|
Jump Menu:
Show More
Hi,
I would like to start an essential only campaign. Can anyone poinnt out of a list of all essential classes please? I mean really all of them (incl. Dragon Mag variants)... not the ones in the two player essentails books only? Thanks!
Am I missing something? (Book of Vile Darkness maybe?):
* Wizard (Bladesinger) Controller Arcane Intelligence, Dexterity Neverwinter Campaign Setting * Battlemind Defender Psionic Constitution, Wisdom, Charisma Player's Handbook 3 * Rogue (Scoundrel) Striker Martial Dexterity; Strength, Charisma Multiple Sources * Warlock (Binder) Controller Arcane Charisma; Dexterity or Intelligence Heroes of Shadow * Paladin (Blackguard) Striker Divine Strength, Charisma Heroes of Shadow * Assassin (Executioner) Striker Martial Dexterity, Charisma Heroes of Shadow * Vampire Striker Shadow Dexterity, Charisma Heroes of Shadow * Wizard (Mage) Controller Arcane Intelligence; Constitution, Wisdom, or Charisma Heroes of the Fallen Lands * Fighter (Knight) Defender Martial Strength, Constitution Heroes of the Fallen Lands * Cleric (Warpriest) Leader Divine Wisdom, Constitution Heroes of the Fallen Lands * Rogue (Thief) Striker Martial Dexterity; Strength or Charisma Heroes of the Fallen Lands * Fighter (Slayer) Striker Martial Strength, Dexterity Heroes of the Fallen Lands * Wizard (Witch) Controller Arcane Intelligence, Wisdom Heroes of the Feywild * Druid (Protector) Controller Primal Wisdom, Constitution, Dexterity Heroes of the Feywild * Barbarian (Berserker) Defender and Striker Martial Strength, Dexterity Heroes of the Feywild * Bard (Skald) Leader Arcane Charisma, Intelligence Heroes of the Feywild * Ranger (Hunter) Controller Martial Dexterity, Wisdom Heroes of the Forgotten Kingdoms * Paladin (Cavalier) Defender Divine Strength, Charisma Heroes of the Forgotten Kingdoms * Druid (Sentinel) Leader Primal Wisdom, Constitution Heroes of the Forgotten Kingdoms * Warlock (Hexblade) Striker Arcane Charisma; Dexterity or Constitution Heroes of the Forgotten Kingdoms * Ranger (Scout) Striker Martial Dexterity, Wisdom Heroes of the Forgotten Kingdoms * Hybrid Warlock (Binder) Controller Arcane Charisma, Dexterity, Intelligence Dragon Magazine 402 * Hybrid Paladin (Cavalier) Defender Divine Strength, Charisma Dragon Magazine 402 * Hybrid Druid (Sentinel) Leader Primal Wisdom, Constitution Dragon Magazine 402 * Hybrid Paladin (Blackguard) Striker Divine Strength, Charisma Dragon Magazine 402 * Hybrid Assassin (Executioner) Striker Martial Dexterity, Charisma Dragon Magazine 402 * Hybrid Vampire Striker Shadow Dexterity, Charisma Dragon Magazine 402
You are right.. odd that it came up in the compendium...
Indeed "Essential style" is what I'm looking for...
So the monk is one of them... any more classes or classbuilds?
This just raises the question, what do you consider Essentials style? The actual Essentials books encompass at least three distinct class styles I can think of, and one of them, exhibited in the Mage, fits nicely enough into the pre-Essentials style that you can call pre-Essentials classes part of that style.
Better info to help you determine which classes or subclasses you want available in your game would come from asking why, specifically, you want to run an Essentials-only game. If you want to run an Essentials-only game to call it Essentials-only or to limit the amount of possible choices for ease, simplicity, or convenience, you really need to go with just Heroes of the Fallen Lands and Heroes of the Forgotten Kingdoms. If you want to run a game that doesn't have anything released before Essentials for some reason, then just get a list of which books with classes were released after Essentials, and look for those books in the filters under the class section of the compendium. That'll at least get you the class names and sources, even if you're not a subscriber.
Post Your Reply
Please login to post a reply.
Jump Menu:
Viewing this thread :: 0 registered and 1 guest
No registered users viewing
|