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1 year ago ::
Apr 23, 2012 - 11:51PM
#21
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Date Joined:
Jan 28, 2012
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call me boring, but i favour human fighters above all.
at least im becming interested in playing a barbarian (although im trying to think of a way he can be a barbarian without acting like a barbarian). but, again, human. 
He can act however you want him to act. Classes don't come with built-in personalities.
oh, i know that. im just saying on MY side of things. im trying to think about how my charactor would have learned to fight like a barbarian. im still in character creation mode mentally.. its hard to throw out the whole conan the barbarian cliche for a d&d barbarian. 
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1 year ago ::
Apr 24, 2012 - 10:15AM
#22
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Date Joined:
Jan 20, 2005
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I've nearly always been a cleric, even when I played a sacred fist he was still part cleric.
The main one is my forum moniker, Alynn. He changed over the years from basic, but he has always been human, always a cleric.
He gained the psudoname The Yellow Eyed when we played around with wild talents one game which gave him glowing eyes, he had to keep them shut during ambushes. He's always been either Chaotic, or Neutral Good. Sometimes Kord, sometimes Pelor, but eventually he took on the goddess of wine and opiates.
He drank in worship, he once spiked a monks tea pouch for giggles and to honor his goddess. When we played with criticle fumble rules he seemed to drop his weapon often, the dice just fell that way, but it worked so well with his drunken antics. If he was unable to drink and sobered up he was a real serious and not at all fun, the Paladin liked it when he was sober.
But that is Alynn the Yellow Eyed someone I've built over and over again for as long as I've been playing.
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1 year ago ::
Apr 24, 2012 - 12:15PM
#23
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Signature? Don't really have one. But memorable, probably my first character Youtsuba. She started out as a *bit* of a joke characcter. She was a follower of moot (the owner of 4chan,) a little girl who used a "ban hammer," and more internet meemness along those lines. She also gained some rage issues because of everyone's newbness. By the end of it, She was an angry lil eldritch disciple who believed in the chaos of life. My friend's character was a monk who became a death knight (class he found on D&D Wiki) who believed in the lawfulness of death. That happened because he was the DM for a later campaign and let some of us continue our characters, but wanted to say what happened with his character. His character and mine bumped heads a lot, so they became each other's nemesis at this point. His character was immortally undead and followed in the law of death, mine was immortally young and followed in the chaos of life. (soosh, I know that El Dis doesn't work that way now.) They were sworn enemies who actually believed in the same thing, death = law and life = chaos. It just turned out that way and we eventually were like, "woah wait."
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oh, i know that. im just saying on MY side of things. im trying to think about how my charactor would have learned to fight like a barbarian. im still in character creation mode mentally..
its hard to throw out the whole conan the barbarian cliche for a d&d barbarian. 
Well, when I think barbarian I think brutal. But you don't have to be an ignorant thug to be brutal. If you want to avoid the barbarian stereo type, emphasize the opposite.
Have your character be interested in the "art of brutality." Either flat out use a lighter blade, or just fluff a great sword as one of those swords that are like half handle. (I'm sure there's a name for it but I don't know it.) Take pride in decimating your enemies while leaving them "ironically still in one piece." (Cuz it sure as heck doesn't look like they're in one piece.) If you like to have a little mechanical crunch to back your character up, I'd grab History somehow. If your character is fascinated with the gritty details about fighting, he/she probably has done a bunch of research on past wars.
What I think the Wilder Design Goals should be. Psionic Homebrew Mk2! Changed core, Focus Points, Psionic Potentials, stuff! Very basic core stuff. :P Homebrew Psionics blog posts archive: Spoiler:
Show
UPDATED Dec/18/2012: BAMN! Random update with a modest amount of hard rules for Animal Affinity, Telepathy, and Telekinesis. ADDED: Discipline Burn and more "soft" ideas. Dec/13/2012: Small Psionics Homebrew Update, now that I'm done with Finals.
Really old. Nov/02/2012: I'm working on a homebrew Wilder, and so a homebrew Psionics system. Here's a 3 part post with info on where I am in the design process. Part 1, Hard rules/example soulknife discipline: Link. Part 2, Basic ideas/goals on basic numbers and classes: Link. Part 3, Direction/ideas I want to take with specific disciplines: Link.:3
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1 year ago ::
Apr 24, 2012 - 12:50PM
#24
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Date Joined:
May 28, 2009
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My "signature" character has done a bit of evolving since I started playing regularly in 2006, but always involved "human wizard" somehow. Complete Arcane made me like abjurers, and a flash game called Adventure Quest got me very interseted in necromancy (i tend to take enchantment and illusion as prohibited if playing 3.5, now). I think the clearest version is in 4th, a necromancy mage with student of artifice who wants to go self-forged and archlich, with a shadow skeleton named Steve, who came into his service to get revenge on the nebulous evil group that killed his family (the necromancer is generally anti-sentient undead, but is a big supporter of informed consent). Amusingly enough, the character's name has varied due the the numerous 2-session false starts our group is prone to, but the skeleton is always Steve (immediate edit)
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1 year ago ::
Apr 24, 2012 - 1:52PM
#25
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My all time favorite characters are:
Gnarl Goldthirst: A multiclass AD&D fighter/cleric and king of Mount Dwarfpic. I know, all the names suck, I was only 18 back then. I wanted to create this huge underground dwarven empire.
