Community

 
Jump Menu:
Post Reply
Page 2 of 7  •  Prev 1 2 3 4 5 6 7 Next
1 year ago  ::  Jan 25, 2012 - 8:34AM #11
Gunthar
Date Joined: Feb 1, 2005
Posts: 1,376
Probably the base list:

Humans - Because, well, they're easiest to relate to and classic.
Dwarves - Stumpy, Grumpy and Frumpy
Elves - Hate them but they're kind of a given. (can include Eladrin and Drow)
Halflings - Short people got, lots of reasons......
Gnomes - ...short people got, lots of reasons to be.....
Half-Elves - Kind of hard to not include
Genasi - Elemental beings
Deva - Astral/planar-touched beings
Tieflings - lower plane-touched beings
Dragonborn - Dragonpeeps
Warforged - PC Constructs
Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 8:38AM #12
Gunthar
Date Joined: Feb 1, 2005
Posts: 1,376

Jan 25, 2012 -- 8:04AM, Krusk wrote:


I'd like, 


Human, Elf, Dwarf, Halfling, Orc, Goblin, Minotaur, Warforged.


I'd also like to see a run down of how to apply a few basic templates to races. "Halfbreed" "Vampiric" "Lycanthrope" and "Tiefling" should all be templates. Halfbreed would cover half orcs, and give a system to do others. Vampiric would cover making a human vampire. Lycanthropes would give the rules in a vein to 3.5. "pick an animal, apply this template to a base race." Tiefling should be a template applied to any race, as a sort of "cursed of the gods" template. 


I'd also like to see any sentient race written up in the MM near its monster entry. 




Not just no, but HELL NO! The death of "Humans in funny suits" template system should remain dead & buried.

Also, skip all the monster "races" as they wouldn't get proper support.

Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 8:54AM #13
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512

Jan 25, 2012 -- 6:14AM, Azafuse wrote:

IMHO I'd start only with the Big 4 (Human, Elf, Dwarf, Halfling) and same for the Classes (Fighter, Wizard, Thief and Cleric): all other Races in future Supplements.


I hope 5th isn't all about the "future supplements".  Like making the gnome and druid PH2 material.  Obvious greed is obvious.

Human - 'cause
Elf (all) - why can't there be different elves, there are different humans?  Different elves always seemed to be more about min maxing than annnnything else.
Halfling - hobbits
Dwarves - why can't there be different dwarves?
Gnomes - I'm a fan, especially the pupilless creepy kind from 4e
Half-Elves - not a fan of the "distinct race", why can't humans love elves?
Half-Orcs -  why can't humans love orcs?  This is the I want to be chased around town by a mob with pitchforks race, you don't need anymore.

Classics, really.  In earlier editions, the character races represented the good guys.  I think 5th should return to that core, with an optional module to play evil races.

I don't get the humans did it with all these other races and now there are Half-Everythings.  This seems like your diluting the game.  Play a Werewolf, not a Shifter.  Play a Doppelganger, not a whatever the Half-Doppleganger was called.  It's like you want to be cool, but the rules won't let you but they will let you be Half-cool.  Weak.

I also think some races should be campaign setting based.  Warforged are awesome, but they are not core.  Half-Golem?  Dragonborn should go back to Dragonlance, imo.  Not Half-Dragons.

And why aren't the elves doing it with the dwarves... halflings?

Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 8:57AM #14
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512
I would add templates or some other modular component to make all the Half-races.

Elementals are cool, but Genasi always seemed like Half-Elementals.  Why can't an Elf take an Elemental template.

Or a human take a demonic template and get a Tiefling.  It could even be a "My mother was a..." template.

Every 3.5 and 4E race seems like a Half-something you would actually want to play.
Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 9:00AM #15
Jim11735
Date Joined: Jun 1, 2009
Posts: 1,512

Jan 25, 2012 -- 8:38AM, Gunthar wrote:

Jan 25, 2012 -- 8:04AM, Krusk wrote:

I'd also like to see a run down of how to apply a few basic templates to races.


Not just no, but HELL NO! The death of "Humans in funny suits" template system should remain dead & buried.


Was writing when you posted this, lol.


Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 9:37AM #16
Crimson_Concerto
Date Joined: Aug 28, 2005
Posts: 9,994
Deva
Dragonborn
Changeling
Genasi
Human
Minotaur
Plant-Race (New)
Thri-Kreen
Tiefling
Warforged

Why, yes, as a matter of fact I am the Unfailing Arbiter of All That Is Good Design (Even More So Than The Actual Developers) TM

Speaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask?
"If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB
"If I ever feel like playing a Minotaur I'll know where to look!" - Undrave
"WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm
"Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha

Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further.

Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 10:03AM #17
Raevhen
Date Joined: Jun 11, 2007
Posts: 83
I think the base system should just have the same races as AD&D to satisfy the grognards.

Human
Elf
Dwarf
Halfling
Gnome
Half-Elf
Half-Orc

To this list I think it would be fine to add 1 more "newer" race to the mix, be it Dragonborn or Tiefling.


Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 10:14AM #18
Krusk
Date Joined: Nov 30, 2005
Posts: 4,927

Jan 25, 2012 -- 8:38AM, Gunthar wrote:

Not just no, but HELL NO! The death of "Humans in funny suits" template system should remain dead & buried. .



I seriously don't know what you are refering to. Templates? Previous editions they didn't work well, but this is an unknown future system where we can assume it does mechanically work. 


I think templates are the easiest/best way to do things like vampires, werewolves, elemental dudes, giant versions of normal stuff, and the like. 


How would you suggest doing things like vampirisim? If you include it as an option it WILL be super popular even if you personally hate it. If you don't include it as an option, it WILL lead to hundreds of house rules. Why not include it in the system so it works nicely. 

5e comments and thoughts all in one place. Check it out to provide feedback, mock, or steal ideas.
http://community.wizards.com/go/thread/view/75882/28835423/Krusks_5e_Design_Goals?sdb=1
Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 10:57AM #19
Preston_R
Date Joined: May 13, 2008
Posts: 325
What should the core races be?

All of them and none of them.

Or, to put it more precisely, there are fans of all of the races and detractors to all of the races. Some people want to stick to straight Tolkeinesque races. Humans, Elves, Hobbits (hairy feet and all), and Dwarves. Period, and done. Other people want to tear down the over reliance on those races and have something new and interesting become Core and leave the old racial stereotypes in the dirt.

I will admit, I have an active dislike for Deva, am ambivilant towards shardmind and wilden (as well as a few others), and actively like tieflings and drow. Should my "racial preferences" decide what is in 5e?

No. And neither should anyone elses. One of the good things about 4e is the variety in races now that its a bit older. Some races may be lame, other races awesome, but none of them need to be removed from the game completely.
I_Roll_20s @twitter. Not always SFW.

I may prefer 4e, but I will play and enjoy almost any edition, and indeed almost any table top RPG, with my friends. Down with Edition Wars. Shut up and roll your dice. :P
Quick Reply
Cancel
1 year ago  ::  Jan 25, 2012 - 11:58AM #20
Crimson_Concerto
Date Joined: Aug 28, 2005
Posts: 9,994

Jan 25, 2012 -- 10:57AM, Preston_R wrote:

Should my "racial preferences" decide what is in 5e?
No. And neither should anyone elses.


Half true. Your preferences certainly shouldn't be given special consideration, but my opinions are different because they're better than everybody else's opinions. Tongue Out

Why, yes, as a matter of fact I am the Unfailing Arbiter of All That Is Good Design (Even More So Than The Actual Developers) TM

Speaking of things that were badly designed, please check out this thread for my Minotaur fix. What have the critics said, you ask?
"If any of my players ask to play a Minotaur, I'm definitely offering this as an alternative to the official version." - EmpactWB
"If I ever feel like playing a Minotaur I'll know where to look!" - Undrave
"WoTC if you are reading this - please take this guy's advice." - Ferol_Debtor_of_Torm
"Really full of win. A minotaur that is actually attractive for more than just melee classes." - Cpt_Micha

Also, check out my recent GENASI variant! If you've ever wished that your Fire Genasi could actually set stuff on fire, your Water Genasi could actually swim, or your Wind Genasi could at least glide, then look no further.

Finally, check out my OPTIONS FOR EVERYONE article, an effort to give unique support to the races that WotC keeps forgetting about. Includes new racial feature options for the Changeling, Deva, Githzerai, Gnoll, Gnome, Goliath, Half-Orc, Kalashtar, Minotaur, Shadar-Kai, Thri-Kreen, Warforged and more!
Quick Reply
Cancel
Page 2 of 7  •  Prev 1 2 3 4 5 6 7 Next
Jump Menu:
 
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing