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1 year ago  ::  May 13, 2012 - 9:19PM #21
Raegoul
Date Joined: Aug 16, 2005
Posts: 177

May 13, 2012 -- 7:28PM, zelink551 wrote:

Even better, you could be a charging Bard/Ardent/Cleric/Warlord/Druid/Artificer/Shaman/Fighter and be every leader at ONCE charging. Not much better than that



You need to have Thicket of Blades to be more optimal.

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1 year ago  ::  May 13, 2012 - 9:20PM #22
zelink551
Date Joined: Feb 26, 2011
Posts: 3,339
Ugh, so true. But can I charge with Thicket of Blades?
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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1 year ago  ::  May 13, 2012 - 9:28PM #23
Raegoul
Date Joined: Aug 16, 2005
Posts: 177
You can charge with any power that has a gold rating.
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1 year ago  ::  May 13, 2012 - 9:29PM #24
zelink551
Date Joined: Feb 26, 2011
Posts: 3,339
Really? So can I charge with Magic Weapon...Oh wait, its not gold. Damn...
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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1 year ago  ::  May 13, 2012 - 9:36PM #25
Raegoul
Date Joined: Aug 16, 2005
Posts: 177
I checked you cant charge with Howling Strike either Cry
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1 year ago  ::  May 13, 2012 - 9:37PM #26
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726
You can only use ToB on a charge if you are charging into a cube of tiny pixies.  Get your facts straight kiddos.
Currently working on making a Dex based defender.  Check it out here
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Need a few pre-generated characters for a one-shot you are running?  Want to get a baseline for what an effective build for a class you aren't familiar with?  Check out the Pregen thread here
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Also, I've recently done an episode on "Refluffing".  You can check that out here
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1 year ago  ::  May 13, 2012 - 9:39PM #27
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,348
Improvised weapon shortbow charging!
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1 year ago  ::  May 13, 2012 - 9:41PM #28
Raegoul
Date Joined: Aug 16, 2005
Posts: 177
The shortbow has to be bladed so it Cuts.
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1 year ago  ::  May 13, 2012 - 9:57PM #29
zelink551
Date Joined: Feb 26, 2011
Posts: 3,339
Does a bladed shortbow work with ToB, or do you need a more badass weapon?
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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1 year ago  ::  May 13, 2012 - 9:57PM #30
mellored
Date Joined: Jul 8, 2008
Posts: 19,439
I wonder if this can compete with my charging wizard...
guides Show
my builds Show

F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
Elven Critters Crit op with crit generation.  5 of these will end anything.  Broken.
King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit.  Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken
Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight, only far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
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