Community

 
Jump Menu:
Post Reply
Page 6 of 7  •  Prev 1 2 3 4 5 6 7 Next
Switch to Forum Live View Could you beat my guy in the arena?
1 year ago  ::  Apr 28, 2012 - 9:45PM #51
zelink551
Date Joined: Feb 26, 2011
Posts: 3,402
The problem even with rules, is that its nigh impossible to create any sort of balance. No matter how you slice the pie, some classes come out a great deal farther in front than others.
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

Quick Reply
Cancel
1 year ago  ::  Apr 29, 2012 - 12:56AM #52
Alraune
Date Joined: Feb 20, 2012
Posts: 813

Apr 28, 2012 -- 9:24PM, untold_power wrote:

i get it.




You clearly don't, because you're still acting as if PvP were a worthy, sane, or possible goal in 4e rather than something to run away from as quickly as possible.

Quick Reply
Cancel
1 year ago  ::  Apr 29, 2012 - 1:12AM #53
Backmask
Date Joined: Apr 28, 2012
Posts: 83
Now now, pvp is a decent webcomic.
Quick Reply
Cancel
1 year ago  ::  Apr 29, 2012 - 11:32PM #54
untold_power
Date Joined: Mar 10, 2009
Posts: 38

Apr 29, 2012 -- 12:56AM, Alraune wrote:

Apr 28, 2012 -- 9:24PM, untold_power wrote:

i get it.




You clearly don't, because you're still acting as if PvP were a worthy, sane, or possible goal in 4e rather than something to run away from as quickly as possible.


right because theres no scenario in DnD where a character could be pitted against another character one-on-one

Quick Reply
Cancel
1 year ago  ::  Apr 29, 2012 - 11:48PM #55
Alraune
Date Joined: Feb 20, 2012
Posts: 813
None where things haven't gone horribly, horribly wrong, no.
Quick Reply
Cancel
1 year ago  ::  Apr 29, 2012 - 11:56PM #56
untold_power
Date Joined: Mar 10, 2009
Posts: 38
mos def
Quick Reply
Cancel
1 year ago  ::  Apr 30, 2012 - 12:31AM #57
Bergtau
Date Joined: May 30, 2011
Posts: 80

Apr 28, 2012 -- 12:10AM, untold_power wrote:

pfft who needs initiative. slower? elixir of speed. double move in your grill and use action point to move again (21 squares). have fun provoking.




Probably already said, but a Wood Elf Hunter will almost certainly win this fight if the arena is 10x10 or larger. In any kind of normal terrain, you're just screwed.

Quick Reply
Cancel
1 year ago  ::  Apr 30, 2012 - 1:26AM #58
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,777

Apr 29, 2012 -- 11:32PM, untold_power wrote:

Apr 29, 2012 -- 12:56AM, Alraune wrote:

Apr 28, 2012 -- 9:24PM, untold_power wrote:

i get it.




You clearly don't, because you're still acting as if PvP were a worthy, sane, or possible goal in 4e rather than something to run away from as quickly as possible.


right because theres no scenario in DnD where a character could be pitted against another character one-on-one



There are plenty of scenarios where this could happen.  No-one is denying that.

What we're trying to explain to you is that PvP in D&D4e is BROKEN.  It does not work.  The system is not designed for it.  It is a dead concept.  Deceased.  Gone.  It is an ex-parrot... wait, that's a different sketch.  Anyway.

PvP is not something anybodyshould be doing in 4e.  If you find yourself in that situation, forced to fight your friends, find a way out of it.  A skill challenge to escape the arena.  A combat encounter against the guards.  If the worst comes to the worst, the DM could use the UA wrestling and phsyical contest rules from Dragon a few months ago, which are at least semi-balanced.

But in general, if your DM seems to be coming to this sort of concept, talk to him, explain to him that the system is no designed for it.  It's an out-of-game problem, with out-of-game solutions.

Narratively, there are plenty of reasons why PvP might become a possibility - but there are also ways to avoid, or combat, the possibility of winding up fighting another PC.  And they should be used, because fighting another PC simply doesn't work.  One person WILL win, it will be a foregone conclusions one way or another.

Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 10:19PM #59
untold_power
Date Joined: Mar 10, 2009
Posts: 38
this forum is called Character Optimization, after all. what better way to compare min-maxed characters than deciding if one could straight up kill the other?
Quick Reply
Cancel
1 year ago  ::  May 18, 2012 - 10:30PM #60
monkeygentleman
Date Joined: Feb 22, 2011
Posts: 1,391
Because attacking each other is VERY different from attacking monsters. You can compare two builds by seeing which would kill monsters better/faster/more effectively/status effects etc.
Quick Reply
Cancel
Page 6 of 7  •  Prev 1 2 3 4 5 6 7 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing