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1 year ago ::
May 21, 2012 - 8:30AM
#1
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www.enworld.org/forum/news/323442-en-wor..."We decided to remove the henchmen rule from the game for the time being"-Mearls
"spells - such as mirror image being set as interrupts"-interrupts are in 5e
"the playtest material had feats that were much more related to the other two pillars that we have heard mentioned besides combat: exploration and role-playing (the friendship feat of the diplomat and the Explorer’s Explore Guild Member feat for example).-diplomat and explorer are likely themes ^^proof there are trap feats in 5e?
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1 year ago ::
May 21, 2012 - 8:36AM
#2
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- Forum Guide
- Hero Craftsman Gold Medalist
- Master Dungeon Master
Date Joined:
Jun 23, 2005
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That's an interview, not a leak.
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1 year ago ::
May 21, 2012 - 8:39AM
#3
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leak sounds better
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1 year ago ::
May 21, 2012 - 8:51AM
#4
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Date Joined:
Jan 20, 2005
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www.enworld.org/forum/news/323442-en-wor...
"We decided to remove the henchmen rule from the game for the time being"-Mearls
"spells - such as mirror image being set as interrupts"-interrupts are in 5e
"the playtest material had feats that were much more related to the other two pillars that we have heard mentioned besides combat: exploration and role-playing (the friendship feat of the diplomat and the Explorer’s Explore Guild Member feat for example).
^^proof there are trap feats in 5e? 
ARe you kidding me... Really, trap feats? You are going to drop everything and claim trap feats without knowing what those feats do.
What it says "We had feats that delt with the other pillars for the playtest, we decided to move things outside of combat to backgrounds."
This mentality just astounds me. How do people take a snippet of information, put the worst possible spin on it, and present it as if it were fact. Do you work for Fox news or something?
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1 year ago ::
May 21, 2012 - 9:03AM
#5
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hey hey hey dont shoot the messenger
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1 year ago ::
May 21, 2012 - 9:10AM
#6
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Date Joined:
Sep 22, 2009
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It seems there are several posters that wail and gnash teeth in regards to 5e/Next at any opportunity. Unfortunately, although they dislike nearly everything that is mentioned about the next edition, they permeate the board in an attempt to sow discord.
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1 year ago ::
May 21, 2012 - 9:16AM
#7
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Date Joined:
May 23, 2005
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Feats dont work the way you think they do.
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1 year ago ::
May 21, 2012 - 9:19AM
#8
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they werent bundled into a diplomat theme?
ps clever one-liners dont work the way you think they do
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1 year ago ::
May 21, 2012 - 9:19AM
#9
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"Rogues pick a scheme, inspired in part by the 2e mechanic that let thieves allocate points to their skills so that they could focus on one ability or another."
So schemes are not 'manuevers' or 'tricks' but rather a build similar to the Cleric domains?
"One of my players played a wizard with a witch theme and had a pair of ravens - which were useful, but not overwhelming. "
That sounds cool.
My level of hype was waned a little bit with the Wizard and Paladin design goals, but I'm still quite interested.
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1 year ago ::
May 21, 2012 - 9:45AM
#10
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Date Joined:
Apr 27, 2012
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I'm happy henchman are in as a module. I was a little sad to see them go but I agree they don't need to be in core. I do wish they would be in PHB 1 as one of the default modules. I'm not sure from reading which way to fall on whether they will or won't be in the first book. I vote yes!
I agree with @frothsof (ugh that almost hurt coming out) that I hope feats stay combat focused and non-combat be in traits.
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