Hey there charop boards, long time reader, first time poster. After about a year of playing Encounters, I've finally gotten myself invited to an actual group. Since this is the first character that I'll take past level 3, I thought I'd ask what the boards think of my striker build.
The basic idea is that I mount my displacer beast (and gain +3 to defenses with it's aura and my teeny target) and charge a cursed enemy using a lance for 2d10+1d8+2d6+4 at level 1 and a whopping 3d10+3d8+5 (sans bracers of mighty striking, horned helmet, and vanguard weapon) at 10. I tried to pick encounters that discourage enemies from hitting me back.
====== Created Using Wizards of the Coast D&D Character Builder ======
Van, level 10
The feat Teeny Target does not do anything. Being in the same square as an ally already grants not just you, but your ally cover.
Other than that, looks like the standard gimmick.
Just beware that it might be TOO much for a home game. So be ready to take your horned helm off if someone else took skill focus.
You don't have any way to back up to charge range if an enemy starts their turn adjacent to you. That will make repeatable charging difficult. The only way to do that while mounted is the rune of astral winds runepriest utility so slide your mount and therefore yourself at-will, or alternately a nightmare saddle and teleporting mount.
I just figured I'd slash at them with my shortsword at melee range after I charge.
Mellored you do raise a good point. Maybe it would be worth it to tone it down?
He is exagerating a bit. Allies always provide cover against ranged attacks anyway. Teeny target also helps for melee attacks and also gives you concealment.
I am not exaggerating at all. According to the rules for establishing cover, any time you co-occupy a space with an ally, you and that ally both have cover. The author of Teeny Target apparently didn't know the relevant rules.
Instead of displacer beast, use a blink dog. The blink dog will allow teleportation in his aura to his allies. You use a move action to teleport away then charge, rinse and repeat.
You can't start off with this combo. You move up with the blink dog into this set up, keeping an square between the blink dog and the enemy. You charge from behind the blink dog, and attack. When your turn shows up next, you teleport back two squares and then you charge again. This set up allows the pixie to charge without getting boots of adept charging.
Against ranged targets, yes. The feat works for more than just ranged and adds concealment.
Don't use a blink dog if you want to ride it (plus, a nonmounted pixie can work it all out through careful exploitation of flight).
Being mounted is a big disadvantge since there is no way to gain protection from OAs when you charge.
Ah, correct on that. I have a pixie warlock player and totally derped the concealment was coming from shadow step. My bad.
Well, if teeny target isn't required, I guess that frees up a feat spot. Maybe I should take White Lotus Riposte or or Killing Curse early?
Teeny target does, indeed, contain a redundant clause for ranged attacks, but it's still needed if you want cover versus melee.
Creatures and Cover: When you make a ranged attack against an enemy and other enemies are in the way, your target has cover. Your allies never grant cover to your enemies, and neither allies nor enemies give cover against melee, close, or area attacks.
I would tone it back some (unless you are in a super-optimized group) and at the same time save yourself the headache of a mount:
Lose the fey beast mount. Lose Teeny Target. Get Streak of Light
Optimizing without a mount will still work.
That's definitely an option, but wouldn't my defenses be too low? Going into melee range with a monster I just ticked off with a mere 15 ac sounds like it'd end with one crushed pixie.
Post Your Reply
Please login to post a reply.