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1 year ago ::
Mar 01, 2012 - 2:01AM
#21
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Date Joined:
Jun 10, 2008
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With DC, if you can't engage a target, you lose all of your defender features for a round, though you don't lose DC until you end your turn.
Uh, DC's penalty round for failing to engage was errata-ed out a LONG time ago.
Anyway, the only Essentials Defender that works is the Knight, and that only because they can slow with their punishment (Defend the Line). The Cavalier punishment pales in comparison damage-wise and has nothing to add on top of such piddly damage. For the same action cost as the Knight's punishment, at that.
D&DN Paladin: Half-Fighter, half-Cleric, all useless. D&DN Ranger: Third-Fighter, third-Rogue, third-Druid, all useless. With one interesting concept that has its execution botched. My 4e Character Op work:Character guides
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1 year ago ::
Mar 01, 2012 - 2:19AM
#22
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Pretty much. Though the Berserker makes a pretty decent striker, since their augmented MBA is an improvement in most ways on Howling Strike. And with a tax feat that let them drop their Fury on a kill and some (much) better Martial Powers, they could probably be OK defenders as well.
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1 year ago ::
Mar 01, 2012 - 2:46AM
#23
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Date Joined:
Oct 28, 2010
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Berserkers can punish solidly at Paragon with Lashing/Dragging/Flail Expertise and either a triple headed flail or a spiked chian. Slide+Prone is probably better than slow for a mark punishment. But through heroic they aren't that hot at preventing damage to the party. Though they can still do the slow/prone WSG thing thanks to Run Down.
They nowhere near as good as Knights through heroic, though.
But yes, the key thing that would make them really work would be making the fury switch work in both directions.
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1 year ago ::
Mar 01, 2012 - 3:02AM
#24
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Berserkers who try playing defender in paragon are at best just inferior Knights.
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1 year ago ::
Mar 01, 2012 - 3:34AM
#25
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Date Joined:
Sep 17, 2007
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Berserkers who try playing defender in paragon are at best just inferior Knights.
Now, Berserkers who use their defender feature as a striking boost, they're roided strikers. It's funny how it works, that. It's pretty much the reason why the class will be pretty broke if it gets a way to recover their defender aura - being able to spam Barb powers, drop a target, and recover defender hax would be crazy. I can't even begin to imagine the hijinks of a Berserker hybrid if it wasn't nerfed quite heavily.
Mountain Cleave Rule: You can have any sort of fun, including broken, silly fun, so long as I get to have that fun too (e. g., if you can warp reality with your spells, I can cleave mountains with my blade).
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1 year ago ::
Mar 01, 2012 - 7:00AM
#26
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Date Joined:
May 11, 2009
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Berserkers who try playing defender in paragon are at best just inferior Knights.
LOLWut? Every played one?
A paragon tier arid berserker with Battle Awareness, a spiked chain, flail expertise, lashing flail, dragging flail, and striking resurgence is a black hole with an event horizon of 8 squares. 24 1/day when you use the martial daily power that expands their aura by 1.
Be a dwarf, take dwarven defender as your paragon path... yeah, you're not going anywhere, and neither is anyone that gets close to you.
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1 year ago ::
Mar 01, 2012 - 9:00AM
#27
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Berserkers who try playing defender in paragon are at best just inferior Knights.
LOLWut? Every played one?
A paragon tier arid berserker with Battle Awareness, a spiked chain, flail expertise, lashing flail, dragging flail, and striking resurgence is a black hole with an event horizon of 8 squares. 24 1/day when you use the martial daily power that expands their aura by 1.
Be a dwarf, take dwarven defender as your paragon path... yeah, you're not going anywhere, and neither is anyone that gets close to you.
Brb, grabbing popcorn.
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1 year ago ::
Mar 01, 2012 - 9:02AM
#28
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Right. An inferior knight. Though I'd like to congratulate you for your conflation of radius and area, Estlor. That's one for the history books of dishonest presentation.
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1 year ago ::
Mar 01, 2012 - 9:29AM
#29
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Date Joined:
Jul 16, 2010
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The only one of those things the Knight can't do is take Battle Awareness. Which it doesn't need to anyway, because it's already a Fighter.
The best thing the Berserker has going for it as a defender over the Knight is its full complement of encounter and daily powers, but apart from the D9 that expands your aura (uselessly, if you don't have Reach), using the best of those disables your defender mechanics.
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1 year ago ::
Mar 01, 2012 - 10:37AM
#30
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Date Joined:
Mar 28, 2001
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The Cav is basically all the bad parts of the paladin (paltry mark punishment, very hard to hit otherwise, not terribly threatening) with none of the good bits (easy, ranged mass-marking access; no-action punishment, punishment support, marking and punishing at range).
It's pretty stinky. The only good bit is the horse.
Fine in heroic: The mounts are fun. They are always good for a daze or two per encounter. Most builds I've seen in action are just standard charge kits.
I'm always tempted to try one in paragon but the rap they get scare me off.
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