If my character is grabbed and I teleport to a square which is still within the enemy's reach, am I still grabbed?
Rules quote please? RC says if you teleport away ... You break grab. I am not teleporting away in my example.
RC page 231 under Grabbed says the grab effect ends only if the creature ends up out of the grabbed effects range.
I agree with Alcestis if Teleporting gets you out of a creature's grasp it should break the Grab even if you end up being still within the Reach of the Grabber but it was subject to disagreement when last debated here
Also discussed here
RC 231 Grabbed: A grabbed creature can take the escape action to try to get away. Other commun tactics for escaping a Grab are to Teleport away OR to be Pulled, Pushed, Slid out of the Grabber’s Reach
RC 214 Teleport: If a target teleports away from physical restraint, a monster's grasp, or other immobilizing effect that is located in a specific space, the target is no longer immobilized or restrained.
What if you teleport the thing that is grabbing you? My star pact hexblade was grabbed by a giant use, and used his "Wield the Warp" power which lets you teleport the target to another square adjacent to you. Luckily the DM ruled that this broke the grab.
By strict RAW only powers that render you from being able to take actions stop a grab. Dazed does not end a grab. Look up the Rules Compendium FAQ:
1. Maintaining a grab or flanking require that you aren't under "an effect that prevents you from taking actions". What would count for this?
This statement refers to effects that prevent you from taking any actions. Being stunned or dominated prevents you from taking actions, whereas being dazed does not. Being dazed limits the number of actions that you can take. Keep in mind that dazed specifically mentions you no longer flank, however.
Also, the only ways the RC says you can escape a grab is to teleport away or to be pulled, pushed, or slid out of the grabber's reach. Using forced movement on the grabber can also end the grab but only if, at the end of the move, the grabber is out of the reach of the one grabbed. Teleporting the grabber is technically not forced movement as per the RC.
That being said, if the grabber is suddenly teleported 1 or 2 squares from the target, I could see it breaking the grab.
What if you use one of the power that let you swap places with an ally via a teleport? The pc that ports out isn't grabbed but what about the pc that teleport in?
The PC that Teleport in shouldn't be Grabbed since Teleporting back into the Grabber's Reach doesn't make you re-Grabbed again.
In other word, not because you Swap places that you end in the Grabber's grasp automatically.
Post Your Reply
Please login to post a reply.