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Switch to Forum Live View Master of My Domain: A Warpriest Miniguide
1 year ago  ::  Mar 31, 2012 - 10:20PM #31
DuelistDelSol
Date Joined: Mar 21, 2006
Posts: 1,264

Mar 31, 2012 -- 9:37PM, ChaunceyK wrote:

Been considering a Human Warpriest to resurrect a Human Cleric I had 25 years ago in Basic D&D.  Looking forward to seeing this guide completed.


For some reason this kind of post really speaks aloud to me. Coming from someone who isn't even 25 yet, this statement is captivating. To think the game has endured and evolved to such a degree is something we take for granted sometimes.

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1 year ago  ::  Apr 01, 2012 - 5:20AM #32
The_Crimson_Dawn
Date Joined: Oct 2, 2005
Posts: 2,548

Mar 31, 2012 -- 10:20PM, DuelistDelSol wrote:

Mar 31, 2012 -- 9:37PM, ChaunceyK wrote:

Been considering a Human Warpriest to resurrect a Human Cleric I had 25 years ago in Basic D&D.  Looking forward to seeing this guide completed.


For some reason this kind of post really speaks aloud to me. Coming from someone who isn't even 25 yet, this statement is captivating. To think the game has endured and evolved to such a degree is something we take for granted sometimes.




It also tells you why WotC has been trying to bring back some "classic" ideas to encourage something like that while still being in the new version.

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1 year ago  ::  Apr 01, 2012 - 6:55AM #33
ChaunceyK
Date Joined: Nov 21, 2008
Posts: 269
With computer/console games ruling the planet for the last 15-20 years, its definitely cool for me to see someone so young enjoying a tabletop game.

The Warpriest is probably the closest to what the Cleric was back in Basic D&D...did mostly melee with some healing stuff.  Not the "laser Cleric" sitting in the back, praying every round of combat.  The diversity of choice nowadays is nice, but I had to kind of scan through to figure which Cleric build fit my old character best.
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1 year ago  ::  May 01, 2012 - 11:01AM #34
Silverheart4
Date Joined: Jun 17, 2005
Posts: 32

Mar 2, 2012 -- 9:23AM, GelatinousOctahedron wrote:


Word of Vigor
(DP) Short range surge healing. Helps if you run out of healing words or for hybrids and will give you and your allies a nice attack boost with BCL.



 How do you get Battle Cleric Lore as a Warpriest; is that just a throw over from a Cleric (templar) suggestion?

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1 year ago  ::  May 01, 2012 - 11:18AM #35
Silverheart4
Date Joined: Jun 17, 2005
Posts: 32

Mar 23, 2012 -- 8:08PM, billyh wrote:

This is a very helpful guide.  I just created a level 12 Oghma Warpriest for a game last night and I wanted to share:

PolearmBuild Show



====== Created Using Wizards of the Coast D&D Character Builder ======
Mikal(Polearm), level 12
Dwarf, Cleric (Warpriest), Devout Warpriest
Domain: Oghma Domain
Adventurer's Scion (Adventurer's Scion Benefit)
Theme: Knight Hospitaler

FINAL ABILITY SCORES
STR 15, CON 16, DEX 15, INT 9, WIS 22, CHA 12

STARTING ABILITY SCORES
STR 13, CON 13, DEX 13, INT 8, WIS 17, CHA 11


AC: 29 Fort: 24 Ref: 22 Will: 27
HP: 83 Surges: 10 Surge Value: 20

TRAINED SKILLS
Arcana +17, Heal +17, Insight +17, Religion +17

UNTRAINED SKILLS
Acrobatics +6, Athletics +6, Bluff +7, Diplomacy +7, Dungeoneering +14, Endurance +12, History +12, Intimidate +7, Nature +12, Perception +12, Stealth +6, Streetwise +7, Thievery +6

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Knight Hospitaler Utility: Shield of Devotion
Dwarf Racial Power: Dwarven Resilience
Cleric Attack: Smite Undead
Cleric Utility: Healing Word
Cleric Utility: Holy Cleansing
Cleric Utility 1: Knowledge to Spread
Cleric Attack 1: Blessing of Knowledge
Cleric Attack 1: Singing Strike
Cleric Utility 1: Sudden Inspiration
Cleric Attack 1: Thought Twister
Cleric Attack 1: Moment of Glory
Cleric Utility 2: Return from Death's Door
Cleric Attack 3: Inspired Steel
Cleric Attack 5: Divine Castigation
Cleric Utility 6: Spirit of Healing
Heal Utility 6: Swift Recovery
Cleric Attack 7: Thought Storm
Cleric Attack 9: Blade Barrier
Cleric Utility 10: Word of Vigor
Devout Warpriest Utility 11: Divine Resurgence
Devout Warpriest Utility 12: Divine Inspiration

