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5 months ago  ::  Dec 26, 2012 - 4:38AM #141
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726

Dec 26, 2012 -- 4:33AM, Planeswalker817 wrote:

Surprised there's no Pally build yet.  Guess I'll toss one together.  I ain't the best optimizer around these parts though, so if y'all have critiques feel free to show me where I went totally off the walls wrong.  =/

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Bill, level 8

Tiefling, Paladin
Build: Virtuous Paladin
Background: Auspicious Birth (Auspicious Birth Benefit)
Theme: Guardian 


FINAL ABILITY SCORES
Str 12, Con 12, Dex 12, Int 8, Wis 18, Cha 20.


STARTING ABILITY SCORES
Str 12, Con 10, Dex 12, Int 8, Wis 16, Cha 16.



AC: 15 Fort: 16 Reflex: 16 Will: 20
HP: 77 Surges: 11 Surge Value: 19


TRAINED SKILLS
Religion +8, Insight +15, Endurance +10, Diplomacy +14


UNTRAINED SKILLS
Acrobatics +5, Arcana +3, Bluff +11, Dungeoneering +8, Heal +8, History +3, Intimidate +9, Nature +8, Perception +10, Stealth +7, Streetwise +9, Thievery +5, Athletics +5


FEATS
Level 1: Wrath of the Crimson Legion
Level 2: Mark of Warding
Level 4: Virtuous Recovery
Level 6: Devout Protector Expertise
Level 8: Imperious Majesty


POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Ardent Strike
Paladin at-will 1: Enfeebling Strike
Paladin encounter 1: Valorous Smite
Paladin daily 1: Majestic Halo
Paladin utility 2: Virtue
Paladin encounter 3: Righteous Smite
Paladin daily 5: Name of Might
Paladin utility 6: Deliverance of Faith
Paladin encounter 7: Astral Thunder




If you would like to help, please look at the other builds and see how they are structured.  All of the builds I will include links to need to be structured in similar ways.

Currently working on making a Dex based defender.  Check it out here
Spoiler: Show
Need a few pre-generated characters for a one-shot you are running?  Want to get a baseline for what an effective build for a class you aren't familiar with?  Check out the Pregen thread here
If ever you are interested what it sounds like to be at my table check out my blog and podcast here
Also, I've recently done an episode on "Refluffing".  You can check that out here
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5 months ago  ::  Dec 26, 2012 - 4:46AM #142
Planeswalker817
Date Joined: Dec 17, 2011
Posts: 111

Dec 26, 2012 -- 4:38AM, Matyr wrote:

Dec 26, 2012 -- 4:33AM, Planeswalker817 wrote:

Surprised there's no Pally build yet.  Guess I'll toss one together.  I ain't the best optimizer around these parts though, so if y'all have critiques feel free to show me where I went totally off the walls wrong.  =/

Spoiler: Show

Bill, level 8

Tiefling, Paladin
Build: Virtuous Paladin
Background: Auspicious Birth (Auspicious Birth Benefit)
Theme: Guardian 


FINAL ABILITY SCORES
Str 12, Con 12, Dex 12, Int 8, Wis 18, Cha 20.


STARTING ABILITY SCORES
Str 12, Con 10, Dex 12, Int 8, Wis 16, Cha 16.



AC: 15 Fort: 16 Reflex: 16 Will: 20
HP: 77 Surges: 11 Surge Value: 19


TRAINED SKILLS
Religion +8, Insight +15, Endurance +10, Diplomacy +14


UNTRAINED SKILLS
Acrobatics +5, Arcana +3, Bluff +11, Dungeoneering +8, Heal +8, History +3, Intimidate +9, Nature +8, Perception +10, Stealth +7, Streetwise +9, Thievery +5, Athletics +5


FEATS
Level 1: Wrath of the Crimson Legion
Level 2: Mark of Warding
Level 4: Virtuous Recovery
Level 6: Devout Protector Expertise
Level 8: Imperious Majesty


POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Ardent Strike
Paladin at-will 1: Enfeebling Strike
Paladin encounter 1: Valorous Smite
Paladin daily 1: Majestic Halo
Paladin utility 2: Virtue
Paladin encounter 3: Righteous Smite
Paladin daily 5: Name of Might
Paladin utility 6: Deliverance of Faith
Paladin encounter 7: Astral Thunder




If you would like to help, please look at the other builds and see how they are structured.  All of the builds I will include links to need to be structured in similar ways.


