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Switch to Forum Live View What books I want to see in 5th edition
1 year ago  ::  Feb 24, 2012 - 6:22AM #11
SSJ5
Date Joined: Feb 14, 2009
Posts: 26
I'd just like to add Campaign Setting books for Dark Sun, Greyhawk, Dragonlance (finally), Ravenloft, Eberron, Birthright ...
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1 year ago  ::  Feb 27, 2012 - 10:55AM #12
Artifact
  • Surprisingly Honest
Date Joined: Dec 8, 2003
Posts: 3,183
I'm dreaming big here but I'd love to see a massive Core Rulebook; massive on the order of the Ptolus Campaign Setting (650 plus pages).

Assuming that the Core books sell the best, make the most money, why not throw all their apples into one basket, go all out?

For a single book it would be insanely expensive but the advantage is, the Big Book could include all the info for Player's DM's, Monsters, and even Setting.  Buying it all individually (PHB, DMG, MM, CS) would set ya back at least that much (if not more).

Yeah, I'm dreaming big but it's exciting just to know that there was ever a gaming book as big as Ptolus.
/\ Art
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1 year ago  ::  Feb 27, 2012 - 11:02AM #13
DarkSavior
Date Joined: Nov 5, 2007
Posts: 621
I would like to see the core of the game well represented in 3 books.  The PHB, DM, MM format was very nice and clean.  I don't want the core to be in books that don't come out for months after release, like PHB2 with the sorcerer and barbarian and half the races.   Also I don't want errata that makes my books trash as reference material, get it right the first time.  Otherwise, feel free to surprise and impress me. 
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1 year ago  ::  Feb 27, 2012 - 11:10AM #14
flamepheonix182
Date Joined: Sep 22, 2007
Posts: 198
Well this would be later in the edition. but maybe after a year or so release a rules compendium. Compact, fluff taken out, Alphabetical

I loved the 3.5 rules compendium for easy reference.
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1 year ago  ::  Feb 28, 2012 - 12:17AM #15
d20rabbit
Date Joined: Jan 28, 2012
Posts: 24

put me down for ravenloft.



i mean, the board game looks cool, but its not a d&d setting, its a board game.  a shame too.  it looks awesome but for +- 80 bucks, id much rather just have a fully converted and updated ravenloft setting.  i was really hoping for that in 4e.  its been a pain trying to convery it from 3.5 to 4e.

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1 year ago  ::  Feb 28, 2012 - 4:40AM #16
Kalnaur
Date Joined: Oct 19, 2008
Posts: 4,874

Feb 28, 2012 -- 12:17AM, d20rabbit wrote:


put me down for ravenloft.



i mean, the board game looks cool, but its not a d&d setting, its a board game.  a shame too.  it looks awesome but for +- 80 bucks, id much rather just have a fully converted and updated ravenloft setting.  i was really hoping for that in 4e.  its been a pain trying to convery it from 3.5 to 4e.




On amazon it's about $45.  Ii'm all for supporting local game stores, but when the product is so expensive . . .

"I don't know the key to success, but the key to failure is trying to please everybody." --Bill Cosby (1937- )

Vanador: OK. You ripped a gateway to Hell, killed half the town, and raised the dead as feral zombies. We're going to kill you. But it can go two ways. We want you to run as fast as you possibly can toward the south of the town to draw the Zombies to you, and right before they catch you, I'll put an arrow through your head to end it instantly. If you don't agree to do this, we'll tie you this building and let the Zombies rip you apart slowly.
Dimitry: God I love being Neutral.
4th edition is dead, long live 4th edition.
Salla: opinionated, but commonly right.
fun quotes Show

Feb 3, 2011 -- 6:30AM, Dane_McArdy wrote:

You have to do the work first, and show you can do the work, before someone is going to pay you for it.


Apr 26, 2011 -- 10:42AM, Timmeh wrote:

If you can't understand how someone yelling at another person would make them fight harder and longer, then you need to look at the forums a bit closer.

quote author=56832398 post=519321747]Considering DnD is a game wouldn't all styles be gamist?

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1 year ago  ::  Feb 28, 2012 - 5:05AM #17
Luis_Carlos
Date Joined: Jun 15, 2006
Posts: 2,453
I would rather players handbooks with new complete PC classes, new PC races and the monster manuals. Why not a new Oriental Adventures?

I miss Dark Sun (where I live I haven´t could buy it yet).

I love the idea of monster classes like from Savage Species. 


