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13 months ago  ::  May 25, 2012 - 10:25PM #71
lokiare
Date Joined: Nov 3, 2008
Posts: 14,598

May 24, 2012 -- 3:03PM, Nuorn wrote:

May 24, 2012 -- 2:01PM, NumberOneTheLarch wrote:

May 24, 2012 -- 1:45PM, Gunthar wrote:

May 24, 2012 -- 1:40PM, abchurch wrote:


What ever happened to D&D being a role- (verses roll-) playing game?




What's with these morons who think good math/design somehow inhibits roleplaying?




What's with these people who think name calling is appropriate or even neccesary when discussing a game where a bunch of dudes or dudettes sit around a table and pretend to be wizards and knights and shiz?




This. ^^


On topic: What would be an example of a well done human race?


o Stat bonus? Obviously not (enough)? Done before.

o Skill bonus? Obviously not (enough)? Done before.

o A write-up with strange and exciting special abilities? Maybe, but wouldn't we lose the non-exotic standard race by that? Of course the classical counter is flexibility, adaptibility in racial powers/feats/multiclassing. Done before.

So how would you do it?            




I'd let them pick an aditional theme/background at level 1...

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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13 months ago  ::  May 25, 2012 - 10:35PM #72
lokiare
Date Joined: Nov 3, 2008
Posts: 14,598

May 25, 2012 -- 7:41PM, Haldrik wrote:

Ok, admit this arrangement is possible. (Maybe Occums Razor doesnt always work.) But then the racial bonuses for the Human are highly surprising.
 


Class


Race


Str


Dex


Con


Int


Wis


Cha


Cleric, Sun

(+1 Wis)


Human


[+1 All]
[+1 Class Ability] 


8


[9]


14


[15]


12


[13]


10


[11]


15

(16)
[17]
[18]


13


[14]


Cleric, Protection

(+1 Wis)


Dwarf, Mountain


[+1 Str]


14


[15]


8


13


10


15 

(16)


12


Fighter

(+1 Str)


Dwarf, Hill

 
[+1 Con]


15

(16)   


12


13


[14]


8


14


10


Rogue

(+1 Dex)


Halfling, Lightfoot


[+1 Dex]


12


15

(16)
[17]


13


14


8


10


Wizard


(+1 Int)


Elf, High


[+1 Int]


8


13


14


15

(16)
[17]


12


10









Occums razor is usually misunderstood. It isn't "The simplest of all answers is usually the right one." Its "when all answers are equally valid, then the one that is the simplest is probably right."

Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
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13 months ago  ::  May 26, 2012 - 12:06AM #73
MindWandererB
  • Core Coliseum Elder
Date Joined: Apr 23, 2005
Posts: 2,705
Thought about this some more, made a decision: I don't like it.

I don't like that humans are tougher, on average, than mountain dwarves and more agile than high elves.  I don't like that humans will always have the highest stats.  In a game where a +1 modifier to attack rolls or save DC's is so valuable--and it's more valuable in this edition than any other, with flat math and few modifiers--racial options better be darn good for me to take them instead.  And if we assume half your stats are even and half odd, the human gets +1 to half their saves and possibly a point of AC and/or some HP.

Right now the human is almost strictly the best combat choice.  A dwarf is good when the poison comes out, as are elves with sleep/charm, and halflings are amazing on a 5-minute workday, but increases to half your ability scores, especially a probable +1 on your primary (and definitely a +1 compared to a race with no bonus) is a gift that keeps on giving.

Another oddity: The "monster" human has stats 11/11/10/9/9/8--worse than average.  So only heroic humans are exceptional?
"Edison didn't succeed the first time he invented Benjamin Franklin, either." Albert the Alligator, Walt Kelly's Pogo Sunday Book

The Core Coliseum: test out your 4e builds and fight to the death.
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13 months ago  ::  May 26, 2012 - 12:08AM #74
Plaguescarred
Date Joined: May 12, 2009
Posts: 16,517

May 26, 2012 -- 12:06AM, MindWandererB wrote:

 So only heroic humans are exceptional?



 No BBEGs Human too ! Wink

Yan
Montréal, Canada
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13 months ago  ::  May 26, 2012 - 12:57AM #75
waterfairy21
Date Joined: Feb 5, 2012
Posts: 205

May 25, 2012 -- 10:23PM, lokiare wrote:

May 24, 2012 -- 2:01PM, NumberOneTheLarch wrote:

May 24, 2012 -- 1:45PM, Gunthar wrote:

May 24, 2012 -- 1:40PM, abchurch wrote:


What ever happened to D&D being a role- (verses roll-) playing game?




What's with these morons who think good math/design somehow inhibits roleplaying?




What's with these people who think name calling is appropriate or even neccesary when discussing a game where a bunch of dudes or dudettes sit around a table and pretend to be wizards and knights and shiz?




Ok...

What with these PEOPLE who think good math/design somehow inhibits role-playing?



Yeah, @NumberOneTheLarch: name calling may be unhelpful, but so is calling someone out for it and then failing to adress their actual point. Obviously everyone could stand to be a bit more polite at times, but that doesn't change the fact that balanced balanced math and immersive narrative and simulation are not mutually exclusive, making the role playing vs roll playing argument a logical falacy.

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