FEATS
Level 1: Mark of Storm
Level 2: Armor Proficiency: Scale
Level 4: Weapon Proficiency (Talenta sharrash)
Level 6: Improved Defenses
Level 10: Mighty Crusader Expertise
Level 11: Armor Proficiency: Plate
Level 11: Polearm Gamble
Level 12: Heavy Blade Opportunity

ITEMS
Staggering Talenta sharrash +3 x1
Dwarven Plate Armor +3 x1
Healer's Brooch +2 x1
Boots of the Fencing Master x1
Iron Armbands of Power (heroic tier) x1
Symbol of Victory +2 x1
====== End ======


 

Its a bit different than your recommended Oghma Warpriest build because of the Polearm focus.  Basically, slide (Mark of Storm + Staggering Weapon) + immobile (Singing Strike) is basically stunned for melee opponents, at will.  What this build is really good at is being "sticky," without using a mark (i.e. great as a 2nd defender).  Nothing will be getting past him, that's for sure.  Amusing how this polearm build has no interest whatsoever in Polearm Momentum (who cares if they are prone if they are immobilized!).  Also note the Talenta sharrash, which is useful as a +3 polearm/heavy blade.

In practice, however, it was frustrating that my encounters were so much worse than my at-will.  So I went back to the drawing board and came up with this:

MaceBuild Show


====== Created Using Wizards of the Coast D&D Character Builder ======
Mikal, level 12
Dwarf, Cleric (Warpriest), Devout Warpriest
Domain: Oghma Domain
Arcane Student Who Saw Too Much (Arcane Student Who Saw Too Much Benefit)
Theme: Knight Hospitaler

FINAL ABILITY SCORES
STR 13, CON 20, DEX 11, INT 9, WIS 22, CHA 12

STARTING ABILITY SCORES
STR 12, CON 15, DEX 10, INT 8, WIS 17, CHA 11


AC: 27 Fort: 26 Ref: 20 Will: 27
HP: 87 Surges: 12 Surge Value: 21

TRAINED SKILLS
Endurance +20, Heal +17, History +17, Insight +17, Religion +17

UNTRAINED SKILLS
Acrobatics +5, Arcana +12, Athletics +6, Bluff +7, Diplomacy +7, Dungeoneering +14, Intimidate +7, Nature +12, Perception +12, Stealth +5, Streetwise +7, Thievery +5

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Knight Hospitaler Utility: Shield of Devotion
Dwarf Racial Power: Dwarven Resilience
Cleric Attack: Smite Undead
Cleric Utility: Healing Word
Cleric Utility: Holy Cleansing
Cleric Utility 1: Knowledge to Spread
Cleric Attack 1: Blessing of Knowledge
Cleric Attack 1: Singing Strike
Cleric Utility 1: Sudden Inspiration
Cleric Attack 1: Thought Twister
Cleric Attack 1: Font of Tears
Cleric Utility 2: Return from Death's Door
Cleric Attack 3: Inspired Steel
Cleric Attack 3: Astral Flare
Cleric Attack 5: Halo of Consequence
Cleric Utility 6: Stream of Life
Heal Utility 6: Swift Recovery
Cleric Attack 7: Thought Storm
Cleric Attack 9: Blade Barrier
Cleric Utility 10: Word of Vigor
Devout Warpriest Utility 11: Divine Resurgence
Devout Warpriest Utility 12: Divine Inspiration

FEATS
Level 1: Mark of Storm
Level 2: Devout Protector Expertise
Level 4: Weapon Proficiency (Singing stick)
Level 6: Improved Defenses
Level 11: Melee Training (Wisdom)
Level 11: Wrathful Warrior
Level 12: Reserve Maneuver
Level 12: Dizzying Mace

ITEMS
Healer's Brooch +2 x1
Unforgettable Cudgel Singing stick +3 x1
Rushing Cleats x1
Dwarven Chainmail +3 x1
Headband of Intellect (heroic tier) x1
Symbol of Scorned Fate +1 x1
Demonskin Tattoo (heroic tier) x1
Preservation Shield x1
====== End ======


 

which is much closer to your recommended Oghma Warpriest.  Nice encounters (now), decent MID workarounds, same slide + immobilize at-will, same good defences.  It's a shame about the weakness of opportunity attacks...  Melee Training doesn't hold a candle to Heavy Blade Opportunity->Singing Strike->Slide 4+Immobilize.  Also, while Polearm Gamble is not quite as amazing as it looks (since most Paragon guys are large), having your ally trigger it by sliding something into you is the nuts.  If only the polearm build had something else to do.
 
