -- 4:24PM, Dragon_Nut wrote:


First: I STILL can't take you seriously with that avatar. And I can take RPJesus seriously, so that's saying something.



Sep 17, 2012 -- 1:31PM, Banderbear wrote:


I'd offer you a cookie for making me laugh but it has an Upkeep Cost that has been known to cause people to quit eating.



Jan 2, 2013 -- 7:46AM, royk wrote:



I you loads



Jan 20, 2013 -- 10:27PM, TV_Casualty wrote:

Jan 20, 2013 -- 10:17PM, RPJesus wrote:

"AINT NO LAWS IN THE SKY MOTHER****." - Agrus Kos, Wojek Veteran


10/10. Amazing.



Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 11:17AM #26
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395
It seems the equipment prices in the packet are wildly inaccurate. The prices below derive from actual medieval documents.

 

“Its neat to know, an average sword is worth an excellent cow.” 
 
 
For example, reallife medieval prices in Britain:

.05 pound (L: liber) = 1 shilling (s: solidus) = 12 pence (d: denarius)

• Premium sword: 20 shillings
• Decent sword: 8 or 10 shillings
• Poor sword (peasant): ½ shilling
 
As a “shilling” equates to a D&D “silver piece”, the exchange rate for reallife prices in D&D coins is as follows:

0.1 gold piece (gp) = 1 silver piece (sp) = 10 copper pieces (cp)

(But to get a better sense of relative values, all prices appear in silver pieces.)

• Sword, premium: 20 sp
• Sword, decent: 10 sp
• Sword, poor: 0.5 sp

• Hammer, high-quality: 2 sp
• Hammer, mid-quality: 0.7 sp
• Axe: 0.4 sp  

• Chain armor (mail): 100 sp
• Leather armor, low-quality: 5 sp
• Shield, high-quality ("target of proof"): 20 sp

• Tunic, decent cloth: 3 sp
• Tunic, poor cloth: 0.3 sp

• Book: 9 sp (!) 
 
• Cow, prize-winning: 10 sp
• Cow, decent: 6 sp

• Wine, premium (gallon): 1 sp
• Wine, poor (gallon): 0.3 sp   
• Wheat (bushel): 0.02 sp
• Spices (pepper, cinnamon, cloves, sugar) (pound): 2 sp



For non-magical items, realistic prices seem more interesting. It gives a better sense of scale with an actual economy. Its neat to know, an average sword is worth an excellent cow, or 10 gallons of excellent wine, or the price of one book.
Since D&D Next is making silver pieces the standard of the economy, this actually is the standard unit in the reallife economy - at least for the wealthy. The peasants dealt mostly in copper pieces.



Sources

Here is a tentative compilation by an academic from medieval documents. Despite the unfinishedness of this study, many seem to use this as one of the sources. (L1 = 20s) (1s = 12d) (1s = D&D 1 sp):
medieval.ucdavis.edu/120D/Money.html

Here is a Harry Potter fan site that seems to have a surprisingly good listing (and analysis) of medieval prices. (1 pound = 20 shillings) (1 shilling = 12 pence) (1 shilling = D&D 1 sp):
z15.invisionfree.com/Hogwarts_the_Histor...

Here is a source for wages and basic foods (1d = 1/12 shillings = D&D .08 sp):
www.medievalcoinage.com/prices/medievalp...
 
There are more serious academic studies, but I cant find any available online.
Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 11:24AM #27
zgrose
Date Joined: Apr 5, 2004
Posts: 2,544
+1 on making the lesser coins more relevant.

If it was my game, I'd leave the equipment tables to setting-specific source books though. A full suit of metal armor might be worth 100 units on Faerun but might be 10,000 on Athas. A campaign set on Earth in the Dark Ages might be more barter based.

One concern I have with deriving prices from modern equivalents is that of raw materials. A 1H sword might cost 200 euros today, but how much of that is driven by the low cost of imported steel created in bulk in distant third-world countries? I'd at least try to use inflation adjusted prices from pre-globalization sources to get the prices to "smell better." Maybe say, early 1900s.
"At a certain point, one simply has to accept that some folks will see what they want to see..." Dragon 387
Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 11:27AM #28
JohnSnow
Date Joined: May 18, 2003
Posts: 379

May 30, 2012 -- 10:53AM, Haldrik wrote:


When making historically accurate weapons and armors, it takes just as much skill and labor as it did during medieval times. Therefore, the modern prices for modern replicas have about the same *relative* values as the medieval prices for medieval originals.

