Community

 
Dungeons & Dra.. D&D Next General D.. Paladin Versus Cleric: FIGHT! (with Monte Cook)
Jump Menu:
Post Reply
Page 59 of 62  •  Prev 1 ... 57 58 59 60 61 62 Next
Switch to Forum Live View Paladin Versus Cleric: FIGHT! (with Monte Cook)
1 year ago  ::  May 01, 2012 - 1:44PM #581
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167

May 1, 2012 -- 1:34PM, greatfrito wrote:

If I had to guess, I'd guess that this:

We’ve tentatively agreed that D&D is big enough to accommodate the various Player’s Handbook classes and races, and we want to make sure these options are available when the next version comes out.

Will mean that we won't see strictly "lawful good" Paladins in 5e's PH.




Well, that's a good argument.

But it also means we should expect 4e versions of classes to be possible (in this case marking Pallys and Fighers) as well as 1e versions.

So it might not be a good argument, but it's an argument I can agree with because I want marking Pallys and Fighters.

Maybe I'm just twisting your argument to get hopes of what I want.

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 1:47PM #582
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,544

May 1, 2012 -- 1:34PM, greatfrito wrote:

If I had to guess, I'd guess that this:

We’ve tentatively agreed that D&D is big enough to accommodate the various Player’s Handbook classes and races, and we want to make sure these options are available when the next version comes out.

Will mean that we won't see strictly "lawful good" Paladins in 5e's PH.





I'm fairly definite on that my self, but there will be alignment restrictions (even if self selected you will need to hold to a certain alignment) and rules that the paladin will have to hold themselves to (tenets of faith, strictures, codes of conduct).  I can almost guaruntee that those things will be there since every PHB in the past has had those things.  I personally don't think they should be considered balancing factors or that they should be presented in a way that isn't easily ignorable.  Also meaning that any alignment based mechanics (Smite evil, detect evil) should be easily and notably alterable to not require alignment (meaning they cover it for us). 

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 1:47PM #583
lokiare
Date Joined: Nov 3, 2008
Posts: 14,543
I personally think that clerics should not be in the game. In reality clerics were a religious order of knights. If they violated their code (political) they would be kicked out of the order.

So my answer is to get rid of clerics altogether. Then give each character the option of trading out some race/class abilities for religious abilities. Then you could make a priest like character by trading most if not all of your abilites out, or you could make your paladin by trading just a few out on a fighter.

The justification for this is that Gods perform miracles for all their followers and not just the 'priests'. Also a relationship with a God is a personal thing and anyone is welcome to do it. This method would allow the most flexibility and allow anyone to heal as well as making religious knights (what we call clerics) possible without have to take healing abilities.
Look here to Check out my adventures and ideas. I've started a blog, about video games, table top role playing games, programming, and many other things its called Kel and Lok Games. I'm looking for players for a 4E fantasy grounds game.Swallowed Lich's Implement, help please.
Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 1:59PM #584
EnglishLanguage
Date Joined: May 19, 2011
Posts: 4,909

May 1, 2012 -- 1:47PM, SleepsInTraffic wrote:

I'm fairly definite on that my self, but there will be alignment restrictions (even if self selected you will need to hold to a certain alignment) and rules that the paladin will have to hold themselves to (tenets of faith, strictures, codes of conduct).  I can almost guaruntee that those things will be there since every PHB in the past has had those things.




1.Proof?

2.4e PHB didn't have that.

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 2:10PM #585
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167

May 1, 2012 -- 1:59PM, EnglishLanguage wrote:

May 1, 2012 -- 1:47PM, SleepsInTraffic wrote:

I'm fairly definite on that my self, but there will be alignment restrictions (even if self selected you will need to hold to a certain alignment) and rules that the paladin will have to hold themselves to (tenets of faith, strictures, codes of conduct).  I can almost guaruntee that those things will be there since every PHB in the past has had those things.




1.Proof?

2.4e PHB didn't have that.




It sort of did, but breaking it didn't cause you to lose power unless your DM made that part of the story. Paladins are required to choose a deity, and their alignment must match their deity.

