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Switch to Forum Live View HotElemental Chaos in hand...
1 year ago  ::  Feb 21, 2012 - 5:28PM #411
Marshall
Date Joined: Mar 15, 2001
Posts: 870

Feb 21, 2012 -- 3:06PM, Xynthoros wrote:

It does indeed require constitution and charisma... I didn't notice that until just now... and the pact was a gem until that moment...




Eh, just like Lightning Strike the jump damage is mostly useful for popping minions and, unlike LS, the jump damage gets a boost at epic. Even using a tertiary stat as a rider is still useful, especially one that you can change the damage type at-will.

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1 year ago  ::  Feb 21, 2012 - 6:01PM #412
IxidorRS
Date Joined: Sep 3, 2011
Posts: 2,167
As I said before, I really like the Elementalist.

I don't care for the level of his AC, though.
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1 year ago  ::  Feb 21, 2012 - 7:11PM #413
MOD3004
Date Joined: Jan 30, 2007
Posts: 32

Feb 21, 2012 -- 5:16PM, smooshman wrote:

am I reading the elemental rift power wrong? or did they really give the sorcerer a sustain minor utility zone that removes enemies from play with no attack roll?




Not only that but because saving happens as the last action of your turn.  If they do save they are brought back into play and immediatly subjected to being removed from play again because they ended their turn in the zone.

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1 year ago  ::  Feb 21, 2012 - 8:11PM #414
pete5528
Date Joined: Jul 26, 2010
Posts: 374
You can drop the "Ele" from Elemental Pact.  It's just mental.  The boon is only gainable as an Immediate Reaction.  As in, if you kill an enemy you have cursed on your own turn, you don't gain your pact boon.  That's absolutely, unimaginably, awful.  You essentially get penalized for doing your job.  Want to gain your pact boon?  Don't finish of your targets on your turn!  Your target's below bloodied?  You'd better leave him to start on someone else, and hope he doesn't get up to much mischief while you wait for a team mate to finish what he's doing and finish him off for you.
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1 year ago  ::  Feb 21, 2012 - 8:13PM #415
imafrog
Date Joined: Sep 18, 2010
Posts: 17
So can anyone explain to me why exactly they gave the Elemental Hexblade scale proficiency and DIDN'T give it to the other hexblades?  All the other CON based hexblades have crappy AC too.....

Also, if they are going to have a couple of Hexblades that have necrotic at will attacks you'd think they would include a bit more feat support for necrotic powers.  Seems like it is substantially lacking compared to some of the the other damage types out there.  And while I will never turn down some generic +dmg feats, I don't think builds using cold, lightning or fire were really lacking for damage....
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1 year ago  ::  Feb 21, 2012 - 8:31PM #416
stonewynd
Date Joined: Mar 11, 2010
Posts: 115
Quick question. Is anything from this book worth taking for D&D Encounters? Lvls 1 - 3.
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1 year ago  ::  Feb 21, 2012 - 9:07PM #417
Lord_Ventnor
  • Heroic Dungeon Master
Date Joined: Jul 9, 2008
Posts: 5,399

Feb 21, 2012 -- 8:31PM, stonewynd wrote:

Quick question. Is anything from this book worth taking for D&D Encounters? Lvls 1 - 3.




That's a pretty vague question. What kind of things are you looking for?

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1 year ago  ::  Feb 21, 2012 - 9:12PM #418
Scatterbrained
Date Joined: Aug 31, 2009
Posts: 2,591

Feb 21, 2012 -- 8:13PM, imafrog wrote:

So can anyone explain to me why exactly they gave the Elemental Hexblade scale proficiency and DIDN'T give it to the other hexblades?  All the other CON based hexblades have crappy AC too.....


If you mean the Infernal Pact, they probably expect it to be durable due to its ability to rack up a lot of temp hp.  Not that the two are equal, but I'm pretty sure that's their reasoning.

And yeah, Elemental Rift is going to need some errata.  I doubt they mean for enemies to reappear back in the zone after they save.

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1 year ago  ::  Feb 21, 2012 - 9:16PM #419
stonewynd
Date Joined: Mar 11, 2010
Posts: 115

Feb 21, 2012 -- 9:07PM, Lord_Ventnor wrote:

Feb 21, 2012 -- 8:31PM, stonewynd wrote:

Quick question. Is anything from this book worth taking for D&D Encounters? Lvls 1 - 3.




That's a pretty vague question. What kind of things are you looking for?


I want to build a couple of pregens that use new content but don't make the players feel underpowered compared to other players.

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1 year ago  ::  Feb 21, 2012 - 9:22PM #420
rabidunicorn
Date Joined: Jan 18, 2012
Posts: 43
Is the new Sentinel companion, the Living Zephyr, better than the existing wolf or bear? I heard someplace that it has an aura 2 of lightly obscuring.
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