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1 year ago ::
Jan 12, 2012 - 9:40AM
#11
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Date Joined:
Jun 17, 2003
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LOL, yeah I get that argument. I've always attributed their sneakiness to the fact that people overlook them. They just manage to blend into the background because others don't register them as anything threatening and that because they are so much smaller than everyone else they've cultivated the skill of not being noticed and not drawing the attention of the much large, more agressive and more dangerous races attention.
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1 year ago ::
Jan 12, 2012 - 10:04AM
#12
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Date Joined:
Apr 24, 2004
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I like the WotC-era halflings, personally. Their "nomadic trader" aspects I think are very interesting. In my group we tend to play them with Roma or Irish Traveler cultural tropes. However, I propose a compromise!
Nomadic cultures have historically tended to have stationary population centers, with some of the population being sent out traveling. Why not have the modern version of halflings be the constant wanderers, with the Tolkienesque halflings being those who stay in their settlement, shire-style. The fat vs. skinny angle could be a weird quirk of their metabolism: they build up fat reserves easily when sedentary, but burn it off after a while of being on the move. Perhaps their normal homeland can't support the size of the population, so they send people out to bring back wealth and to stop eating all the food. The difference would be like that of medieval Swedes compared to Vikings. Only without the pillaging.
Rhymes with Bruce
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1 year ago ::
Jan 12, 2012 - 10:21AM
#13
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Date Joined:
Jan 10, 2012
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I think of them as soft or pudgy...not obese. Soft can be uber-stealthy.  And for the record, I like gnomes but not as technicians. I'm not fond of any race being stamped with an identity, really. and a personal thank you to SurlyCleric who reminded me of what was missing in my life and put me on this path to halfling restoration.
Many thanks in return!
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1 year ago ::
Jan 12, 2012 - 10:23AM
#14
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Date Joined:
Oct 30, 2008
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I'm not fond of any race being stamped with an identity, really.
Except halflings who must be the pudgy middle class of our fantasy world.
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1 year ago ::
Jan 12, 2012 - 10:25AM
#15
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Date Joined:
Sep 19, 2007
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Any adventurer is unlikely to stay pudgy for long. Not only is there alot of physical activity, and even frodo and company lost weight due to rationing food.
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1 year ago ::
Jan 12, 2012 - 10:47AM
#16
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maybe they never were pudgy. Maybe it was always ration pockets that made them look thick.
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1 year ago ::
Jan 12, 2012 - 10:50AM
#17
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Date Joined:
Apr 17, 2011
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+1 to the OP.
I'd love to see at least two different halflings, one the portly shire-type, the other, well, what we have now.
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1 year ago ::
Jan 12, 2012 - 10:54AM
#18
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Date Joined:
Dec 12, 2009
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I like the WotC-era halflings, personally. Their "nomadic trader" aspects I think are very interesting. In my group we tend to play them with Roma or Irish Traveler cultural tropes. However, I propose a compromise!
Nomadic cultures have historically tended to have stationary population centers, with some of the population being sent out traveling. Why not have the modern version of halflings be the constant wanderers, with the Tolkienesque halflings being those who stay in their settlement, shire-style. The fat vs. skinny angle could be a weird quirk of their metabolism: they build up fat reserves easily when sedentary, but burn it off after a while of being on the move. Perhaps their normal homeland can't support the size of the population, so they send people out to bring back wealth and to stop eating all the food. The difference would be like that of medieval Swedes compared to Vikings. Only without the pillaging.
Or with the pillaging. Can't go wrong with alittle pillaging here and there.
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1 year ago ::
Jan 12, 2012 - 10:58AM
#19
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id like to see them morbidly obese but with the uncanny ability to be able to stay hidden 90% of the time outdoors...eating butter in the long grass
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1 year ago ::
Jan 12, 2012 - 11:08AM
#20
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I'd actually agree. While fat hobbits arent my cup of tea, being just an entire race of human peasants, but its not like the current ones are great either, being a race of human gypsies. Particularly with the Hobbit coming out, WOTC may as well try and attract some new gamers that way. It also leaves the tricky race schtick open for gnomes.
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