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Flag RayjeEliwan March 20, 2012 10:54 PM PDT
I'm trying to add a little more save-granting to my Runepriest, who's currently level 15. My feats and powers are pretty well locked in place, so I'm looking at item-based ways of doing it. (I could possibly spare 1 feat if there's something really sexy out there, but it'd be a tough sell . . . and I already have a different dragonmark, so Mark of Healing is a no-go.) The Medic's Amulet is a no-brainer, but the fact that it only works against ongoing damage is kind of a downer. Similarly, I know about the Gloves of Grace, but the fact that it's a daily power makes me not so happy. Are there any other good item-based ways to make me a little bit better at granting saving throws, or is this all there is?
Flag GelatinousOctahedron March 21, 2012 7:03 AM PDT
There are a bunch of higher level daily items like a generals belt that have daily save granting abilities.  There used to be a holy symbol of hope as a cheap item that did that as a daily, but I just checked and they stealth errated that one in one of the recent books.

There are not any encounter power items grant a save items that I know of, not counting aritifacts like the rod of seven parts.

Flag Feralspirit March 21, 2012 9:08 AM PDT
Necklace of Prayer Beads, Holy Symbol slot, encounter minor action, you and each ally within 5...
Flag GelatinousOctahedron March 21, 2012 9:12 AM PDT
Thats a rare item unfortunately.
Flag Feralspirit March 21, 2012 9:13 AM PDT

Oh, sorry. I'm one of those that doesn't pay too much attention to Item Rarity...

Flag mellored March 21, 2012 9:33 AM PDT

Mar 21, 2012 -- 9:13AM, Feralspirit wrote:

Oh, sorry. I'm one of those that doesn't pay too much attention to Item Rarity...


It wasn't worth it before.

But it's actually meaning full as of the last update.

Flag GelatinousOctahedron March 21, 2012 9:40 AM PDT
In this case its rarity acutally makes sense when you compare it to all the similar uncommon items that only grant saves to one PC as a daily.  The necklace grants saves in a burst as an encounter power and is a really good item. 

I am considering asking for one for my avenger since our DM asked us to pick rare items we would quest for and this one would actually fit his plot line and be useful.
Flag Feralspirit March 21, 2012 10:01 AM PDT

Mar 21, 2012 -- 9:33AM, mellored wrote:

Mar 21, 2012 -- 9:13AM, Feralspirit wrote:

Oh, sorry. I'm one of those that doesn't pay too much attention to Item Rarity...


It wasn't worth it before.


But it's actually meaning full as of the last update.



The Compendium offers nothing when I search for Rarity... could you elaborate on (or link to) this update?

Flag mellored March 21, 2012 10:17 AM PDT

Mar 21, 2012 -- 10:01AM, Feralspirit wrote:

Mar 21, 2012 -- 9:33AM, mellored wrote:

Mar 21, 2012 -- 9:13AM, Feralspirit wrote:

Oh, sorry. I'm one of those that doesn't pay too much attention to Item Rarity...


It wasn't worth it before.

But it's actually meaning full as of the last update.


The Compendium offers nothing when I search for Rarity... could you elaborate on (or link to) this update?


Here.

Flag RayjeEliwan March 21, 2012 8:58 PM PDT

Mar 21, 2012 -- 9:40AM, GelatinousOctahedron wrote:

In this case its rarity acutally makes sense when you compare it to all the similar uncommon items that only grant saves to one PC as a daily.  The necklace grants saves in a burst as an encounter power and is a really good item. 

I am considering asking for one for my avenger since our DM asked us to pick rare items we would quest for and this one would actually fit his plot line and be useful.




No kidding. This is what a rare item SHOULD look like. Never before have I been so jealous of holy symbol proficiency.

To revisit a glossed-over point, there's no way a feat (just one feat, sadly) could make me more save-granty, is there? My dragonmark slot and MC slot are already taken (Scribing and Warlord, respectively—perhaps not optimized, but also not negotiable), which I think kills the easy routes. If anyone would know of something, though, it'd be CharOp.

I'm happy with my Runepriest overall, but now that we're hitting mid-Paragon, save-ends effects are becoming more and more common (not to mention nastier and nastier), so I'm really starting to feel the deficiency.

Flag ThatWasTotallyNinja March 21, 2012 10:08 PM PDT
A Crown of Equilibrium can be used pretty reliably with the right setup. Like if you're using a Withering-type weapon that creates a save-ends effect on every hit (or have some save ends powers).
Flag RayjeEliwan March 21, 2012 10:54 PM PDT

Mar 21, 2012 -- 10:08PM, ThatWasTotallyNinja wrote:

A Crown of Equilibrium can be used pretty reliably with the right setup. Like if you're using a Withering-type weapon that creates a save-ends effect on every hit (or have some save ends powers).




Oh god. This is both wonderful and terrible.

On the one hand, I actually am using a Withering weapon. Already. This is perfect. Perfect.

On the other hand, I freaking adore my head slot item (Goggles of the Bone Collector—being a know-it-all is absolutely and unequivocally essential to my character concept, and that +3 item bonus to knowledge checks is damn near impossible to beat), and I'd have a really hard time giving it up.

Crap. This is a really hard choice. What other (non-head, I s'pose) items can give me a bonus to all knowledge checks? If I can get even a +2, I'll be willing to switch. I just can't go cold turkey on my knowledge check bonuses, though. I've been playing this character for years now (he's a 3.5 character that I ported to 4e), and I can't give up his know-it-all status.

Such a damn shame that Runepriests can't get CD, because that'd solve a lot of problems. (Between Aureon's Instruction and Oghma's Recall . . . dammit!)

So, anyway, Knowledge bonuses? Anything, folks? I've already got a Lens of Discernment.

Flag ThatWasTotallyNinja March 22, 2012 1:03 AM PDT
All I can find is to hold a Mnemonic Staff in your off-hand for +2, which I'm sure is not an ideal solution.

If you're allowed, the divine boon Ioun's Revelation gives +2 to all skill checks, but not all games allow access to those.
Flag RayjeEliwan March 22, 2012 1:07 PM PDT
Yeah, we've pretty much collectively agreed to ignore alternative rewards. Even if I had a hand free, I'm not proficient with the staff implement, so that's no good. If I can just find SOMETHING to get my knowledge checks back up, I'm taking that new crown in a heartbeat, but if I can't find any items or feats open to me, I may have to just sigh wistfully and accept that I'm not willing to make the sacrifices necessary for this particular piece of optimization.
Flag KuzuD March 22, 2012 6:46 PM PDT
RayjeEliwan-not an item, but if you haven't taken a multiclass feat, Divine Channeler (from Divine Power) would net you a Channel Divinity (like Divine Mettle) with which to grant saves. Only get to use it 1/day, but hey.
Flag VonLazuli March 22, 2012 7:36 PM PDT
Wear your crown to battle and put on your glasses when you are examining things?
Flag Zathris March 23, 2012 12:39 AM PDT
Ring of Sympathy is a great way to boost save granting, there was a Paladin|Cleric Pacifist healer with Superior Will build on here a while ago (mark things, attack bloodied enemies to intentionally stun yourself, auto save at the start of your next turn and grant allies a save with a bonus)
Flag Armisael March 23, 2012 12:50 AM PDT

Mar 22, 2012 -- 7:36PM, VonLazuli wrote:

Wear your crown to battle and put on your glasses when you are examining things?




This. It even fits fluffwise.

Flag RayjeEliwan March 23, 2012 11:30 AM PDT
The problem there is that the goggles only boost monster knowledge checks, which means they're really for use in combat.

I may just be trying to have my cake and eat it too. Such a shame I can't get Oghma's Recall.

I do recall that there's a book in HotF that gives a bonus to fey knowledge checks. Is there something like that for other types?
Flag Armisael March 23, 2012 11:46 AM PDT

Mar 23, 2012 -- 11:30AM, RayjeEliwan wrote:

The problem there is that the goggles only boost monster knowledge checks, which means they're really for use in combat. I may just be trying to have my cake and eat it too. Such a shame I can't get Oghma's Recall. I do recall that there's a book in HotF that gives a bonus to fey knowledge checks. Is there something like that for other types?




The HotEC Demonomicon gives you a bonus to monster knowledge checks. The Chronicle of the Dawn War from the same book...doesn't, but it DOES give you an Enhancement bonus to Arcana and Religion, and the Tablet of Ad-Baraz boosts Arcana and History. So...kinda.

Flag TheMalteseFalchion March 23, 2012 12:22 PM PDT
What race is this character?
Flag RayjeEliwan March 23, 2012 1:19 PM PDT
He's a human. Main class Runepriest, MC Warlord. Not really what you'd expect someone to be playing as a know-it-all, but there you go.
Flag Scatterbrained March 23, 2012 4:31 PM PDT
It's worth pointing out that a loss of 3 skill points doesn't exactly drop you from know-it-all to dunce.

You might fail a check a little more often, but a failed knowledge check doesn't have to mean you know nothing, just that you know nothing pertinent to combat. You can still lecture your party on how owlbears incubate their eggs for 2 years or something.

In fact, this really makes me want to make a know-it-all character that fails every knowledge check and just constantly spouts useless monster trivia...
Flag RayjeEliwan March 23, 2012 8:25 PM PDT

Mar 23, 2012 -- 4:31PM, Scatterbrained wrote:

It's worth pointing out that a loss of 3 skill points doesn't exactly drop you from know-it-all to dunce.

You might fail a check a little more often, but a failed knowledge check doesn't have to mean you know nothing, just that you know nothing pertinent to combat. You can still lecture your party on how owlbears incubate their eggs for 2 years or something.

In fact, this really makes me want to make a know-it-all character that fails every knowledge check and just constantly spouts useless monster trivia...




That's a fair point, and it might be what I use as a consolation prize if I can't come up with anything better. That said, I'm going to beat my head against this for a little while longer to see if I can't come up with something else before I give up.

The Psalter of Aureon would be perfect, as it turns out . . . there's no way I can get holy symbols as implements without giving up my MC, is there? I always thought the implement proficiency rules were bizarre compared to the weapon proficiency rules, but of course, WotC didn't ask me.

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