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13 months ago  ::  May 27, 2012 - 9:14AM #21
Nirafelos
Date Joined: Mar 12, 2011
Posts: 795

May 27, 2012 -- 12:52AM, bajatmerc wrote:

No, you didn't answer my questions. 
For example look at this question:

Where should each of my threads have gone?


I have answered this question multiple times, starting in my first post in this thread, 5 days ago. With one exception, your threads would have been fine in General Discussion.  After re-reading it, Cuts should have been in Char-Op, phrased as a "help me with this / is this actually legal?," as the majority of your posts in that thread had to do with mechanical interactions rather than fluff.

May 27, 2012 -- 12:52AM, bajatmerc wrote:

Also look at the guide list in the Char Op. There are more than just class and build guides.
Check out the polearm momentum guide for an example. 
I know you want to try to answer my questions, but I think your perception of the char op is too narrow.
Your declarations are mostly opinions so far as well.
I have been asking for rules.  




I am trying to be as helpful and polite as possible, but I'm sure by now you've noted the frustration in some of my posts. You're asking for rules that don't exist.

Here are the forum rules, in their entirety. 

Note that excessively posting in the wrong place is against the rules, but that there are no rules governing what goes where.  Which is why I've tried my very best to explain the common-sense of what belongs in what place. 

It's true that it's entirely subjective what has CharOp value and what does not.  In my first post in this thread, I mentioned the "other" category, which is precisely what the Polearm Momentum guide is.  That sort of guide is extremely hard to write well, as it has to take into account every possible build that could try to append the trick to itself, and discuss interesting options that opens up for each class. 

Regarding your lists again, for a moment, please understand that it is not possible to build a character (at least not at heroic) that has the freedom to pick whatever powers it wants, from any class. For this reason alone, a list of the best powers is not relevant to CharOp, despite it seeming like it might be. A list with no context removes the reason why some powers are so potent for some classes, but would be silly to ever poach (like Overwhelming Strike for Avengers), and evaluating daily powers alongside at-wills with no separation leads to nonsense. 

Your lists were fine.  They weren't optimal, and they had no practical function, but if you enjoyed making them, hey, power to you. The problem was that your lists, in the context of CharOp, combined with your name in the title, caused all of the hornets to come out and swarm you repeatedly. I suspect if you posted them in General Discussion they would be largely left alone, but if you really want to write them in a context where no one can rain on your parade, I again recommend crayon.

@everyone else: thank you for your support. 

Moderated by ORC_Ragnar on May 27, 2012 - 11:29AM
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13 months ago  ::  May 27, 2012 - 10:13AM #22
lordduskblade
Date Joined: Aug 17, 2007
Posts: 8,387
I have to say, Nirafelos, I salute you for taking the time to explain over and over and over again. You, sir, may be a more patient man than I.
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13 months ago  ::  May 27, 2012 - 11:42AM #23
bajatmerc
Date Joined: Mar 3, 2010
Posts: 590

May 27, 2012 -- 9:14AM, Nirafelos wrote:



Note that excessively posting in the wrong place is against the rules, but that there are no rules governing what goes where.  Which is why I've tried my very best to explain the common-sense of what belongs in what place. 

It's true that it's entirely subjective what has CharOp value and what does not.  In my first post in this thread, I mentioned the "other" category, which is precisely what the Polearm Momentum guide is.  That sort of guide is extremely hard to write well, as it has to take into account every possible build that could try to append the trick to itself, and discuss interesting options that opens up for each class. 





You have answered my questions concisely now. 

I appreciate your effort.
These days it seems common for people to assume the worst from others. 
I apologize for doubting your sincerity.

I avoided putting Cuts in the Char Op because I wanted roleplaying help.
I had been making a mechanical mistake thinking that all his attacks were performed with his weapon.
The point of the thread was to show off my rp character a little and get paragon path help for roleplaying.
Before the thread was locked I did get some help on the paragon path. 



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Concisely: I want a system where players don't have to pick between mechanics and roleplaying. I hope 5E fails asap so a better system can be made asap.
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13 months ago  ::  May 27, 2012 - 11:52AM #24
Nirafelos
Date Joined: Mar 12, 2011
Posts: 795
You're welcome.  I'm glad I was able to answer your questions.  

@Ragnar: d'aww, but it was funny! admit it, you giggled before you moderated. 
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