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1 year ago ::
Mar 28, 2012 - 9:44PM
#1
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Date Joined:
Jul 31, 2008
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There have been controveries that Dungeons and Dragons can cause players to loose touch with reality and increase their tendency toward crime. The evidence to support this claim is very flimsy often citing the few cases of players who went crazy, murdered, or were suicidal. Out of the millions who have probably played the game, I find this a ridiculous argument. More people who play football probably could be found in those same categories then D&D.
The only times I would see Dungeons and Dragons being a problem is if players played the game 10+ hours a day 7 days a week all year round, if they mixed the game with psychodelic drugs that cause them to lose touch with reality, or if they had a previous mental condition that caused them to lose touch with reality such as schizophrenia.
Playing a fantasy game that helps players escape reality for a small period of time is harmless in itself, but if you mix that in with psychodelic drugs that cause the drug user to become delusional and lose track of what is real / not real then that could be a dangerous combo. I think mind altering drugs should not be mixed with D&D.
Also I think if a player already has a mental condition such as schizophrenia which causes him to lose touch with reality I don't think playing a fantasy role-playing game would be a wise decision. Although studies have shown that role-playing positive peer-interactions can benefit patients suffering from schizophrenia, role-playing negative peer-interactions such as steeling or backstabbing would only confuse a schizophrenic on what appropriate peer-interactions are.
Studies have shown that continous daily role-playing may confuse the player and cause them to start to loose touch with reality. However, since D&D is hard enough to get a group to play together once a month , even harder once a week, I think this would not be an issue at all. The only real danger I could see with D&D is if it were played 10+ hours a day every day, 7 days a week, all year long. Even then I think the chances of losing touch with reality would be slim to non-existent since many RPG computer games play for such long periods and never lose touch with what is real and what is not.
Opinions?
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1 year ago ::
Mar 28, 2012 - 9:55PM
#2
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Date Joined:
Mar 11, 2010
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Have you ever taken psychodelics? Thats not really how they work. If you are going to talk about studies of role-players losing touch with reality, please cite your sources.
Play by Post Haven Stop by, join us, and sign up for some games while you are there Real Adventures Come join in and have some adventures, real ones! Want even more Play-By-Post games? Head over to www.Nerdbound.com to check some more out. People there are playing lots of systems, not just D&D PCs
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Big John Barleycorn
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Big John Barleycorn
Big John Barleycorn, Level 5 Human, Knight Human Power Selection Option: Heroic Effort Languages: Common, Dwarven Theme: Mercenary
VITALS AC: 25 Fort: 19 Ref: 15 Will: 17 HP: 38/54
Surges: 8/11 Surge Value: 13
Initiative: +8 Speed: 5
CURRENT ABILITY SCORES STR 19, CON 15, DEX 11, INT 10, WIS 15, CHA 8
[] Action Point Milestone: 1/2 [] Second Wind
TRAINED SKILLS Athletics +9, Endurance +7, Heal +9, Intimidate +8
UNTRAINED SKILLS Acrobatics +0, Arcana +2, Bluff +1, Diplomacy +1, Dungeoneering +4, History +2, Insight +4, Nature +4, Perception +4, Religion +2, Stealth +0, Streetwise +3, Thievery +0
POWERS Standard Action Melee Basic Attack Vicious Longsword +1: +12 vs AC, 1d8+6 damage Khopesh: +10 vs AC, 1d8+5 damage (Brutal 1) Ranged Basic Attack Javelin (10/20): +10 vs AC, 1d6+5 damage
Minor Action > Active < Knight Feature: Defender Aura Knight Feature: Battle Guardian > - < Fighter Utility: Defend the Line Stance > - < Fighter Utility: Hammer Hands Stance [] Level 2 Utility: Glowering Threat
No Action [] Human Racial Power: Heroic Effort [X] Mercenary Theme Power: Takedown Strike [][] Attack Power: Power Strike
FEATS Class Feat: Shield Finesse Racial Bonus Feat: Master at Arms Level 1: World Serpent's Grasp Level 2: Improve Initiative Level 4: Superior Will
ITEMS Longsword +1 Khopesh Shield of Protection [] Item Daily Power Delver's Plate Armor +2 [] Item Daily Power Javelin x3 Adventurer's Kit 1 Opal 235g 172s 50c Tsubasa Shou
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Tsubasa Shou iplay4e link
Tsubasa Shou, level 2 Human Euphoric Ardent Theme: Windlord Languages: Common, Elven Origin: Elemental
VITALS AC: 19 Fort: 16 Ref: 14 Will: 18 HP: 32/32 Power Points: [][]
Surges: 6/9 Surge Value: 8
Initiative: +2 Speed: 5
CURRENT ABILITY SCORES STR 13, CON 15, DEX 13, INT 8, WIS 10, CHA 18
[X][ Action Point Milestone: 1/2 [] Second Wind
TRAINED SKILLS Athletics +9, Diplomacy +10, Endurance +8, Heal +6, Intimidate +10
UNTRAINED SKILLS Acrobatics +4, Arcana +0, Bluff +5, Dungeoneering +1, History +0, Insight +1, Nature +1, Religion +0, Stealth +2, Streetwise +5, Thievery +2
POWERS
Standard Action Melee Basic Attack Greatspear: +7 vs AC, 1d10+2 damage Human At-Will Attack (Augment 0 only): Focusing Strike At-Will Attack: Demoralizing Strike At-Will Attack: Energizing Strike []Encounter Attack: Wind Fury Assault [] Daily Attack: Battleborn Acuity
Move Action
Minor Action [][] Encounter Utility: Ardent Surge
Immediate Reaction [] Daily Utility: Healing Bond
No Action []Encounter Utility: Ardent Outrage
FEATS Bonus Feat: Improved Defenses Human bonus Feat: Polearm Expertise Level 1: Weapon Proficiency: Greatspear Level 2: Armor Proficiency: Scale
ITEMS Magic Scale Armor +1 Flute Silk Rope - 50 ft Torch x2 Sunrod Lantern Oil (pint) x3 Tent Bedroll Backpack Trail Rations x 10 Grappling Hook Climber's Kit Flint & Steel
0 g - 0 s - 0 c Reznik Callahan
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iPlay4e link
Reznik Callahan, Level 1 Human (Elf), Ranger/Druid Languages: Common, Elven Theme: Werewolf
CURRENT STATUS:
VITALS AC: 17 Fort: 12 Ref: 15 Will: 14 HP: 25/25
Surges: 6/7 Surge Value: 6
Initiative: +4 Speed: 7
CURRENT ABILITY SCORES STR 10, CON 13, DEX 18, INT 8, WIS 18, CHA 11
[X][] Action Point Milestone: 2/2 [] Second Wind
TRAINED SKILLS Athletics +4, Nature +13, Perception +11, Stealth +9
UNTRAINED SKILLS Acrobatics +3, Arcana -1, Bluff +0, Diplomacy +0, Dungeoneering +4, Endurance +0, Heal +4, History -1, Insight +4, Intimidate +2, Religion -1, Streetwise +0, Thievery +3
POWERS Standard Action At-Will Attack Twin Strike At-Will Attack Savage Rend At-Will Attack Wolf Shape Attack: Useable only in Wolf Form [] Encounter Attack Two-Fanged Strike [X] Daily Attack Sure Shot
Minor Action At-Will Utility Hunter's Quarry At-Will Utility Wild Shape [] Encounter Utility Wolf Shape
Free Action [X]Encounter Utility Elven Accuracy
FEATS Level 1: Versatile Expertise Bow Expertise Totem Expertise
ITEMS Longbow Hide Armor Short Sword Totem Cold Weather Clothing Adventurer's Kit Bharhas
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iplay4e sheet
Bharhas, Level 3 Human, Warlord | Sorcerer Human Power Selection Option: Bonus At-Will power Languages: Common, Elven Theme: Gladiator
CURRENT STATUS: Phase of the Sun: *At the start of your turn, each enemy adjacent to you takes fire and radiant damage equal to your Strength modifier. *You also gain resist 5 cold.
VITALS AC: 18 Fort: 18 Ref: 15 Will: 17 HP: 40/40
Surges: 6/6 Surge Value: 10
Initiative: +1 Speed: 6
CURRENT ABILITY SCORES STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17
[] Action Point Milestone: 1/2 [] Second Wind
TRAINED SKILLS Athletics +8, Bluff +9, Diplomacy +9, Intimidate +9
UNTRAINED SKILLS Acrobatics -1, Arcana +1, Dungeoneering +0, Endurance -1, Heal +0, History +1, Insight +0, Nature +0, Perception +0, Religion +1, Stealth -1, Streetwise +4, Thievery -1
POWERS Standard Action Melee Basic Attack Longsword : +9 vs AC, 1d8+5 damage Katar: +9 vs AC, 1d6+4 damage Warlord Attack: Wolf Pack Tactics Warlord Attack: Viper's Strike Sorcerer Attack: Storm Walk [] Gladiator Theme Attack: Disrupting Advance [] Level 1 Warlord Attack: Diabolic Stratagem [] Level 1 Sorcerer Attack: Cosmos Call
Minor Action [] Level 2 Warlord Utility: Shake It Off [] Level 3 Sorcerer Attack: Lightning Cuts [] Warlord Feature: Inspiring Word
Free Action Dark Sun Arcane Feature: Arcane Defiling
No Action [] Warlord Feature: Battlefront Shift
FEATS Racial Bonus Feat: Mastery of Knives Level 1: Hybrid Talent Level 2: Sorcerous Blade Channeling
ITEMS Longsword Katar Cloth Armor of Sudden Recovery +1 [] Item Daily Power Heavy Shield Cloak of Distortion Adventurer's Kit Survival Day x10 427g
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1 year ago ::
Mar 28, 2012 - 9:57PM
#3
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Date Joined:
Jan 18, 2010
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Are you serious?  If you are, you may be better served om some other board. I'm sure some of my compatriots will direct you shortly...
"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse."- John Stuart Mill Old Man of the House of Trolls Resident Hater God of Anger and Hatred. Mini Hate Machine
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1 year ago ::
Mar 28, 2012 - 9:58PM
#4
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Date Joined:
Jan 18, 2010
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Have you ever taken psychodelics?
Is that a trick question? I certainly have had my fill of... um err... some other time, bro...
"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse."- John Stuart Mill Old Man of the House of Trolls Resident Hater God of Anger and Hatred. Mini Hate Machine
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1 year ago ::
Mar 28, 2012 - 10:52PM
#5
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Date Joined:
Apr 21, 2009
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cool its like being in the 80's again!
I survived Section 4 and all I got was this lousy sig
Off-topic and going downhill from there
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1 year ago ::
Mar 28, 2012 - 10:57PM
#6
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Wait, people still seriously claim that D&D causes "loss of touch with reality and increased criminal tendencies?" I... I don't know how to respond to that.
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1 year ago ::
Mar 28, 2012 - 11:27PM
#7
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Resident Socialist and Undying Troublemaker Martyr of Section 1, 2 and 4 Original Troll of the House of Trolls
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1 year ago ::
Mar 28, 2012 - 11:37PM
#8
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Date Joined:
Jul 17, 2007
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Spoiler:
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Vomit
What studies are these you speak of? As CALEBROBERT said, please cite your sources.
Nut Eating Resident Sociopathic Eye Forker 2346-strong Squirrel leigon of DOOM Squirrel Overlord of the House of Trolls Those who are too smart to engage in politics are punished by being governed by those who are dumber. ~Plato Politics is the art of looking for trouble, finding it whether it exists or not, diagnosing it incorrectly, and applying the wrong remedy. ~Ernest Benn The Democrats are the party that says government will make you smarter, taller, richer, and remove the crabgrass on your lawn. The Republicans are the party that says government doesn't work and then they get elected and prove it. ~P.J. O'Rourke "I actually held public office and I left the only way a politician should, in handcuffs." ~ Chael Sonnen It is difficult to get a man to understand something, when his salary depends upon his not understanding it! ~ Upton Sinclair Kicked Adam and Eve out of Missouri. Wears flip-flops in church buildings. Official troller of Kolob.
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1 year ago ::
Mar 29, 2012 - 12:54AM
#9
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Date Joined:
Feb 25, 2012
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So the other day I was robbing a bank. It was pretty easy considering my level. Sleep spell on the guards. Charm person on the bank teller. Top it off with a Gate spell to summon a Balor to carry the money. Ahhh yes... now back to memorizing my spells.
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1 year ago ::
Mar 29, 2012 - 1:19AM
#10
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First Gigi, now this guy. Why do we have so many lamez in OTT suddenly?
Resident Socialist and Undying Troublemaker Martyr of Section 1, 2 and 4 Original Troll of the House of Trolls
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