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1 year ago  ::  Mar 30, 2012 - 9:35PM #1
Rpetiger
Date Joined: Nov 26, 2009
Posts: 780
Level 30.

A character with Defences of  57/52/56/52 HP 143, Spd 9 (Fly 9), Init 39
Can't be targeted unless you pass a DC55 Perception check and is immune to scrying.
Takes half damage and is insubstantial from any attack.
Ignores miss damage
Turns invisible at will
Always has Concealment.
Ignores Concealment, total concealment, and invisibility
Can always hide,
Ignores marks,
+5 to all saving throws at minimum
Can't be suprised
Can move through an enemy space
Never grants CA
Ignores difficult terrain
Has a melee reach of 7
Can't be soul trapped
If killed, returns to life the next day.


RPGtable username : RTiger
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1 year ago  ::  Mar 30, 2012 - 9:37PM #2
erachima
Date Joined: Sep 4, 2010
Posts: 7,663
Liability.

You've wasted all your resources on forcing your enemies to focus-fire your allies. Congratulations.
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1 year ago  ::  Mar 30, 2012 - 9:48PM #3
zelink551
Date Joined: Feb 26, 2011
Posts: 3,353
Congrats, you just removed a PC and added monsters, its a net loss for your team.
Edit: also, 143 HP at 30 is abysmal 
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

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http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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1 year ago  ::  Mar 30, 2012 - 9:50PM #4
Zathris
Date Joined: Nov 6, 2009
Posts: 4,231
You forgot "gets screwed by enemies with blindsight, tremorsense, and truesight"
"Invokers are probably better round after round but Wizard dailies are devastating.  Actually, devastating is too light a word.  Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25
Sear the Flesh, Purify the Soul;
Harden the Heart, and Improve the Mind;
Born of Blood, but Forged by Fire;
The MECH warrior reaches perfection.

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1 year ago  ::  Mar 30, 2012 - 9:58PM #5
Rpetiger
Date Joined: Nov 26, 2009
Posts: 780

Mar 30, 2012 -- 9:50PM, Zathris wrote:

You forgot "gets screwed by enemies with blindsight, tremorsense, and truesight"




Blindsight, Truesight, maybe, but that only drops the defences by 5 and removes insubstantial.

Tremorsence, no, cause it can fly.

Blindsight, Truesight, and manage to pin this character in Close combat? Then I am screwed.  (-11 to all defences) 

So not entirely unbeatable. 

RPGtable username : RTiger
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1 year ago  ::  Mar 30, 2012 - 10:05PM #6
Shazamboi
Date Joined: Nov 13, 2011
Posts: 134
Where's the punishment for Attacking your allies? Even if you're rather hard to kill, it doesn't mean your allies are. Team monster murders your teammates and enjoys their time murdering you afterwards. Unless you have extremely high DPR, or some form of catch-22, you're character is useless.
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1 year ago  ::  Mar 30, 2012 - 10:15PM #7
zelink551
Date Joined: Feb 26, 2011
Posts: 3,353
Again, monsters just ignore you.
The Elemental Man (or Woman): A Genasi Handbook

The Warlord, Or How to Wield a Barbarian One-Handed

The Bookish Barbarian

Fardiz: RAI is fairly clear, but RAZ is different

That's right. Rules According to Zelink!

Self Reference Links Show

http://community.wizards.com/go/thread/view/75882/28317541/Barfcheeze_help?pg=1

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1 year ago  ::  Mar 30, 2012 - 11:14PM #8
tobascodagama
Date Joined: Jul 16, 2010
Posts: 889
Also, "If killed, returns the next day." isn't that impressive. Every Epic Destiny has a feature like that.
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1 year ago  ::  Mar 31, 2012 - 12:31AM #9
ShakaUVM
Date Joined: Feb 3, 2003
Posts: 3,825

Mar 30, 2012 -- 9:37PM, erachima wrote:

Liability.

You've wasted all your resources on forcing your enemies to focus-fire your allies. Congratulations.


Unless the party is 6 copies of this.

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1 year ago  ::  Mar 31, 2012 - 1:22AM #10
Zathris
Date Joined: Nov 6, 2009
Posts: 4,231

Mar 31, 2012 -- 12:31AM, ShakaUVM wrote:

Mar 30, 2012 -- 9:37PM, erachima wrote:

Liability.

You've wasted all your resources on forcing your enemies to focus-fire your allies. Congratulations.


Unless the party is 6 copies of this.



Because 1 fight per gaming session is totally fun.

"Invokers are probably better round after round but Wizard dailies are devastating.  Actually, devastating is too light a word.  Wizard daily powers are soul crushing, encounter ending, havoc causing pieces of awesome." -AirPower25
Sear the Flesh, Purify the Soul;
Harden the Heart, and Improve the Mind;
Born of Blood, but Forged by Fire;
The MECH warrior reaches perfection.

My Guides Show
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