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Switch to Forum Live View Several year transition?
1 year ago  ::  Apr 07, 2012 - 8:56AM #1
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755
Here is what I do not want to happen again.  I do not want to not be able to create a character meeting a concept I have for a character easily done in a previous edition.

For example, if I want an elevn monk, or a drow bard, I want to be able to make it on day on of the next edition.  I don't want to have to wait two of three years again to be able to do this.
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1 year ago  ::  Apr 07, 2012 - 9:44AM #2
The_Othe_GM
Date Joined: Nov 13, 2011
Posts: 305
yes, how dare WotC keep me away from the Runepreists for so long, or pixies. i wanted my release date pixie vampire, but no. i had to wait.

coises (to use a brooklyn accent).

i could easily make a bard or barbarian on 4th ed release by reflavoring a Warlock or Warlord (depending if i wanted to hinder enemies with my song or bolster allies) or Fighter (greatweapon, 2-handed, took the big damage powers). i just wasn't hung up on the name of the class and simply took the ones that had effects that worked close with my conception of what the character did and reflavored the **** out of it.

i would rather WotC bring out a handfull of well-tested classes at the start then force a dozen out at the start and we end up with such (worthless) gems as the 3.5 fighter or monk
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1 year ago  ::  Apr 07, 2012 - 9:49AM #3
greatfrito
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Date Joined: Jun 27, 2004
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Well, I know they're doing the "If it's ever been in a PH(1)" thing for races - are they doing that for classes?  If so, you shouldn't have to wait, unless it's one of those things you've always had to wait for (psionics).
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Yes, I am expressing my opinions (even complaints - le gasp!) about the current iteration of the play-test that we actually have in front of us.

No, I'm not going to wait for you to tell me when it's okay to start expressing my concerns (unless you are WotC).

(And no, my comments on this forum are not of the same tone or quality as my actual survey feedback.)

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1 year ago  ::  Apr 07, 2012 - 10:52AM #4
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

Apr 7, 2012 -- 9:49AM, greatfrito wrote:

Well, I know they're doing the "If it's ever been in a PH(1)" thing for races - are they doing that for classes?  If so, you shouldn't have to wait, unless it's one of those things you've always had to wait for (psionics).




That's pretty much my point - even psionics should not have to wait.  You should not have to wait years to play the PC you want unless is is really out there on the fringes. 

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1 year ago  ::  Apr 07, 2012 - 10:56AM #5
TheMormegil
Date Joined: Aug 19, 2007
Posts: 2,064

Apr 7, 2012 -- 10:52AM, Artoomis wrote:

Apr 7, 2012 -- 9:49AM, greatfrito wrote:

Well, I know they're doing the "If it's ever been in a PH(1)" thing for races - are they doing that for classes?  If so, you shouldn't have to wait, unless it's one of those things you've always had to wait for (psionics).




That's pretty much my point - even psionics should not have to wait.  You should not have to wait years to play the PC you want unless is is really out there on the fringes. 




You'd have gigantic core books that way though.

(or a very good system, but I wouldn't hold my breath on that) 

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Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept.
Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new.
Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept.
Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept.


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1 year ago  ::  Apr 07, 2012 - 11:15AM #6
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

Apr 7, 2012 -- 10:56AM, TheMormegil wrote:



You'd have gigantic core books that way though.

(or a very good system, but I wouldn't hold my breath on that) 




Possibly.  There are easy ways around that, if desired.  For example, one could publish multiple books all at once and allow the custmers to decide how quickly to buy them.

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1 year ago  ::  Apr 07, 2012 - 1:53PM #7
Tichrimo
Date Joined: Feb 5, 2006
Posts: 2,151

Apr 7, 2012 -- 11:15AM, Artoomis wrote:

Apr 7, 2012 -- 10:56AM, TheMormegil wrote:



You'd have gigantic core books that way though.

(or a very good system, but I wouldn't hold my breath on that) 




Possibly.  There are easy ways around that, if desired.  For example, one could publish multiple books all at once and allow the custmers to decide how quickly to buy them.



Thaaaat... would be a tough sell to the execs.  

