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1 year ago ::
Mar 31, 2012 - 10:20PM
#31
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Date Joined:
Mar 21, 2006
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Been considering a Human Warpriest to resurrect a Human Cleric I had 25 years ago in Basic D&D. Looking forward to seeing this guide completed.
For some reason this kind of post really speaks aloud to me. Coming from someone who isn't even 25 yet, this statement is captivating. To think the game has endured and evolved to such a degree is something we take for granted sometimes.
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1 year ago ::
Apr 01, 2012 - 5:20AM
#32
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Been considering a Human Warpriest to resurrect a Human Cleric I had 25 years ago in Basic D&D. Looking forward to seeing this guide completed.
For some reason this kind of post really speaks aloud to me. Coming from someone who isn't even 25 yet, this statement is captivating. To think the game has endured and evolved to such a degree is something we take for granted sometimes.
It also tells you why WotC has been trying to bring back some "classic" ideas to encourage something like that while still being in the new version.
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1 year ago ::
Apr 01, 2012 - 6:55AM
#33
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Date Joined:
Nov 21, 2008
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With computer/console games ruling the planet for the last 15-20 years, its definitely cool for me to see someone so young enjoying a tabletop game.
The Warpriest is probably the closest to what the Cleric was back in Basic D&D...did mostly melee with some healing stuff. Not the "laser Cleric" sitting in the back, praying every round of combat. The diversity of choice nowadays is nice, but I had to kind of scan through to figure which Cleric build fit my old character best.
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1 year ago ::
May 01, 2012 - 11:01AM
#34
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Date Joined:
Jun 17, 2005
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Word of Vigor (DP) Short range surge healing. Helps if you run out of healing words or for hybrids and will give you and your allies a nice attack boost with BCL.
How do you get Battle Cleric Lore as a Warpriest; is that just a throw over from a Cleric (templar) suggestion?
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1 year ago ::
May 01, 2012 - 11:18AM
#35
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Date Joined:
Jun 17, 2005
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This is a very helpful guide. I just created a level 12 Oghma Warpriest for a game last night and I wanted to share:
PolearmBuild
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====== Created Using Wizards of the Coast D&D Character Builder ====== Mikal(Polearm), level 12 Dwarf, Cleric (Warpriest), Devout Warpriest Domain: Oghma Domain Adventurer's Scion (Adventurer's Scion Benefit) Theme: Knight Hospitaler FINAL ABILITY SCORES STR 15, CON 16, DEX 15, INT 9, WIS 22, CHA 12 STARTING ABILITY SCORES STR 13, CON 13, DEX 13, INT 8, WIS 17, CHA 11 AC: 29 Fort: 24 Ref: 22 Will: 27 HP: 83 Surges: 10 Surge Value: 20 TRAINED SKILLS Arcana +17, Heal +17, Insight +17, Religion +17 UNTRAINED SKILLS Acrobatics +6, Athletics +6, Bluff +7, Diplomacy +7, Dungeoneering +14, Endurance +12, History +12, Intimidate +7, Nature +12, Perception +12, Stealth +6, Streetwise +7, Thievery +6 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Knight Hospitaler Utility: Shield of Devotion Dwarf Racial Power: Dwarven Resilience Cleric Attack: Smite Undead Cleric Utility: Healing Word Cleric Utility: Holy Cleansing Cleric Utility 1: Knowledge to Spread Cleric Attack 1: Blessing of Knowledge Cleric Attack 1: Singing Strike Cleric Utility 1: Sudden Inspiration Cleric Attack 1: Thought Twister Cleric Attack 1: Moment of Glory Cleric Utility 2: Return from Death's Door Cleric Attack 3: Inspired Steel Cleric Attack 5: Divine Castigation Cleric