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1 year ago  ::  May 04, 2012 - 10:46AM #1
Backlash3906
Date Joined: Feb 14, 2008
Posts: 567
Another new book, and another by the numbers rundown of player crunch.

7 new themes
Bloodsworn
Deep Delver
Escaped Thrall (Grants a power point!)
Trapsmith
Treasure Hunter
Underdark Envoy
Underdark Outcast

3 new races with racial powers and feats
Goblin ( Dex and Wis/Cha)
  Six feats, six powers
Kobold ( Con and Dex/Cha)
  Five feats, five powers
Svirnefblin (Wis and Str/Con)
  Four feats, eight powers

44 new powers! (each class or skill gets one unless stated otherwise)
Artificer
Assassin
Barbarian
Bard
Battlemind
Cleric
Druid
Fighter
Invoker
Paladin
Psion
Ranger 2
Rogue 3
Runepriest
Seeker
Shaman
Sorcerer
Warden 2
Warlock
Warlord

Acrobatics 2
Arcana 3
Athletics
Dungeoneering 4
Endurance
Heal
Insight 3
Intimidate
Perception
Stealth 2
Streetwise

One request per tag, and keep it to short responses. I'm still at work, so replies may be slow.
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1 year ago  ::  May 04, 2012 - 10:49AM #2
monkeygentleman
Date Joined: Feb 22, 2011
Posts: 1,391
New assassin powers please! Very curious.
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1 year ago  ::  May 04, 2012 - 10:50AM #3
mellored
Date Joined: Jul 8, 2008
Posts: 19,722
Any good accuracy boosters?
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F-111 Interdictor Long (200+ squares) distance ally teleporter.  With some warlord stuff.  Broken in a plot way, not a power way.
Thought Switch   Higher level build that grants upto 14 attacks on turn 1.  If your allies play along, it's broken.
Elven Critters Crit op with crit generation.  5 of these will end anything.  Broken.
King Fisher Does an excellent job at keeping an enemy disabled in a few ways.  Strong.
Boominator Fun catch-22 booming blade build with either strong or completely broken damage depending on your reading.
Very Distracting Warlock Lot's of dazing and major penalties to hit.  Overpowered.
Pocket Protector Pixie Stealth Knight. Maximizing the defender's aura by being in an ally's/enemy's square.
Yakuza NinjIntimiAdin: Perma-stealth Striker that offers a little protection for ally's, and can intimidate bloodied enemies. Very Strong.
Chargeburgler with cheese Ranged attacks at the end of a charge along with perma-stealth. Solid, could be overpowered if tweaked.
Void Defender Defends giving a penalty to hit anyone but him, then removing himself from play. Can get somewhat broken in epic.
Scry and Die Attacking from around corners, while staying hidden. Moderate to broken, depending on the situation.
Skimisher Fly in, attack, and fly away. Also prevents enemies from coming close. Moderate to Broken depending on the enemy, but shouldn't make the game un-fun, as the rest of your team is at risk, and you have enough weaknesses.
Indestructible Simply won't die, even if you sleep though combat.
Sir Robin (Bravely Charge Away) He automatically slows and pushes an enemy (5 squares), while charging away. Hard to rate it's power level, since it's terrain dependent.
Death's Gatekeeper A fun twist on a healic, making your party "unkillable". Overpowered to Broken, but shouldn't actually make the game un-fun, just TPK proof.
Death's Gatekeeper mk2, (Stealth Edition) Make your party "unkillable", and you hidden, while doing solid damage. Stronger then the above, but also easier for a DM to shut down. Broken, until your DM get's enough of it.
Domination and Death Dominate everything then kill them quickly. Only works @ 30, but is broken multiple ways.
Battlemind Mc Prone-Daze Protecting your allies by keeping enemies away. Quite powerful.
The Retaliator Getting hit deals more damage to the enemy then you receive yourself, and you can take plenty of hits. Heavy item dependency, Broken.
Dead Kobold Transit Teleports 98 squares a turn, and can bring someone along for the ride. Not fully built, so i can't judge the power
Psilent Guardian Protect your allies, while being invisible. Overpowered, possibly broken
Unnamed Avenger|Runepriest/Hammer of Vengance Do lot's of damage while boosting your teams. Strong to slightly overpowered.
Charedent BarrageA charging ardent. Fine in a normal team, overpowered if there are 2 together, and easily broken in teams of 5.
Super Knight A tough, sticky, high damage knight. Strong.
Super Duper Knight Basically the same as super knight, only far more broken.
Mora, the unkillable avenger Solid damage, while being neigh indestuctable. Overpowered, but not broken.
Swordburst Maximus At-Will Close Burst 3 that slide and prones.  Protects allies with off actions. Strong, possibly over powered with the right party.
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1 year ago  ::  May 04, 2012 - 10:55AM #4
Nirafelos
Date Joined: Mar 12, 2011
Posts: 798
Dare I inquire about the Seeker power?
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1 year ago  ::  May 04, 2012 - 10:59AM #5
Drezden
Date Joined: Mar 6, 2003
Posts: 752
What is the best (most optimized if you will) game element (power, feat, theme, item) that you have seen?  I mean most useful or something that we will all be talking about, incorporating into builds, etc.  Like Elven Chain Shirt was (one example) in the Mordenkainen's book.

Daren
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1 year ago  ::  May 04, 2012 - 11:03AM #6
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740
Are Svirnefblin small?  That would mean we finally have a small race with a strength bonus and with goblin we for sure finally have a small race with a wisdom bonus.

That has interesting possibilities with small warriors defense feat.  Think svirnefblin or goblin with battle cleric's lore + small warriors defense and scrappy.
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1 year ago  ::  May 04, 2012 - 11:11AM #7
crzyhawk
Date Joined: Nov 6, 2010
Posts: 780
Sorc power(s) please!
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1 year ago  ::  May 04, 2012 - 11:16AM #8
Jugulator007
Date Joined: Nov 16, 2010
Posts: 1,349
Fighter plox!
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1 year ago  ::  May 04, 2012 - 11:20AM #9
CapitalVices
Date Joined: Jan 10, 2011
Posts: 36
Would love to know the Artificer power
 
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1 year ago  ::  May 04, 2012 - 11:34AM #10
Krika
Date Joined: Nov 8, 2009
Posts: 761
Hmm...Bloodsworn and Escaped Thrall themes sound intriguing. Or just Escaped Thrall, if you're not going to do both.
Take a look at my Handbook: The Pet Store: A Familiar Keeper's Handbook

Nacht: "Vecna can do ANYTHING given preptime. He's like an undead lich god Batman."

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