 
"Say me what you're showing off for, and I'll say you what you lack!" (Spanish saying)


Book 13 Anaclet 23

Confucius said: "The Superior Man is in harmony but does not follow the crowd. The inferior man follows the crowd, but is not in harmony"
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1 year ago  ::  Feb 28, 2012 - 5:09AM #18
SteeleButterfly
Date Joined: Nov 19, 2007
Posts: 740

Feb 27, 2012 -- 11:02AM, DarkSavior wrote:

I would like to see the core of the game well represented in 3 books.  The PHB, DM, MM format was very nice and clean.  I don't want the core to be in books that don't come out for months after release, like PHB2 with the sorcerer and barbarian and half the races.   Also I don't want errata that makes my books trash as reference material, get it right the first time.  Otherwise, feel free to surprise and impress me. 




I second this.

In memory of wrecan and his Unearthed Wrecana.

5e should strongly stay away from "I don't like it, so you can't have it either."
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1 year ago  ::  Feb 28, 2012 - 5:33AM #19
Bodyknock
Date Joined: Oct 24, 2007
Posts: 1,785
Bookwise the main thing I'd like to see is at 5e launch they release four books simultaneously: Players handbook, Dungeon Masters Guide, Monster Manual and a campaign setting sourcebook of their choice (whatever campaign they want to make as the first official campaign).  4e made the mistake of launching each of these four books seperately starting with the PHB and then releasing the other books one at a time over the course of a few months. It was pretty annoying. Yell 

Please, WotC, at 5e launch release the above four books, even maybe as a bundle. It would be the perfect "5e starting package".  (Obviously not everybody would need a campaign sourcebook but there's probably quite a lot of DMs who would want a starting campaign setting spelled out for them to help get the ball rolling.)
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1 year ago  ::  Mar 02, 2012 - 3:30PM #20
MechaPilot
Date Joined: Oct 5, 2007
Posts: 9,372
I think there's really two different questions here: 1) how do we want the basic game material presented (basic meaning the game materials that everyone will need to play DDN no matter what edition they want to recreate the feel of), and 2) what non-basic materials do we want to see (modules, campaign settings, etc.).

1) basic game material: Of course, the big three books (PHB, DMG, and MM), and I'd like them all available at launch.

2) non-basic game material: the tactical combat module (assuming this module isn't included within the PHB, and I'd prefer it be available at launch), a module for converting casting systems (vancian, point-based, AEDU, skill-roll-to-cast, etc.), a default campaign setting available at launch (a full setting like FR or Eberron, IDK Greyhawk, but that might work too), Ravenloft setting, Spelljammer setting, a modern and sci-fi setting (like d20 Modern and d20 Future), genre books (horror, comedy, etc.), a well-done BoEF (less of the silly/useless crunch, though some of the crunch was ok, and a lot of fluff and advice for including romance in games), a module for integrating alignment fluff into mechanics (I'll never use it, but I don't want to deny it to those who seem to want it).
Why Mechanics-Alignment Integration is Bad Show

Mar 4, 2012 -- 5:04PM, MechaPilot wrote:

Mar 4, 2012 -- 3:46PM, Warrant wrote:

so why even play a fighter if you can play the paladin the exact same way behaviorally and get added power to boot. "Paladin" is about accepting better game-enhancing mechanics at the price of more rigid in game behavior.


Really?  So it goes something like this?

Fighter: "I want to be a paladin."
NPC: "Really?"
Fighter: "Yes."
NPC: "Very well."  Starts reading from a holy book while still in-character "Do you accept having to choose and stick to the lawful good alignment, eventhough neither of us actually knows that it exists or what it is?"
Fighter: "I do."
NPC: "Do you reject good game balance because you accidentally rolled a high Charisma?"
Fighter: "What?"
NPC: "I don't know what it means either."
Fighter: "Oh.  Umm, ok I do."
NPC: "In the name of all that is metagamey and broken, accept these better game enhancing mechanics."
Fighter: "These what?"
NPC: "Just get out there and try to fulfill a million different people's notion of good while not violating and part of any of them."


taking an argument too far Show

Apr 16, 2012 -- 9:27PM, Frostball wrote:

So the system is designed such that every single hit needs to be described to avoid confusion?  Here's a scenario.  The players are nudists, everybody in the world are nudists, it's not weird, it's totally normal in this land.  They are naked and they fight drakes taking damage throughout, but healing up with surges.  Later they meet the guy who raised the drakes.

Part 1:  I didn't describe any of the hits.  What does he see?

Part 2:  Lets say I described the drakes as biting the players, yet they healed up.  What does he see?



Fencing & Swashbuckling as Armor.

D20 Modern Toon PC Race.

Mecha Pilot's Skill Challenge Emporium.

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