Utility 6: Spirit of Healing Heal Utility 6: Swift Recovery Cleric Attack 7: Thought Storm Cleric Attack 9: Blade Barrier Cleric Utility 10: Word of Vigor Devout Warpriest Utility 11: Divine Resurgence Devout Warpriest Utility 12: Divine Inspiration FEATS Level 1: Mark of Storm Level 2: Armor Proficiency: Scale Level 4: Weapon Proficiency (Talenta sharrash) Level 6: Improved Defenses Level 10: Mighty Crusader Expertise Level 11: Armor Proficiency: Plate Level 11: Polearm Gamble Level 12: Heavy Blade Opportunity ITEMS Staggering Talenta sharrash +3 x1 Dwarven Plate Armor +3 x1 Healer's Brooch +2 x1 Boots of the Fencing Master x1 Iron Armbands of Power (heroic tier) x1 Symbol of Victory +2 x1 ====== End ======
Its a bit different than your recommended Oghma Warpriest build because of the Polearm focus. Basically, slide (Mark of Storm + Staggering Weapon) + immobile (Singing Strike) is basically stunned for melee opponents, at will. What this build is really good at is being "sticky," without using a mark (i.e. great as a 2nd defender). Nothing will be getting past him, that's for sure. Amusing how this polearm build has no interest whatsoever in Polearm Momentum (who cares if they are prone if they are immobilized!). Also note the Talenta sharrash, which is useful as a +3 polearm/heavy blade.
In practice, however, it was frustrating that my encounters were so much worse than my at-will. So I went back to the drawing board and came up with this:
MaceBuild
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====== Created Using Wizards of the Coast D&D Character Builder ====== Mikal, level 12 Dwarf, Cleric (Warpriest), Devout Warpriest Domain: Oghma Domain Arcane Student Who Saw Too Much (Arcane Student Who Saw Too Much Benefit) Theme: Knight Hospitaler FINAL ABILITY SCORES STR 13, CON 20, DEX 11, INT 9, WIS 22, CHA 12 STARTING ABILITY SCORES STR 12, CON 15, DEX 10, INT 8, WIS 17, CHA 11 AC: 27 Fort: 26 Ref: 20 Will: 27 HP: 87 Surges: 12 Surge Value: 21 TRAINED SKILLS Endurance +20, Heal +17, History +17, Insight +17, Religion +17 UNTRAINED SKILLS Acrobatics +5, Arcana +12, Athletics +6, Bluff +7, Diplomacy +7, Dungeoneering +14, Intimidate +7, Nature +12, Perception +12, Stealth +5, Streetwise +7, Thievery +5 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Knight Hospitaler Utility: Shield of Devotion Dwarf Racial Power: Dwarven Resilience Cleric Attack: Smite Undead Cleric Utility: Healing Word Cleric Utility: Holy Cleansing Cleric Utility 1: Knowledge to Spread Cleric Attack 1: Blessing of Knowledge Cleric Attack 1: Singing Strike Cleric Utility 1: Sudden Inspiration Cleric Attack 1: Thought Twister Cleric Attack 1: Font of Tears Cleric Utility 2: Return from Death's Door Cleric Attack 3: Inspired Steel Cleric Attack 3: Astral Flare Cleric Attack 5: Halo of Consequence Cleric Utility 6: Stream of Life Heal Utility 6: Swift Recovery Cleric Attack 7: Thought Storm Cleric Attack 9: Blade Barrier Cleric Utility 10: Word of Vigor Devout Warpriest Utility 11: Divine Resurgence Devout Warpriest Utility 12: Divine Inspiration FEATS Level 1: Mark of Storm Level 2: Devout Protector Expertise Level 4: Weapon Proficiency (Singing stick) Level 6: Improved Defenses Level 11: Melee Training (Wisdom) Level 11: Wrathful Warrior Level 12: Reserve Maneuver Level 12: Dizzying Mace ITEMS Healer's Brooch +2 x1 Unforgettable Cudgel Singing stick +3 x1 Rushing Cleats x1 Dwarven Chainmail +3 x1 Headband of Intellect (heroic tier) x1 Symbol of Scorned Fate +1 x1 Demonskin Tattoo (heroic tier) x1 Preservation Shield x1 ====== End ======
which is much closer to your recommended Oghma Warpriest. Nice encounters (now), decent MID workarounds, same slide + immobilize at-will, same good defences. It's a shame about the weakness of opportunity attacks... Melee Training doesn't hold a candle to Heavy Blade Opportunity->Singing Strike->Slide 4+Immobilize. Also, while Polearm Gamble is not quite as amazing as it looks (since most Paragon guys are large), having your ally trigger it by sliding something into you is the nuts. If only the polearm build had something else to do. I'd appreciate feedback on the builds.
