|
1 year ago ::
Mar 05, 2012 - 8:28AM
#261
|
Date Joined:
Mar 31, 2010
|
I gotta admit, even after reading that I'm not quite sure what I'm supposed to be doing.
Is it telling me that if I can attack in a 3x3, I should figure for 2.178 enemies?
|
|
|
|
1 year ago ::
Mar 05, 2012 - 8:30AM
#262
|
Date Joined:
Feb 13, 2006
|
If it is party friendly, yes. If it can hit allies, use the other column (since you /are/ trying to avoid killing your mates, right?). Basically, use the columns as a multiplier. Do your regular damage calcs for one target, then multiply by whichever is your appropriate aoe target value.
|
|
|
|
1 year ago ::
Mar 05, 2012 - 9:50AM
#263
|
Date Joined:
Jan 23, 2008
|
@ Ninja: I agree that if a build goes with the assumption that making damage a roll through extra damage dice should be a tag. I am not going to stand one way or the other. We work with RAW, and where those have a large divergence of opinions (weapliment for example), especially for many DMs that cry for balance, and thus we should have a tag.
I propose the tag be EDR, for Extra Damage Roll. There will be a slew of builds that take advantage of it. I can think of a shadar-kai(reaper's touch) wizard using a vanguard weapliment to make his auto-hit MM charges powerful.
DPR King Candidates 3.0How much damage should I shoot for?
Show
You're fired : 1 Kills Per 5 Rounds = .2 KPR Fair Striker : 2 Kills Per 5 Rounds = .4 KPR Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR Nerfbat please : 4 Kills Per 5 Rounds = .8 KPR It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR
DPR? KPR? KP4R? Bless you
Show
DPR = Damage Per round ~= Chance to hit * damage on a hit KPR = Kills Per Round. 1 Kill = 8*Level+24 damage = DPR/(8*level+24) KPNR = Kills Per N Rounds. How many standards can you kill in N rounds?
|
|
|
|
1 year ago ::
Mar 05, 2012 - 9:53AM
#264
|
Date Joined:
Jan 23, 2008
|
q: If I'm using a power that lets me attack in a burst one, or specifically Rapid Shot that lets me attack all targets adjacent to a square, how many targets should I be using to determine my DPR? Or do I take the average so if I assume 3 targets, do I just divide the damage by 3?
Feel free to leave the damage in per target form and I'll add a note in the special column that this affects a 3x3. While you won't get as high a KPR value, you will get people noticing that you're hitting a 3x3, which may be of interest to people. Being able to remove 40% of a monster's HP in a 3x3 is pretty awesome.
DPR King Candidates 3.0How much damage should I shoot for?
Show
You're fired : 1 Kills Per 5 Rounds = .2 KPR Fair Striker : 2 Kills Per 5 Rounds = .4 KPR Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR Nerfbat please : 4 Kills Per 5 Rounds = .8 KPR It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR
DPR? KPR? KP4R? Bless you
Show
DPR = Damage Per round ~= Chance to hit * damage on a hit KPR = Kills Per Round. 1 Kill = 8*Level+24 damage = DPR/(8*level+24) KPNR = Kills Per N Rounds. How many standards can you kill in N rounds?
|
|
|
|
1 year ago ::
Mar 05, 2012 - 11:29AM
#265
|
Date Joined:
Mar 11, 2010
|
Any space for team damage? For instance the current lvl 6 DPR king is a bit under 50 damage but I'm working on a duo that deals over 100 combined. I'm sure there are other powerful pairings.
|
|
|
|
1 year ago ::
Mar 05, 2012 - 11:54AM
#266
|
Date Joined:
Jan 23, 2008
|
All my attempts at encouraging a depository for duo builds have failed. Feel free to perfom some necro: community.wizards.com/go/thread/view/758...I woulnd't mind.
DPR King Candidates 3.0How much damage should I shoot for?
Show
You're fired : 1 Kills Per 5 Rounds = .2 KPR Fair Striker : 2 Kills Per 5 Rounds = .4 KPR Highly Optimized : 3 Kills Per 5 Rounds = .6 KPR Nerfbat please : 4 Kills Per 5 Rounds = .8 KPR It's OVER 9000!!!!!: 5 Kills Per 5 Rounds = 1+ KPR
DPR? KPR? KP4R? Bless you
Show
DPR = Damage Per round ~= Chance to hit * damage on a hit KPR = Kills Per Round. 1 Kill = 8*Level+24 damage = DPR/(8*level+24) KPNR = Kills Per N Rounds. How many standards can you kill in N rounds?
|
|
|
|
1 year ago ::
Mar 05, 2012 - 3:13PM
#267
|
|
|
Double post :s @Banyan: You have no means of trading the riposte interrupt away from Str. Weapon Finesse and Training both specify they only apply to basic attacks when swapping the attack stat. Neither Riposte Strike or the riposte interrupt count as basic attacks, so you are stuck with attacking with first Dex and then Str, respectively.
A means around this is to be a Half-Elf notRogue who takes Riposte Strike as their Dilettante power. The Adept Dilletante feat then let's you swap out for that power for either Con, Wis, or Cha. Plus, it counts as being a MC rogue, so you can still take a rogue PP (I have been meaning to do all of just that for an avenger/daggermaster @12. It'd probably beat out my current 12 rogue king, but I don't think it would do better than my 16 when leveled).
@onecrazymojo.
1 - I don't need Mark of Finding cause i use Thug's Trick, shift will provoke OA.
2 - I use CHA instead of STR or DEX in Riposte Strike cause the Daring Blade PP.
Daring Improvisation (11th level): When you make a martial melee weapon attack, you can use Charisma for the attack roll and damage roll in place of the ability score required by the attack.
Ty
|
|
|
|
1 year ago ::
Mar 05, 2012 - 4:07PM
#268
|
|
|
Hello! A friend of mine is creating a Monk and ask me how to convert DPR and KPR from Flurry. Can you guys explain how this works here???
Her monk hits one main target, Flurry the main and two additional targets.
And why the secundary target don't shift away to skip the adjacent target damage???
|
|
|
|
1 year ago ::
Mar 05, 2012 - 4:39PM
#269
|
|
|
+13.5 damage (Jade Sea Snake: Free action attack) +13 to hit +11.5 (Bite) +2 (Owlbear)
Hello!!! @Illeist i'm curious, why the Jade Sea attack is free action? Any power or theme ? I wont find the reason.
Spoiler:
Show
Bite (standard, at-will) Poison
+8 vs AC; 1d10+6 poison damage.
|
|
|
|
1 year ago ::
Mar 05, 2012 - 8:07PM
#270
|
|
|
Are builds using the usual text of Brutal Barrage still permitted or has it been erratad for the sake of this thread?
|
|
|