"So here's my plan: we'll triple our release-to-market time, and triple our liability once we do release...  But the customers will appreciate the additional selection by releasing three books at once..." 

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1 year ago  ::  Apr 07, 2012 - 2:13PM #8
Pashalik_Mons
Date Joined: May 17, 2009
Posts: 7,095

Apr 7, 2012 -- 8:56AM, Artoomis wrote:

Here is what I do not want to happen again.  I do not want to not be able to create a character meeting a concept I have for a character easily done in a previous edition.

For example, if I want an elevn monk, or a drow bard, I want to be able to make it on day on of the next edition.  I don't want to have to wait two of three years again to be able to do this.



I'm sorry, this just isn't going to happen.  The first release of any new edition simply isn't going to be able to cover the same amount of ground that took several years and dozens of books to cover in the previous one. 

Seriously, though, you should check out the PbP Haven.  You might also like Real Adventures, IF you're cool.
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1 year ago  ::  Apr 07, 2012 - 2:26PM #9
Artoomis
Date Joined: Jul 28, 2003
Posts: 1,755

Apr 7, 2012 -- 2:13PM, Pashalik_Mons wrote:

Apr 7, 2012 -- 8:56AM, Artoomis wrote:

Here is what I do not want to happen again.  I do not want to not be able to create a character meeting a concept I have for a character easily done in a previous edition.

For example, if I want an elevn monk, or a drow bard, I want to be able to make it on day on of the next edition.  I don't want to have to wait two of three years again to be able to do this.



I'm sorry, this just isn't going to happen.  The first release of any new edition simply isn't going to be able to cover the same amount of ground that took several years and dozens of books to cover in the previous one. 




I know, I know.  Still, there are ways this could be handled other than waiting years for the monk - or barbarian - or psionicist or whatever.

I, for one, will resist the change until the rules are ready for me to play the PC that I want to play.

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1 year ago  ::  Apr 07, 2012 - 3:26PM #10
MechaPilot
Date Joined: Oct 5, 2007
Posts: 9,372

Apr 7, 2012 -- 2:26PM, Artoomis wrote:

Apr 7, 2012 -- 2:13PM, Pashalik_Mons wrote:

Apr 7, 2012 -- 8:56AM, Artoomis wrote:

Here is what I do not want to happen again.  I do not want to not be able to create a character meeting a concept I have for a character easily done in a previous edition.

For example, if I want an elevn monk, or a drow bard, I want to be able to make it on day on of the next edition.  I don't want to have to wait two of three years again to be able to do this.



I'm sorry, this just isn't going to happen.  The first release of any new edition simply isn't going to be able to cover the same amount of ground that took several years and dozens of books to cover in the previous one. 




I know, I know.  Still, there are ways this could be handled other than waiting years for the monk - or barbarian - or psionicist or whatever.

I, for one, will resist the change until the rules are ready for me to play the PC that I want to play.



Well, the psion is easy.  Just take any caster class and call it's magic psionics.  Voila!  A psion (mechanically, psionics is D&D has usually been magic by another name).  Then the character can enter a monestary for a month-long retreat, when the book with the psion comes out, and emerge as a newly enlightened man/woman.

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Mar 4, 2012 -- 5:04PM, MechaPilot wrote:

Mar 4, 2012 -- 3:46PM, Warrant wrote:

so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.


Really?  So it goes something like this?

Fighter: "I want to be a paladin."
NPC: "Really?"
Fighter: "Yes."
NPC: "Very well."  Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?"
Fighter: "I do."
NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?"
Fighter: "What?"
NPC: "I don't know what it means either."
Fighter: "Oh.  Umm, ok I do."
NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics."
Fighter: "These what?"
NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."


taking an argument too far Show

Apr 16, 2012 -- 9:27PM, Frostball wrote:

So the system is designed such that every single hit needs to be described to avoid confusion?  Here's a scenario.  The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land.  They are naked and they fight drakes taking damage throughout, but healing up with surges.  Later they meet the guy who raised the drakes.

Part 1:  I didn't describe any of the hits.  What does he see?

Part 2:  Lets say I described the drakes as biting the players, yet they healed up.  What does he see?



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