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 2:12PM #586
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,544

May 1, 2012 -- 1:59PM, EnglishLanguage wrote:

May 1, 2012 -- 1:47PM, SleepsInTraffic wrote:

I'm fairly definite on that my self, but there will be alignment restrictions (even if self selected you will need to hold to a certain alignment) and rules that the paladin will have to hold themselves to (tenets of faith, strictures, codes of conduct).  I can almost guaruntee that those things will be there since every PHB in the past has had those things.




1.Proof?

2.4e PHB didn't have that.




1.  Like I said I gave the proof a while ago as has kaldric with his excelent graph that shows alignment restrictions in all but 4e (an error on his part because 4e still has alignment restrictions).

4e phb the Paladin must select a deity (it says the word must meaning it is not optional within RAW), and must have the same alignment as that deity (yet again must so not optional within RAW).  That is an alignment restriction.  You select the alignment you are restricted to by selecting a deity, but you are restricted none the less.  If you break the alignment, or break the tenets of faith your god decrees on a regular occaision(Every god has a three point set of tenets you must follow, uphold, and/or enforce as a paladin in 4e), then other followers of your faith will hunt you down and punish you.  Thats the RAW found in the 4e PHB as it was released.  They may have been selectable, but once you locked it in, your paladin was restricted to a specific alignment on pain of plot mutilation.

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 2:23PM #587
greatfrito
  • YMTS: XXIX Winner
Date Joined: Jun 27, 2004
Posts: 8,247
If they're as "easily ignorable" as 4e's "restrictions", then sure, no (real) harm done.  Because you can still have a Paladin of whatever-alignment.

And honestly, I think calling them "restrictions" is stretching it - it's not what most people think of when they think of "classes with alignment restrictions".  The Cleric had similar "restrictions", but I don't think I've ever seen anyone characterize it as having "alignment restrictions, and a code of conduct".
Feedback Disclaimer Show

Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.

No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).

(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.)

A Psion for Next (Playable Draft)
A Barbarian for Next (Brainstorming Still)
My 4e Projects Show
Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 2:29PM #588
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167

May 1, 2012 -- 2:23PM, greatfrito wrote:

If they're as "easily ignorable" as 4e's "restrictions", then sure, no (real) harm done.  Because you can still have a Paladin of whatever-alignment.

And honestly, I think calling them "restrictions" is stretching it - it's not what most people think of when they think of "classes with alignment restrictions".  The Cleric had similar "restrictions", but I don't think I've ever seen anyone characterize it as having "alignment restrictions, and a code of conduct".




While I did state that before Sleep, I agree with you on all this. The restrictions only matter if the RP of your adventure matches them. It's down to whether your DM causes the worshippers to hunt you down after you break the code.

Additionally, those codes are not really specified anywhere, IIRC. You can make one up based on the deity descriptions, but again, that's all custom player-created elements.

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 2:43PM #589
SleepsInTraffic
Date Joined: Feb 12, 2009
Posts: 4,544

May 1, 2012 -- 2:29PM, IxidorRS wrote:

May 1, 2012 -- 2:23PM, greatfrito wrote:

If they're as "easily ignorable" as 4e's "restrictions", then sure, no (real) harm done.  Because you can still have a Paladin of whatever-alignment.

And honestly, I think calling them "restrictions" is stretching it - it's not what most people think of when they think of "classes with alignment restrictions".  The Cleric had similar "restrictions", but I don't think I've ever seen anyone characterize it as having "alignment restrictions, and a code of conduct".




While I did state that before Sleep, I agree with you on all this. The restrictions only matter if the RP of your adventure matches them. It's down to whether your DM causes the worshippers to hunt you down after you break the code.

Additionally, those codes are not really specified anywhere, IIRC. You can make one up based on the deity descriptions, but again, that's all custom player-created elements.