Clarisse Levalois: An AD&D single-class thief in Ravenloft (Lamordia). She was a cold, meticulous, calculating assassin. She gained her title of nobility after killing an entire family and bribing a notary to recognize her as the rightful heir to this family.
Homer Newton: This guy started as an AD&D Planescape wizard and later became a 3rd edition Guild Wizard. This character was a tinker both mechanical and magical. This dude was such a cliché but so much fun to play. Using spells, skills and gadgets was really fun.
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1 year ago ::
Apr 24, 2012 - 4:09PM
#26
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Date Joined:
Aug 22, 2007
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My signature character is a half elf horizon walker that shares my username. He devolved into a fighter/wizard in an earlier edition and a ranger/wizard in the lastest edition.
He drank a lot and collected poison from every poisonous enemy he found. Once he confused the two. His bow rarely saw action in true combat, only as an openet or sniping. Death came from his axe and falling trees. Timber!
Orzel, Halfelven son of Zel, Mystic Ranger, Bane to Dragons, Death to Undeath, Killer of Abyssals, King of the Wilds.
Constitution Based Class for Next!
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1 year ago ::
Apr 25, 2012 - 7:07AM
#27
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fighting man
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1 year ago ::
Apr 25, 2012 - 7:16AM
#28
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Date Joined:
Apr 25, 2012
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At this point I do not have one particular type of character that I play. I would say the most common type of character for me is a fighter or barbarian that is grapple based. I enjoyed the first character I built in that format (Goliath Barbarian) but it died off too quick for me to fully work out how the character should be played.
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1 year ago ::
Apr 25, 2012 - 4:16PM
#29
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Date Joined:
Nov 27, 2006
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Through the ages I've played more Fighters, Bards, & Wizards, in that order, than anything else combined. My favorite being Bards of all varieties. Infact I have one bard that's been played in multiple games of AD&D, AD&D2e, 3.5 (I wasn't playing D&D for a few years & skipped 3.0), Pathfinder, 4e (3 sessions), and several other game systems (IE; what I was playing when 3.0 was out) He's even had a 1 evening cameo in a Star Wars game. Same character, just appropriate paperwork & a backstory that 100% allows him to edition/campaign jump. So I imagine he'll turn up in 5e.
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1 year ago ::
Apr 26, 2012 - 3:03PM
#30
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- Unconventional Mafia Pro
- Dark Lord
Date Joined:
Jun 25, 2001
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I've DM'd more than I've played, and when I play I tend to always do somethign different. My Iconic pc is probably the very first one I made, who was an 'evil' Wizard (Evil alignment is debatable, but this was my first D&D game so the concept of a nonevil damage-spell-throwing wizard was rather alien to me). Oddly, I haven't played a wizard in any long-standing campaign since. I've done an Elan Shaper Psion fond of insane bluffs (I once got the party in to inspect a house by claiming we were rat catchers), a fighter dual-weilding bastard swords (probably my personal favorite), a binder dedicated to Leraje, and a Githzerai cleric who got retired for being just that useless with the LA.
As a DM though, I've developed a "Signature character" -- the inevitable Lich. There is basically always a Lich in my campaigns. He's not always the Big Bad (And in fact is very often a minor villian of some sort), but somewhere along the line there will be a lich. Out of three running campaigns of mine, one has no Lich planned yet, the other two have Liches in central positions. Each Lich so far has been a rather different character, from the stereotypical cackling evil mage, to the total creep, to an ultimatley pathetic and almost sympathetic villian... but there's always a Lich.
"Enjoy your screams, Sarpadia - they will soon be muffled beneath snow and ice." THE COALITION WAR GAME-Phyrexian Praetor Round 1: (4-1-2, 1 kill) Round 2: (16-8-2, 4 kills) Round 3: (18-9-2, 1 kill) Round 4: (22-10-0, 2 kills) Round 5: (56-16-3, 9 kills) Round 6: (8-7-1) [current round] Last Edited by Ralph on blank, 1920
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