I like both your builds. I can understand the frustration of your at-will being awesome and your encounters just ehh.
Something I noticed when I was attempting something similar is that the legacy character builder (updated) lets you equip a spiked shield (as a weapon) in your off hand, get the light shield benefit and get the defensive benefit from singing stick even if you aren't proficient with the spiked shield as a weapon. The Online CB won't let you treat spiked shield as shield unless proficient as a weapon.
The only think I'm surprised at is that you didn't take Battle Awareness instead of Wrathful warrior since you have a decent MBA.
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1 year ago ::
May 01, 2012 - 12:09PM
#36
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Date Joined:
Jun 30, 2008
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Word of Vigor (DP) Short range surge healing. Helps if you run out of healing words or for hybrids and will give you and your allies a nice attack boost with BCL.
How do you get Battle Cleric Lore as a Warpriest; is that just a throw over from a Cleric (templar) suggestion?
Lazy copy and paste on my part.
my handbooks & builds
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1 year ago ::
May 01, 2012 - 1:01PM
#37
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The only think I'm surprised at is that you didn't take Battle Awareness instead of Wrathful warrior since you have a decent MBA.
Unfortunately, the mace build has a pretty mediocre MBA (they do have Melee Training, but it's still meh).
Also, there is some debate about whether the Talenta sharrash can be used with Polearm Gamble. If this is an issue with your DM, a Glaive might be better.
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1 year ago ::
May 01, 2012 - 2:04PM
#38
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Date Joined:
Jun 17, 2005
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The only think I'm surprised at is that you didn't take Battle Awareness instead of Wrathful warrior since you have a decent MBA.
Unfortunately, the mace build has a pretty mediocre MBA (they do have Melee Training, but it's still meh).
Also, there is some debate about whether the Talenta sharrash can be used with Polearm Gamble. If this is an issue with your DM, a Glaive might be better.
Because the sharrash doesn't have reach? Hmm...I would interpret the reason for granting CA due to Polearm Gamble as overreaching which makes MORE sense for a polearm without reach than for one with reach. eh. I don't know any DMs that would nitpick over that.
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1 year ago ::
May 01, 2012 - 2:06PM
#39
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Date Joined:
Feb 19, 2006
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Because the sharrash doesn't have reach? Hmm...I would interpret the reason for granting CA due to Polearm Gamble as overreaching which makes MORE sense for a polearm without reach than for one with reach. eh. I don't know any DMs that would nitpick over that.
Well the problem is that Polearm Gamble lets you make an Opportunity Attack, which takes place prior to the triggering action. If you don't have reach they are in a square where you can't hit them at the time the attack is supposed to take place.
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1 year ago ::
May 01, 2012 - 2:08PM
#40
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Date Joined:
Jun 17, 2005
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I'm curious about something since I've never used a Ki Focus before. I'm considering it with the Warpriest I'm building thanks to the Elemental Initiate suggestion care of our dedicated host :-) What I'm not sure I grasp is if the properties of superior implements (like shielding, e.g.) apply to weapon attacks made while wielding said suprior ki focus.
I understand using the magical properties of one or the other (ki focus or weapon) if both are are enchanted, but wasn't sure about the mundane properties (since mundane weapon properties don't affect powers used through them as an implement.
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