Since we know what some items cost from medieval documents, it is possible to establish points of correspondence with the modern costs - and then extrapolate from there for the rest of items. Significantly, a decent medieval sword costs 10 shillings (equivalent to 10 silver pieces), while a chain armor shirt costs 100 shillings (equivalent to 100 silver pieces).

Unfortunately,  Theres a big difference between the medieval 100-shilling chain shirt and the modern chain shirts that run between about $200 to $500. Possibly the medieval chain is high-quality (masterwork and elaborate) thus doesnt represent typical costs for decent armor, or possibly the modern links employ machinery to make them thus greatly reducing their labor costs.




While good quality (modern) armor and weapons are handmade, they use machine-forged steel. That lowers the raw material cost (and total price) by a significant amount.

My experience is slightly different than these prices. A sword for less than $300 isn't really battle-ready.

I suspect a shilling is closer to $50 in modern purchasing power. At 12 pence to the shilling, that would make a silver penny about $4. Which rather conveniently equates to a farthing (a small coin worth 1/4 penny) being worth about $1.

I mostly talk about England, because it's the country whose prices I know the best - other countries had their own coins.

In England, a pound sterling was 20 shillings, but for the medieval period it was a mark of account, not a coin. A "gold sovereign" was finally issued in 1583 with a value of 20 shillings. Prior to that, England had crowns (issued in silver and gold) with a value of 5 shillings. The Angel was another gold coin in circulation and it had a value of 10 shillings.

So in my mind, it would be "realistic" (and kind of neat) to price things in silver pennies, silver shillings and gold crowns (a gold coin with the same value as a historical angel). That currency would be roughly decimal.

Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 11:53AM #29
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395

May 30, 2012 -- 11:27AM, JohnSnow wrote:

they use machine-forged steel.


That makes sense!

This might imply, the price of metals go up geometrically, as they increase in mass. If so, its trickier to convert modern replicas into medieval prices. But again, the prices fluctuate across space and time (region and era), so just ballparking the prices allows a verisimilar economy.

 
 

May 30, 2012 -- 11:27AM, JohnSnow wrote:

I suspect a shilling is closer to $50 in modern purchasing power.


The thing is, items can differ completely between eras. For example, where 1 shilling is roughly $50 (and I agree), then a pound of sugar costs about $100 dollars! That is true for how valuable sugar was back then, but it doesnt help figuring out medieval prices from modern ones. So it isnt possible to apply the $50 exchange rate evenly.



May 30, 2012 -- 11:27AM, JohnSnow wrote:

I mostly talk about England, because it's the country whose prices I know the best - other countries had their own coins.

In England, a pound sterling was 20 shillings, but for the medieval period it was a mark of account, not a coin. A "gold sovereign" was finally issued in 1583 with a value of 20 shillings. Prior to that, England had crowns (issued in silver and gold) with a value of 5 shillings. The Angel was another gold coin in circulation and it had a value of 10 shillings.

So in my mind, it would be "realistic" (and kind of neat) to price things in silver pennies, silver shillings and gold crowns (a gold coin with the same value as a historical angel). That currency would be roughly decimal.




Heh, I love being able to say, “It costs ten silver.”

But I also think its cool to have synonymous terms, especially for different regions in game. Oh, and a decimal system is a must!

“gold”: liber (L), Fre. livre, Eng. pound, sovereign, angel, crown
“silver”: solidus (s), sou, shilling
: denarius (d), denier, pence, penny

Quick Reply
Cancel
13 months ago  ::  May 30, 2012 - 12:07PM #30
Haldrik
Date Joined: Jan 2, 2004
Posts: 9,395
Coins are different sizes, of course. But the todays values for the same weights in gold, silver, and copper round off as follows:
 
 .02 gold ≈ 1 silver ≈ 100 copper
Quick Reply
Cancel
Page 3 of 6  •  Prev 1 2 3 4 5 6 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing