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Switch to Forum Live View Compatibility between D&D and Star Wars RPG Saga Edition miniatures?
1 year ago  ::  Mar 02, 2012 - 5:04PM #1
MountainDrowner
Date Joined: Mar 2, 2012
Posts: 30
I understand that they are neither from the same universe or game, but i also understand that they use very similar d20 systems. Given the fact that SW:RPG has been discontinued, this makes finding miniatures harder. My intentions would be to incorporate D&D creatures into a SW:RPG as smoothly as possible, and implement them into the story via undiscovered worlds or mutations. 

My main concerns would be the difference between stats.
Any and all suggestions and help are very much appreciated. 
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1 year ago  ::  Mar 03, 2012 - 11:41AM #2
Mad_Jack
Date Joined: Aug 19, 2007
Posts: 6,131

 Ignore the D&D stats completely and just make up your own - I honestly think it'd probably be easiest to completely ignore the D&D stats and fluff for the creatures and just make up your own Star Wars stats for them that have nothing to do with the D&D versions...
You're going to run into a great deal of genre-conflict if you try to use D&D creatures in a Star Wars game.

 The flavor and the power/threat levels of what those creatures represent in D&D wouldn't be at all similar to what would be appropriate for them if they'd started out in the Star Wars universe - some of the things that, say, even a mid-sized dragon or a mid-level servant of a deity could do is insanely powerful when compared to the general power level of things in the SW 'verse.
 At the very least, the difference between the mechanics and flavor of Magic/Gods vs. The Force is going to be extremely hard to balance out.


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1 year ago  ::  Mar 03, 2012 - 1:56PM #3
MountainDrowner
Date Joined: Mar 2, 2012
Posts: 30
Well would anyone know where to find an Index or Reference for more creatures or enemies?
 
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1 year ago  ::  Mar 03, 2012 - 4:38PM #4
warrl
Date Joined: Apr 16, 2009
Posts: 5,267

Mar 2, 2012 -- 5:04PM, MountainDrowner wrote:

I understand that they are neither from the same universe or game, but i also understand that they use very similar d20 systems. Given the fact that SW:RPG has been discontinued, this makes finding miniatures harder. My intentions would be to incorporate D&D creatures into a SW:RPG as smoothly as possible, and implement them into the story via undiscovered worlds or mutations. 

My main concerns would be the difference between stats.
Any and all suggestions and help are very much appreciated. 


Miniatures don't have game stats. Minis are merely representations of game creatures, and game creatures have stats. If you use minis to represent different game creatures (or even creatures in a different game) then those creatures can have different stats.

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1 year ago  ::  Mar 04, 2012 - 4:31PM #5
Ash2Dust
Date Joined: May 16, 2007
Posts: 728
I have probably two dozen D&D minis altogether. As far as Star Wars, I have 30- or 40-something storm/clone troopers and at elast a dozen wookiees, in addition ot a gaggle if other generic and specific characters.

If I'm not in a position where I can use MapTool in an online or dual-monitor setup, I'm forced to use Star Wars minis (well, that's not true. I got a Monster Vault recently). I just put my wookiees on the board and say, "these are where the orcs are standing. Go kill some orcs." You could use coins or jelly beans for all the stats care.
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1 year ago  ::  Mar 04, 2012 - 4:45PM #6
Helnae
Date Joined: Jan 29, 2010
Posts: 880

Mar 4, 2012 -- 4:31PM, Ash2Dust wrote:

I have probably two dozen D&D minis altogether. As far as Star Wars, I have 30- or 40-something storm/clone troopers and at elast a dozen wookiees, in addition ot a gaggle if other generic and specific characters.

If I'm not in a position where I can use MapTool in an online or dual-monitor setup, I'm forced to use Star Wars minis (well, that's not true. I got a Monster Vault recently). I just put my wookiees on the board and say, "these are where the orcs are standing. Go kill some orcs." You could use coins or jelly beans for all the stats care.



And then the player who slays the orc gets to eat the representative jelly bean.

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1 year ago  ::  Mar 05, 2012 - 4:41PM #7
CPNuke
Date Joined: Aug 18, 2007
Posts: 370

Mar 4, 2012 -- 4:45PM, Helnae wrote:


And then the player who slays the orc gets to eat the representative jelly bean.




When I first started playing 4E with my kids, we were short on minis and tokens. So, one session, I needed a bunch of goblins minion tokens. I decided to use the closest thing at hand -- cat treats.

The kids went off for a break while I changed the map and set up the combat. I arranged the minis and cat-treat tokens, then went to use the bathroom. I was gone maybe 2 minutes, calling the kids away from the TV to go back to the game table ... where our cat was contentedly sitting, eating all the goblin minions. =D

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1 year ago  ::  Mar 05, 2012 - 5:15PM #8
Kalnaur
Date Joined: Oct 19, 2008
Posts: 4,874

Mar 5, 2012 -- 4:41PM, CPNuke wrote:

Mar 4, 2012 -- 4:45PM, Helnae wrote:


And then the player who slays the orc gets to eat the representative jelly bean.




When I first started playing 4E with my kids, we were short on minis and tokens. So, one session, I needed a bunch of goblins minion tokens. I decided to use the closest thing at hand -- cat treats.

The kids went off for a break while I changed the map and set up the combat. I arranged the minis and cat-treat tokens, then went to use the bathroom. I was gone maybe 2 minutes, calling the kids away from the TV to go back to the game table ... where our cat was contentedly sitting, eating all the goblin minions. =D




A Gargantuan Cat Monster Appears!


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1 year ago  ::  Mar 05, 2012 - 5:23PM #9
CPNuke
Date Joined: Aug 18, 2007
Posts: 370

Mar 5, 2012 -- 5:15PM, Kalnaur wrote:

Mar 5, 2012 -- 4:41PM, CPNuke wrote:

Mar 4, 2012 -- 4:45PM, Helnae wrote:


And then the player who slays the orc gets to eat the representative jelly bean.




When I first started playing 4E with my kids, we were short on minis and tokens. So, one session, I needed a bunch of goblins minion tokens. I decided to use the closest thing at hand -- cat treats.

The kids went off for a break while I changed the map and set up the combat. I arranged the minis and cat-treat tokens, then went to use the bathroom. I was gone maybe 2 minutes, calling the kids away from the TV to go back to the game table ... where our cat was contentedly sitting, eating all the goblin minions. =D




A Gargantuan Cat Monster Appears!


5 points to the first person who gets the game reference.




Well, not sure about a game, but that happens in "The Gamers: Dorkness Rising".

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1 year ago  ::  Mar 07, 2012 - 8:26AM #10
1958Fury
Date Joined: Sep 19, 2008
Posts: 186

Mar 4, 2012 -- 4:45PM, Helnae wrote:


And then the player who slays the orc gets to eat the representative jelly bean.




I recently ran a Gamma World session using a similar mechanic.  It took place in an old chocolate factory, and all the monsters were represented by different types of candy.  Players got to eat whatever they killed.  I posted a (non-system specific) version of the module here.

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