To be honest that one was basically a rough draft, I intend to fix it up and get it all structured once I've seen what the crazy old men have to say. =o

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5 months ago  ::  Dec 26, 2012 - 6:27AM #143
Mengu74
Date Joined: Nov 16, 2007
Posts: 3,240
It would also be helpful if the initial posts were updated so we don't do double work. I have near identical tiefling paladin builds right here a couple pages back. Or perhaps a disclaimer in the first post to search the thread before posting.
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5 months ago  ::  Dec 26, 2012 - 6:35AM #144
Matyr
Date Joined: Jun 19, 2004
Posts: 2,726
Yeah, I'll go ahead and update the post.  No reason beyond laziness that I haven't done so already. 
Currently working on making a Dex based defender.  Check it out here
Spoiler: Show
Need a few pre-generated characters for a one-shot you are running?  Want to get a baseline for what an effective build for a class you aren't familiar with?  Check out the Pregen thread here
If ever you are interested what it sounds like to be at my table check out my blog and podcast here
Also, I've recently done an episode on "Refluffing".  You can check that out here
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5 months ago  ::  Dec 26, 2012 - 6:51AM #145
Planeswalker817
Date Joined: Dec 17, 2011
Posts: 111

Dec 26, 2012 -- 6:27AM, Mengu74 wrote:

It would also be helpful if the initial posts were updated so we don't do double work. I have near identical tiefling paladin builds right here a couple pages back. Or perhaps a disclaimer in the first post to search the thread before posting.



So you do.  Can't believe I missed that.  Ah well, I can always blame sleep deprivation. 

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5 months ago  ::  Dec 26, 2012 - 7:00AM #146
digeverystripe
Date Joined: Oct 12, 2012
Posts: 60

Dec 25, 2012 -- 9:23PM, Matyr wrote:

I'll do one and update the OP with the builds listed when I get back from Alabama Sunday Night (Or I might wait til Monday if sleep seems like a good plan).



duly appreciated.

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5 months ago  ::  Dec 26, 2012 - 7:04AM #147
Mommy_was_an_Orc
Date Joined: Apr 25, 2002
Posts: 4,988

Dec 26, 2012 -- 4:33AM, Planeswalker817 wrote:

Surprised there's no Pally build yet.  Guess I'll toss one together.  I ain't the best optimizer around these parts though, so if y'all have critiques feel free to show me where I went totally off the walls wrong.  =/




Various issues:
I'd look for a 16/14/14/13 array with a Cha/Wis Paladin. That gives a number of advantages, particularly when that means you have a 16 Con/14 Wis/18 Cha at level 1. That ratio means you can ignore Born under a Bad Sign for a number of better backgrounds, such as getting resistance vs cold/thunder/+fire. At the very minimum, the 12 in Str should be in Con for a +1 fort/healing surge.

You have a lot of ways of spending healing surges - at 8th, you can spend 4 healing surges any time you want as a minor. Why do you need two ways to spend a healing surge to gain temps? I'd use the level 6 on something more useful - Wrath of the Gods for a minor to crazy boost your party or Call of Challenge for that 3rd mass sanction.

Otherwise looks decent.

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5 months ago  ::  Dec 26, 2012 - 7:24AM #148
Planeswalker817
Date Joined: Dec 17, 2011
Posts: 111

Dec 26, 2012 -- 7:04AM, Mommy_was_an_Orc wrote:

Various issues:
I'd look for a 16/14/14/13 array with a Cha/Wis Paladin. That gives a number of advantages, particularly when that means you have a 16 Con/14 Wis/18 Cha at level 1. That ratio means you can ignore Born under a Bad Sign for a number of better backgrounds, such as getting resistance vs cold/thunder/+fire. At the very minimum, the 12 in Str should be in Con for a +1 fort/healing surge.