I'd appreciate feedback on the builds.


I like both your builds. I can understand the frustration of your at-will being awesome and your encounters just ehh.

Something I noticed when I was attempting something similar is that the legacy character builder (updated) lets you equip a spiked shield (as a weapon) in your off hand, get the light shield benefit and get the defensive benefit from singing stick even if you aren't proficient with the spiked shield as a weapon. The Online CB won't let you treat spiked shield as shield unless proficient as a weapon.

The only think I'm surprised at is that you didn't take Battle Awareness instead of Wrathful warrior since you have a decent MBA.

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1 year ago  ::  May 01, 2012 - 12:09PM #36
GelatinousOctahedron
Date Joined: Jun 30, 2008
Posts: 5,740

May 1, 2012 -- 11:01AM, Silverheart4 wrote:

Mar 2, 2012 -- 9:23AM, GelatinousOctahedron wrote:


Word of Vigor
(DP) Short range surge healing. Helps if you run out of healing words or for hybrids and will give you and your allies a nice attack boost with BCL.



 How do you get Battle Cleric Lore as a Warpriest; is that just a throw over from a Cleric (templar) suggestion?




Lazy copy and paste on my part.

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1 year ago  ::  May 01, 2012 - 1:01PM #37
billyh
Date Joined: Feb 2, 2006
Posts: 288

May 1, 2012 -- 11:18AM, Silverheart4 wrote:

Mar 23, 2012 -- 8:08PM, billyh wrote:



The only think I'm surprised at is that you didn't take Battle Awareness instead of Wrathful warrior since you have a decent MBA.




Unfortunately, the mace build has a pretty mediocre MBA (they do have Melee Training, but it's still meh).

 Also, there is some debate about whether the Talenta sharrash can be used with Polearm Gamble.  If this is an issue with your DM, a Glaive might be better.

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1 year ago  ::  May 01, 2012 - 2:04PM #38
Silverheart4
Date Joined: Jun 17, 2005
Posts: 32

May 1, 2012 -- 1:01PM, billyh wrote:

May 1, 2012 -- 11:18AM, Silverheart4 wrote:

Mar 23, 2012 -- 8:08PM, billyh wrote:



The only think I'm surprised at is that you didn't take Battle Awareness instead of Wrathful warrior since you have a decent MBA.




Unfortunately, the mace build has a pretty mediocre MBA (they do have Melee Training, but it's still meh).

 Also, there is some debate about whether the Talenta sharrash can be used with Polearm Gamble.  If this is an issue with your DM, a Glaive might be better.


Because the sharrash doesn't have reach? Hmm...I would interpret the reason for granting CA due to Polearm Gamble as overreaching which makes MORE sense for a polearm without reach than for one with reach. eh. I don't know any DMs that would nitpick over that.

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1 year ago  ::  May 01, 2012 - 2:06PM #39
rjsilverthorn
Date Joined: Feb 19, 2006
Posts: 1,447

May 1, 2012 -- 2:04PM, Silverheart4 wrote:

 Because the sharrash doesn't have reach? Hmm...I would interpret the reason for granting CA due to Polearm Gamble as overreaching which makes MORE sense for a polearm without reach than for one with reach. eh. I don't know any DMs that would nitpick over that.




Well the problem is that Polearm Gamble lets you make an Opportunity Attack, which takes place prior to the triggering action. If you don't have reach they are in a square where you can't hit them at the time the attack is supposed to take place.

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1 year ago  ::  May 01, 2012 - 2:08PM #40
Silverheart4
Date Joined: Jun 17, 2005
Posts: 32
I'm curious about something since I've never used a Ki Focus before. I'm considering it with the Warpriest I'm building thanks to the Elemental Initiate suggestion care of our dedicated host :-) What I'm not sure I grasp is if the properties of superior implements (like shielding, e.g.) apply to weapon attacks made while wielding said suprior ki focus.

I understand using the magical properties of one or the other (ki focus or weapon) if both are are enchanted, but wasn't sure about the mundane properties (since mundane weapon properties don't affect powers used through them as an implement.
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