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Switch to Forum Live View Cavalier: Is It Good?
1 year ago  ::  Mar 01, 2012 - 2:01AM #21
Litigation
Date Joined: Jun 10, 2008
Posts: 3,135

Feb 29, 2012 -- 11:51PM, Illeist wrote:

With DC, if you can't engage a target, you lose all of your defender features for a round, though you don't lose DC until you end your turn.



Uh, DC's penalty round for failing to engage was errata-ed out a LONG time ago.

Anyway, the only Essentials Defender that works is the Knight, and that only because they can slow with their punishment (Defend the Line). The Cavalier punishment pales in comparison damage-wise and has nothing to add on top of such piddly damage. For the same action cost as the Knight's punishment, at that.

D&DN Paladin: Half-Fighter, half-Cleric, all useless.
D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched.

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1 year ago  ::  Mar 01, 2012 - 2:19AM #22
erachima
Date Joined: Sep 4, 2010
Posts: 7,663
Pretty much. Though the Berserker makes a pretty decent striker, since their augmented MBA is an improvement in most ways on Howling Strike. And with a tax feat that let them drop their Fury on a kill and some (much) better Martial Powers, they could probably be OK defenders as well.
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1 year ago  ::  Mar 01, 2012 - 2:46AM #23
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,662
Berserkers can punish solidly at Paragon with Lashing/Dragging/Flail Expertise and either a triple headed flail or a spiked chian.  Slide+Prone is probably better than slow for a mark punishment.  But through heroic they aren't that hot at preventing damage to the party.  Though they can still do the slow/prone WSG thing thanks to Run Down.

They nowhere near as good as Knights through heroic, though.

But yes, the key thing that would make them really work would be making the fury switch work in both directions.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

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1 year ago  ::  Mar 01, 2012 - 3:02AM #24
erachima
Date Joined: Sep 4, 2010
Posts: 7,663
Berserkers who try playing defender in paragon are at best just inferior Knights.
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1 year ago  ::  Mar 01, 2012 - 3:34AM #25
Armisael
Date Joined: Sep 17, 2007
Posts: 11,299

Mar 1, 2012 -- 3:02AM, erachima wrote:

Berserkers who try playing defender in paragon are at best just inferior Knights.




Now, Berserkers who use their defender feature as a striking boost, they're roided strikers. It's funny how it works, that. It's pretty much the reason why the class will be pretty broke if it gets a way to recover their defender aura - being able to spam Barb powers, drop a target, and recover defender hax would be crazy. I can't even begin to imagine the hijinks of a Berserker hybrid if it wasn't nerfed quite heavily.

Mountain Cleave Rule: You can have any sort of fun, including broken, silly fun, so long as I get to have that fun too (e. g., if you can warp reality with your spells, I can cleave mountains with my blade).
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1 year ago  ::  Mar 01, 2012 - 7:00AM #26
Estlor
Date Joined: May 11, 2009
Posts: 305

Mar 1, 2012 -- 3:02AM, erachima wrote:

Berserkers who try playing defender in paragon are at best just inferior Knights.



LOLWut?  Every played one?

A paragon tier arid berserker with Battle Awareness, a spiked chain, flail expertise, lashing flail, dragging flail, and striking resurgence is a black hole with an event horizon of 8 squares.  24 1/day when you use the martial daily power that expands their aura by 1.

Be a dwarf, take dwarven defender as your paragon path... yeah, you're not going anywhere, and neither is anyone that gets close to you.

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1 year ago  ::  Mar 01, 2012 - 9:00AM #27
ohgoditburns
Date Joined: Jun 5, 2009
Posts: 533

Mar 1, 2012 -- 7:00AM, Estlor wrote:

Mar 1, 2012 -- 3:02AM, erachima wrote:

Berserkers who try playing defender in paragon are at best just inferior Knights.



LOLWut?  Every played one?

A paragon tier arid berserker with Battle Awareness, a spiked chain, flail expertise, lashing flail, dragging flail, and striking resurgence is a black hole with an event horizon of 8 squares.  24 1/day when you use the martial daily power that expands their aura by 1.

Be a dwarf, take dwarven defender as your paragon path... yeah, you're not going anywhere, and neither is anyone that gets close to you.


Brb, grabbing popcorn.

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1 year ago  ::  Mar 01, 2012 - 9:02AM #28
erachima
Date Joined: Sep 4, 2010
Posts: 7,663
Right. An inferior knight. Though I'd like to congratulate you for your conflation of radius and area, Estlor. That's one for the history books of dishonest presentation.
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1 year ago  ::  Mar 01, 2012 - 9:29AM #29
tobascodagama
Date Joined: Jul 16, 2010
Posts: 889
The only one of those things the Knight can't do is take Battle Awareness. Which it doesn't need to anyway, because it's already a Fighter.

The best thing the Berserker has going for it as a defender over the Knight is its full complement of encounter and daily powers, but apart from the D9 that expands your aura (uselessly, if you don't have Reach), using the best of those disables your defender mechanics.
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1 year ago  ::  Mar 01, 2012 - 10:37AM #30
Ghostrider
Date Joined: Mar 28, 2001
Posts: 264

Mar 1, 2012 -- 1:02AM, thespaceinvader wrote:

The Cav is basically all the bad parts of the paladin (paltry mark punishment, very hard to hit otherwise, not terribly threatening) with none of the good bits (easy, ranged mass-marking access; no-action punishment, punishment support, marking and punishing at range).

It's pretty stinky.  The only good bit is the horse.




Fine in heroic:  The mounts are fun.  They are always good for a daze or two per encounter.  Most builds I've seen in action are just standard charge kits. 

I'm always tempted to try one in paragon but the rap they get scare me off.

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