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1 year ago ::
May 18, 2012 - 5:51AM
#1
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Date Joined:
Jul 22, 2008
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The property of tactician's armor is: "When a power or class feature calls on your Intelligence modifier to determine a value other than your attack bonus, add 1 to that value. This does not change your Intelligence modifier for any other purpose."
Suppose a tactical warlord has Int 20, the Tactical Assault feat, and is wearing tactician's armor. When an ally spends an action point, would he get +5 or +6 to damage rolls from the warlord?
(Essentially, what "calls on" your Intelligence modifier in this situation? Is it the Tactical Presence class feature or the Tactical Assault feat?)
Similar situation: a tactical warlord has Int 20, the Tactician's Word feat, and is wearing tactician's armor. When he uses inspiring word, does the target get +2 or +3 to its next attack roll?
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1 year ago ::
May 18, 2012 - 8:20AM
#2
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The property of tactician's armor is: "When a power or class feature calls on your Intelligence modifier to determine a value other than your attack bonus, add 1 to that value. This does not change your Intelligence modifier for any other purpose."
Suppose a tactical warlord has Int 20, the Tactical Assault feat, and is wearing tactician's armor. When an ally spends an action point, would he get +5 or +6 to damage rolls from the warlord?
(Essentially, what "calls on" your Intelligence modifier in this situation? Is it the Tactical Presence class feature or the Tactical Assault feat?)
Similar situation: a tactical warlord has Int 20, the Tactician's Word feat, and is wearing tactician's armor. When he uses inspiring word, does the target get +2 or +3 to its next attack roll?
My Tactical Warlord has Tactician's Ringmail (definitely worth the feat investment for proficiency since her AC is higher than in Chainmail and she doesn't have that pesky speed and skill armor penalty...) and that's how my LFR group has always played it. The feat modifies the class feature or power. Now, if you take a feat that just flat out adds something based on your INT modifier, then it wouldn't be modified (unless it's also a power) but if the feat modifies a class feature (INT mod to Initiative?) or a power (half-INT mod as additional hit points from inspiriting word), then the tactician's armor still applies.
Also, note: if you use your INT-modifier for *damage* in a power, it applies. So, a Wizard or Swordmage wearing tactician's armor would have +1 to their damage rolls.
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1 year ago ::
May 18, 2012 - 8:43AM
#3
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Date Joined:
Jun 17, 2010
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intmod++
D&D Next = D&D: Quantum Edition
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1 year ago ::
May 18, 2012 - 9:37AM
#4
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Date Joined:
Jul 22, 2008
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Now, if you take a feat that just flat out adds something based on your INT modifier, then it wouldn't be modified (unless it's also a power) but if the feat modifies a class feature (INT mod to Initiative?) or a power (half-INT mod as additional hit points from inspiriting word), then the tactician's armor still applies.
So, you're saying:
Yes for Combat Commander and Tactical Inspiration.
No for Shared Resources, Tactician's Word, Tactical Assault, and Versatile Word.
Is that correct?
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1 year ago ::
May 18, 2012 - 9:44AM
#5
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Date Joined:
Jun 14, 2009
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I would say yes to all of the above. Shared Resources, Tactician's Word and Versatile Word all apply your Int mod to something done with a power (Inspiring Word). Tactical Assault modifies a class feature.
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1 year ago ::
May 18, 2012 - 10:13AM
#6
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I would say yes to all of the above. Shared Resources, Tactician's Word and Versatile Word all apply your Int mod to something done with a power (Inspiring Word). Tactical Assault modifies a class feature.
Yeah. Basically, if you had a feat that said "Your attacks gain a power bonus to damage equal to your INT-modifier" then Tactician's armor would not apply to that because the feat is granting a global bonus to all attacks, thus the bonus is coming from the feat.
However, if you have a feat that says "When you use x power, add INT-modifier damage." then Tactician's Armor *would* apply to that since it's the power dealing the damage and the feat is merely adding to it.
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1 year ago ::
May 18, 2012 - 10:28AM
#7
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Date Joined:
Jun 17, 2010
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I would say yes to all of the above. Shared Resources, Tactician's Word and Versatile Word all apply your Int mod to something done with a power (Inspiring Word). Tactical Assault modifies a class feature.
This makes the "power or class feature" largely useless, since nearly everything in the game modifies one of those two things.
Feats are not affected by this. If a feat says "blahblahblah int modifier blahblahblah" it doesn't work. Paragon path and ED features are not affected. Properties of items are also out. Only powers and class features are in, because that's what the armor says.
D&D Next = D&D: Quantum Edition
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1 year ago ::
May 18, 2012 - 10:42AM
#8
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I would say yes to all of the above. Shared Resources, Tactician's Word and Versatile Word all apply your Int mod to something done with a power (Inspiring Word). Tactical Assault modifies a class feature.
This makes the "power or class feature" largely useless, since nearly everything in the game modifies one of those two things.
Feats are not affected by this. If a feat says "blahblahblah int modifier blahblahblah" it doesn't work. Paragon path and ED features are not affected. Properties of items are also out. Only powers and class features are in, because that's what the armor says.
Even if the class feature is modified by a feat or item?
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1 year ago ::
May 18, 2012 - 10:50AM
#9
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Date Joined:
Jul 22, 2008
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Yeah. Basically, if you had a feat that said "Your attacks gain a power bonus to damage equal to your INT-modifier" then Tactician's armor would not apply to that because the feat is granting a global bonus to all attacks, thus the bonus is coming from the feat.
However, if you have a feat that says "When you use x power, add INT-modifier damage." then Tactician's Armor *would* apply to that since it's the power dealing the damage and the feat is merely adding to it.
Your second example, though, assumes that the power already does damage, and the feat is merely increasing it. This makes sense for Tactical Inspiration, for example -- it causes inspiring word to heal Xd6+IntMod instead of Xd6.
The problem is with feats like Tactical Assault. ("When an ally who can see you spends an action point to make an attack, the attack’s damage roll gains a bonus equal to your Intelligence modifier.") Although Tactical Presence is listed as a prerequisite for the feat, the benefit does not actually say that it modifies Tactical Presence. Tactical Presence does not normally affect damage rolls at all. Is this just a feat-based rider that would fall into the first category?
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1 year ago ::
May 18, 2012 - 10:54AM
#10
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Yeah. Basically, if you had a feat that said "Your attacks gain a power bonus to damage equal to your INT-modifier" then Tactician's armor would not apply to that because the feat is granting a global bonus to all attacks, thus the bonus is coming from the feat.
However, if you have a feat that says "When you use x power, add INT-modifier damage." then Tactician's Armor *would* apply to that since it's the power dealing the damage and the feat is merely adding to it.
Your second example, though, assumes that the power already does damage, and the feat is merely increasing it. This makes sense for Tactical Inspiration, for example -- it causes inspiring word to heal Xd6+IntMod instead of Xd6.
The problem is with feats like Tactical Assault. ("When an ally who can see you spends an action point to make an attack, the attack’s damage roll gains a bonus equal to your Intelligence modifier.") Although Tactical Presence is listed as a prerequisite for the feat, the benefit does not actually say that it modifies Tactical Presence. Is this just a feat-based rider that would fall into the first category?
Actually, I've played that it would be applicable. However, I figured that it was obvious that it was adding the damage to the class feature from an ally spending an action point. Upon further review of the feat, it's obvious that this is just a new feature from a feat which is *not* a class feature. Bummer. My Warlord likes giving that bonus damage out .... Oh well, it's just one point of damage so it's not too big of a deal.
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