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1 year ago ::
Feb 18, 2012 - 8:28AM
#11
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Date Joined:
Aug 19, 2007
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Title of the thread: What makes Roleplaying games strong. I am not disrupting the thread by merely stating that your personal preferences are just preferences, that I do not share them and that the defined design goal of D&D Next is to please both of us equally with a game that we can enjoy. First, you're starting to get personal. I'm sorry you felt offended by my post, but really, it was intended as a way to show that different preferences exist, and should be accounted for. Second: 1) False. I had a party of 2 rangers and a PHB-only Wizard, none of which were very optimized, and managed to create cool encounter experiences for the party easily.
Just to avoid long flamewars.
You speak about a balanced framework were characters are equal, things are balanced. Now you say 3 characters from that framework show how non equal characters work.
Now they are either equaly or not equal. Hint: they are equal. And you know it well how the balancing stuff worked, and how 20% weaker characters won't happen (yes, that is about -4 in all rolls, etc). Yet you claim the game works with that even if you shown you know well that isn't the case.
Ignoring the passive aggressiveness: I speak of a balanced framework (which exists in 4E and I trust you are with me on this point) where all characters are equally able to contribute. I took a heavily unbalanced party (no leader, no defender, weak controller) and used it to prove that your point:
Even 20% less combat efficiency would make a challenging tactical combat become "impossible to win" and that is quite far from "Purposefully unusuable in combat". And I am sure even if you wrote it in an other way wrapped up in a nice insult, you know this as you know how tactical combat and balanced encounters work.
...is not true, as challenging tactical combats are entirely up to the DM.
As for the -4 in all rolls, it's not going to happen, and that's part of the balanced framework, but I don't think you truly believe numerical values are the only thing that matters in an encounter? A -4 in all rolls is a huge drawback, it is tough to balance properly, and the system avoids exactly that. However, it still allows for characters who are not focused on combat as long as you are willing to accept that your character sheet is combat-centered.
Are you interested in an online 4E game on Sunday? Contact me with a PM! Spoiler:
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Reflavoring: the change of flavor without changing any mechanical part of the game, no matter how small, in order to fit the mechanics to an otherwise unsupported concept. Retexturing: the change of flavor (with at most minor mechanical adaptations) in order to effortlessly create support for a concept without inventing anything new. Houseruling: the change, either minor or major, of the mechanics in order to better reflect a certain aspect of the game, including adapting the rules to fit an otherwise unsupported concept. Homebrewing: the complete invention of something new that fits within the system in order to reflect an unsupported concept. Ideas for 5ESpoiler:
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1 year ago ::
Feb 18, 2012 - 8:46AM
#12
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I've removed content from this thread because Baiting is a violation of the Code of Conduct. You can review the Code of Conduct here: www.wizards.com/Company/About.aspx?x=wz_...Please keep your posts polite, respectful, and on-topic, and refrain from calling other user's trolls. You're welcome to disagree but please do so in a respectful way! If you wish to report a post for Code of Conduct violation, click on the "Report Post" button above the post and this will submit your report to the moderators on duty. Thanks!
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1 year ago ::
Feb 18, 2012 - 9:03AM
#13
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Date Joined:
Jan 15, 2009
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Dungeons don't follow normal laws; they are strange testing grounds born of dream and nightmare
I hated that nonsense... all the way back it seemed like ooh look a rationalization for hack and slash game of pac-man and so the DM didnt have to try and have it make sense. Quite seriously a cop out.
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1 year ago ::
Feb 18, 2012 - 9:15AM
#14
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Date Joined:
May 18, 2010
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Please keep your posts polite, respectful, and on-topic, and refrain from calling other user's trolls.
Thank you for your time here, it was quite valuable. As I understand well from this, "tl;dr but I post insults" is okay. Saying "you are the problem" and backing up attacks with lies are ok. Reminding people to don't bully and troll are bad.
I think with this kind of discussion it is pointless to bring out why people stoped buying WOTC products as they will be jumped on this way and WOTC supports this behavior, without moderating any of them. As I see with this handling of feedback you can't listen to much of it, so I have no reasons to think your products will improve. No reasons to keep my subscribtions online, no reason to buy D&D next when it comes out.
You just saved me good money. Feel free to close the thread. Lession learned.
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1 year ago ::
Feb 18, 2012 - 9:18AM
#15
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Date Joined:
May 18, 2010
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I am not disrupting the thread by merely stating that your personal preferences are just preferences
No, you just disrupt it by quite a few other things. I won't repeat myself.
The key here isn't about personal preferences. It is a pretty simple thing, and I said it in the first post: You won't be able to sell D&D or any RPG by stating it is tactical. As people who aren't in RPGs yet and want tactical will go and buy StarCraft 2 instead.
All you can do if you want to sell them D&D is to tell them why D&D and RPGs are great. And it shouldn't be a "more expensive, less shiny alternative to Starcraft 2 with more work involved", but something that sounds great. Period. No preferences, no buts, no ifs, no I prefer this edition mores, but easy to understand stuff. People who want tactical combat can get it cheaper, easier and faster everywhere. If you want to sell D&D to new players with it, it won't work well. And you see why.
As a secound hint. Bullying, trolling, lieing, and telling people that they are wrong won't sell D&D either. It will only make the game bad and its community is full of ****s. It won't make anyone buy D&D and will keep market shrinking. It is simple as that. Want to avoid that? Then get your facts straight. You don't and you keep contradicting yourself, spice it up with insults, nasty comments? It won't work either.
As WOTC seems to love this later approach, so be it. It is their invested money, it will be their failure, no point in discussing D&D next anymore.
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1 year ago ::
Feb 18, 2012 - 9:30AM
#16
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Date Joined:
Jul 28, 2011
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Hey everyone, I'm going to go ahead and close this down. In the future, please do not engage in insults, and if you have an issue with conduct moderation, please do not post in the forums about it, contact us via the help site. You can get there here: wizards.custhelp.com/Log in using your forums log in, then click the Email Us tab, then for product choose "Wizards.com Website" then "Other" then describe the nature of your complaint. Also, moderators respond to reports. If you find a particular post to be violation of the Code of Conduct report it by clicking the Report Post button. Don't complain about it in the thread. Thanks for understanding, Monica
Monica Wizards of the Coast Online Community Coordinator A friendly dragon.
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