And here we fall on an inconstant factor in 4e (one of the many).  The first gods presented in the original 4e PHB and DMG all had a structured and bulleted list of tenets.  Three tenets for every god.  Later on the gods were all presented in differing formats so for some gods or exarchs it was unknown what the tenets of faith were.  This only served as a way to further confuse the fact that 4e paladins had to follow tenets of faith.  Mainly because various deities left the tenets up for guessing.  However based upon the original presentation, and if the had stuck to that presentation, every god had a short blurb about them followed by 3 tenets of faith followers of that god would follow.  This was the presentation and RAW in the first PHB/DMG (the evil gods were in the DMG as the original PHB for 4e highly discouraged players playing evil paladins or clerics)  

So actually in the base rules of 4e the various codes paladins could abide by were specified somewhere in the PHB.  I think it was around page 20 but I may be wrong on the exact page.  However they became inconsistent on representing these things in later releases as far as I can remember.

I personally say player/DM collaboration to create a code of conduct for your paladin would be awesome.  Hence the reason that was in my original suggestions.  Although there should still be static codes already written for those that don't wish to put in the time or consideration.  Not saying thats bad just saying the tools should be provided to do it either way.

Quick Reply
Cancel
1 year ago  ::  May 01, 2012 - 2:59PM #590
Kalnaur
Date Joined: Oct 19, 2008
Posts: 4,874

May 1, 2012 -- 2:12PM, SleepsInTraffic wrote:

May 1, 2012 -- 1:59PM, EnglishLanguage wrote:

May 1, 2012 -- 1:47PM, SleepsInTraffic wrote:

I'm fairly definite on that my self, but there will be alignment restrictions (even if self selected you will need to hold to a certain alignment) and rules that the paladin will have to hold themselves to (tenets of faith, strictures, codes of conduct).  I can almost guaruntee that those things will be there since every PHB in the past has had those things.




1.Proof?

2.4e PHB didn't have that.




1.  Like I said I gave the proof a while ago as has kaldric with his excelent graph that shows alignment restrictions in all but 4e (an error on his part because 4e still has alignment restrictions).

4e phb the Paladin must select a deity (it says the word must meaning it is not optional within RAW), and must have the same alignment as that deity (yet again must so not optional within RAW).  That is an alignment restriction.  You select the alignment you are restricted to by selecting a deity, but you are restricted none the less.  If you break the alignment, or break the tenets of faith your god decrees on a regular occaision(Every god has a three point set of tenets you must follow, uphold, and/or enforce as a paladin in 4e), then other followers of your faith will hunt you down and punish you.  Thats the RAW found in the 4e PHB as it was released.  They may have been selectable, but once you locked it in, your paladin was restricted to a specific alignment on pain of plot mutilation.




Alignment restriction of that nature is encouraged, because it can drive the story on, and involve the entire party (unless the rat bastards decide to abandon the paladin to the fate of his brethren), as well as not dictating a single player's abilities and thus what way is the "right" way to play their character.  Alignment restriction that effectively destroys a character's usefulness to their party unless they go tell their divine sugar daddy they're sorry isn't so much encouraged.

"I don't know the key to success, but the key to failure is trying to please everybody." --Bill Cosby (1937- )

Vanador: OK. You ripped a gateway to Hell, killed half the town, and raised the dead as feral zombies. We're going to kill you. But it can go two ways. We want you to run as fast as you possibly can toward the south of the town to draw the Zombies to you, and right before they catch you, I'll put an arrow through your head to end it instantly. If you don't agree to do this, we'll tie you this building and let the Zombies rip you apart slowly.
Dimitry: God I love being Neutral.
4th edition is dead, long live 4th edition.
Salla: opinionated, but commonly right.
fun quotes Show

Feb 3, 2011 -- 6:30AM, Dane_McArdy wrote:

You have to do the work first, and show you can do the work, before someone is going to pay you for it.


Apr 26, 2011 -- 10:42AM, Timmeh wrote:

If you can't understand how someone yelling at another person would make them fight harder and longer, then you need to look at the forums a bit closer.

quote author=56832398 post=519321747]Considering DnD is a game wouldn't all styles be gamist?

Quick Reply
Cancel
Page 59 of 62  •  Prev 1 ... 57 58 59 60 61 62 Next
Jump Menu:
 
Dungeons & Dra.. D&D Next General D.. Paladin Versus Cleric: FIGHT! (with Monte Cook)
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing