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13 months ago  ::  May 27, 2012 - 3:03PM #61
Malckuss
Date Joined: Nov 25, 2006
Posts: 164
If WotC were to implement adding either Str or Con to heavy armor, they would need to scale the numbers back a bit.

And as for Con adding to some armors and not others being strange, light armor doesn't fatigue you. Yes, quilted and leather can get warm, but a full suit of chain, scale, and plate is binding, hot, heavy and encumbering, as any SCA afficionado can tell you; you need to train in it to wear it effectively, and to get used to the discomfort.
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13 months ago  ::  May 27, 2012 - 11:18PM #62
Dreamstryder
Date Joined: Jul 5, 2001
Posts: 867
Upping AC means you have a higher chance to take no damage not matter how damaging the attack is; that's better than damage reduction.

There's an overlap of ACs thru-out the armor table; I didn't see heavy armor as being worst. Instead of upping heavy armor, one could drop halving the Dex modifier for medium armor (irritating math, halving modifiers).
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13 months ago  ::  May 28, 2012 - 1:52PM #63
jpomzz1
Date Joined: May 24, 2012
Posts: 68
Just thought of another solution. Armor kits. You can upgrade your armor with them, and they are non-magical. Maybe one gives you more ac, or one gives you DR, or one makes the armor lighter. All the armors get access to them, but they get progressively better with the armor type you're using, light armor gets the worst, heavy gets the best? Just a thought.
I know this is in poor taste but...“4th edition - bad enough to kill Gary Gygax.”
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13 months ago  ::  May 28, 2012 - 3:30PM #64
Cerius
Date Joined: May 26, 2012
Posts: 71
If a person has a negative Dex modifier then medium and heavy armor look much better.

A character with say 6 or 7 Dex (-2 modifier) would have an
AC of 10 with leather
AC of 11 with studded
AC of 12 with ringmail
AC of 13 with scale
AC of 15 with chainmail

Interestingly enough the costs and weights of the armors are in the correct order when this is taken into account.
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13 months ago  ::  May 28, 2012 - 3:44PM #65
jpomzz1
Date Joined: May 24, 2012
Posts: 68

May 28, 2012 -- 3:30PM, Cerius wrote:

If a person has a negative Dex modifier then medium and heavy armor look much better.

A character with say 6 or 7 Dex (-2 modifier) would have an
AC of 10 with leather
AC of 11 with studded
AC of 12 with ringmail
AC of 13 with scale
AC of 15 with chainmail

Interestingly enough the costs and weights of the armors are in the correct order when this is taken into account.


I assumed you still took the dex negative even in heavy armor. I mean, moving around in heavy armor doesn't offset the fact that you're clumsy and slow? I'd think it'd amplify it.

I know this is in poor taste but...“4th edition - bad enough to kill Gary Gygax.”
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