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1 year ago ::
Feb 27, 2012 - 11:43AM
#21
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Date Joined:
Nov 15, 2007
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I would venture a guess that there will be an ironwrought character in at least every other encounters group, so for the sake if DMs, it would be very nice if Wizards issued an official statement/eratta/clarification concerning this.
I'll be one of those ironwoughts. I'm running a star pact hexblade and really do not want to miss with my encounter power.
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1 year ago ::
Feb 27, 2012 - 12:31PM
#22
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Date Joined:
Feb 24, 2012
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I would venture a guess that there will be an ironwrought character in at least every other encounters group, so for the sake if DMs, it would be very nice if Wizards issued an official statement/eratta/clarification concerning this.
I'll be one of those ironwoughts. I'm running a star pact hexblade and really do not want to miss with my encounter power.
Aye, I'll be playing a Scout (Rgr). He has +10 to hit with both rapier and shortsword, can reroll once per encounter because he's an elf, and now has this. He ain't gonna miss nothin'. As a striker, I wish he did more damage than he does, but I suppose 1d8+5 (+ up to 3 dmg on conditional bonuses) +1d6+5 (plus same conditionals) isn't bad for level one, and if he hits every time...
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1 year ago ::
Feb 27, 2012 - 12:45PM
#23
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Date Joined:
Jun 17, 2010
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It's not a reroll.
It doesn't tell you to use the first, the second, your choice, or the sum of the two to determine whether you hit.
So you don't do that.
Seriously, you can't do something unless the power tells you to. You do only what it tells you to, and all it tells you to do regarding the second roll is that if both hit, you add extra damage.
That's all.
D&D Next = D&D: Quantum Edition
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1 year ago ::
Feb 27, 2012 - 6:24PM
#24
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Date Joined:
Feb 26, 2006
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It's not a reroll.
It doesn't tell you to use the first, the second, your choice, or the sum of the two to determine whether you hit.
So you don't do that.
Seriously, you can't do something unless the power tells you to. You do only what it tells you to, and all it tells you to do regarding the second roll is that if both hit, you add extra damage.
That's all.
The problem with that interpretation is that then you don't know which roll to use to determine if you hit with the triggering attack.
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1 year ago ::
Feb 27, 2012 - 9:14PM
#25
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Date Joined:
Jan 21, 2011
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Actually, I think by the strictest RAW, you end up essentially making the attack twice. You make two attack rolls; each one is able to hit the target. Powers typically have an effect on a hit. Therefore, since Inevitable Strike doesn't tell you that you have to pick one of the attack rolls, you are actually using both of them, with the possibility for extra damage on top.
So...yeah, this one needs some errata.
As for RAI, I agree that it's meant to give you a reroll (the flavor text makes it clear that the power should make you more accurate).
I am okay with you saying my argument is stupid, or commits the munchkin fallacy, or any other bad thing you want. Particularly if you give a reason/explanation for it.
However, I will ignore any post that calls me stupid, or a munchkin, or what have you. Not because it bothers me; I've just found that people only start name-calling when that's the best argument they have left.
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1 year ago ::
Feb 27, 2012 - 9:20PM
#26
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[
The problem with that interpretation is that then you don't know which roll to use to determine if you hit with the triggering attack.
"This is my attack roll." *throw d20* "This is my Inevitable Strike bonus damage roll." *throw d20 a second time*
Another day, another three or four entries to my Ignore List.
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1 year ago ::
Feb 28, 2012 - 1:16AM
#27
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Date Joined:
Oct 28, 2010
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Except, of course, that that's not what it says.
It triggers on you making a melee weapon attack roll (before you know the result). It says 'make the attack roll twice. If both attack rolls hit, the target takes 1d8 extra damage'.
You make both attack rolls before you know the result of the triggering roll (so, technically, you can't wait until you know whether you've hit or not to trigger it), and it never tells you what happens if only one of them hits.
It's unclear and in need of errata, for definite. As to what the intent of the power is, and how to errata it to match that intent, that's for the designers. I think it's pretty clear what the intent is, and I know how I'll be playing it at the table.
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1 year ago ::
Feb 28, 2012 - 6:24AM
#28
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Date Joined:
Jun 17, 2010
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How, exactly, do you make an attack roll and not know the result?
D&D Next = D&D: Quantum Edition
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1 year ago ::
Feb 28, 2012 - 6:26AM
#29
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How, exactly, do you make an attack roll and not know the result?
Roll under a book, turn off the lights, roll the die down a flight of stairs, have the DM punch you in the head just as you release the die... Plenty of ways to make an attack roll and not know the result.
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1 year ago ::
Feb 28, 2012 - 8:40AM
#30
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Date Joined:
Apr 15, 2007
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Or just grab two different-colored d20's, say which one is the die from Inevitable Strike, and roll them at the same time.
Even though it means nothing, if someone wants to get a consensus going, I'm putting my money on the "Inevitable Strike is supposed to increase your chance of hitting" square. Otherwise it's not so much "inevitable" as "might maybe do extra damage strike".
"You can always judge a man by the quality of his enemies." -The Doctor, Remembrance of the Daleks
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