You have a lot of ways of spending healing surges - at 8th, you can spend 4 healing surges any time you want as a minor. Why do you need two ways to spend a healing surge to gain temps? I'd use the level 6 on something more useful - Wrath of the Gods for a minor to crazy boost your party or Call of Challenge for that 3rd mass sanction.

Otherwise looks decent.



Aye, I'd been considering that array from the start, but where I wound up was with an eye towards Battle Awareness, even if only in Paragon.  That said, it was a tough choice for a number of reasons, not the least of which the lower Con meaning less surges.

As far as Virtue Mk II at level 6, I totally get your point, and originally I was going to go with Call of Challenge.  Thing is, at least in my experience, the third mass-sanction in a single encounter was significantly less useful than the first two, whereas having a second burst of THP right when you drop your second sanction burst has gotten me through some rough treatment before.  Of course, as mentioned, this is also the point where your number of surges becomes an issue.  It's... hard to balance, and I was going to make mention of that quite specifically in my actual fer rlz post.  I guess when it comes down to it, it really depends on the fight and your DM.

As for Wrath of the Gods, well, I'd never argue it wasn't great at what it does, but I'm just plain biased against Daily utility powers when you have access to Encounter utilities that are great.

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5 months ago  ::  Dec 26, 2012 - 7:47AM #149
Zathris
Date Joined: Nov 6, 2009
Posts: 4,235
Well, you can always switch out the e1 for Guardian Light, as well.
"Invokers are probably better round after round but Wizard dailies are devastating.  Actually, devastating is too light a word.  Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25
Sear the Flesh, Purify the Soul;
Harden the Heart, and Improve the Mind;
Born of Blood, but Forged by Fire;
The MECH warrior reaches perfection.

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5 months ago  ::  Dec 26, 2012 - 8:01AM #150
Mommy_was_an_Orc
Date Joined: Apr 25, 2002
Posts: 4,988

Dec 26, 2012 -- 7:24AM, Planeswalker817 wrote:

Dec 26, 2012 -- 7:04AM, Mommy_was_an_Orc wrote:

Various issues:
I'd look for a 16/14/14/13 array with a Cha/Wis Paladin. That gives a number of advantages, particularly when that means you have a 16 Con/14 Wis/18 Cha at level 1. That ratio means you can ignore Born under a Bad Sign for a number of better backgrounds, such as getting resistance vs cold/thunder/+fire. At the very minimum, the 12 in Str should be in Con for a +1 fort/healing surge.

You have a lot of ways of spending healing surges - at 8th, you can spend 4 healing surges any time you want as a minor. Why do you need two ways to spend a healing surge to gain temps? I'd use the level 6 on something more useful - Wrath of the Gods for a minor to crazy boost your party or Call of Challenge for that 3rd mass sanction.

Otherwise looks decent.



Aye, I'd been considering that array from the start, but where I wound up was with an eye towards Battle Awareness, even if only in Paragon.  That said, it was a tough choice for a number of reasons, not the least of which the lower Con meaning less surges.




With the 13, you can afford a 13 Str. You don't have any real need for Dex with Imperious Majesty and -1 Reflex over your current stats isn't going to break your build. Battle Awareness then becomes a heroic tier choice for all the reasons that it is good.


Dec 26, 2012 -- 7:24AM, Planeswalker817 wrote:

As far as Virtue Mk II at level 6, I totally get your point, and originally I was going to go with Call of Challenge.  Thing is, at least in my experience, the third mass-sanction in a single encounter was significantly less useful than the first two, whereas having a second burst of THP right when you drop your second sanction burst has gotten me through some rough treatment before.




I think one of the big advantages of Call of Challenge is how it intersects with Valorous Smite. You can miss with Valorous Smite and mark everyone anyway. It also allows an interesting tactical option in the following way:

Move to first group of targets
Minor Call of Challenge or Tiefling Mark depending on which is better - Tiefling Mark is probably a better one due to positioning issues
Standard: Charge with Ardent Strike onto the next big group of targets, preferably the BBEG in the back.
AP: Valorous Smite with Ironwrought

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