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Switch to Forum Live View Legends and Lore - Charting the Course for D&D: Your Voice, Your Game
1 year ago  ::  Jan 09, 2012 - 7:53AM #31
WotC_Trevor
  • Community Team
Date Joined: Jun 22, 2007
Posts: 1,289
For those who haven't seen it, the D&D Next page is up and ready for your feedback. You'll also find the info on the team working on what's coming next there as well as a poll on what you want to see in the first playtest.
Trevor Kidd
Community Manager
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1 year ago  ::  Jan 09, 2012 - 7:54AM #32
Preston_R
Date Joined: May 13, 2008
Posts: 325

Jan 9, 2012 -- 7:42AM, WotC_Trevor wrote:

Jan 9, 2012 -- 7:32AM, Scottevil912 wrote:

My concern is that with the L&L articles have not really had much player feedback as would really be required to really get the voice of the customer.

The order of events has been:

1. Post L&L article w/ Poll.
2. Posters respond to poll and discuss on forum.
3. Collect data on poll (and hopefully from discussion)
4. Post next L&L article with no real discussion on the previous one.

What I need to see to know that our voices are really being heard is when new articles come out - call out a poster that comes across like "Scottevil912 writes - 'we need to have our voices heard' and follow that with some additional discussion by the writer.


Part of the problem here is that Mike and Monte couldn't talk explicitly about all the things going on behind the curtain - so I th ink that's alleviated at this point. Also, we're planning at this point to have more two-way communication going forward. I don't have all the details yet - maybe L&L is the place for that increased communication, or maybe it's elsewhere, but it is something we'll be doing. All I can do is promise that we'll do our best to show you that your feedback matters once the ball gets rolling.


Thank you Trevor, one of my concerns going in this morning was if character builder (in whatever iteration) would be available. A good way of saying "you can play whatever DnD you want" is to continue digital support (at least in that format) of 4e alongside 5e without creating new content.

Now, on to 5e discussion.

@Trevor - One of my main concerns is that what we are hearing from WotC is this is supposed to be the Ultimate Edition that breaks down edition boundaries and allows everyone to play the DnD they want to play. An edition for every fan of DnD ever.

This concerns me, not because I don't see it as a noble goal or a good idea to make DnD as appealing to everyone possible, but simply because you cannot please all of the people all of the time. Some of them all of time? Sure. All of them some of the time? Yeah! But all of them?

*shakes head*

And in attempting to do so, I worry about what this new edition will look like. A gibbering mouther sprouting limbs and appendages from a wide variety of creatures while still being unwholesome and monstrous (and really, not much fun at parties).

This is not to say that I don't look forward to being wrong in this instance. I would love to be wrong. I want to be wrong. I want 5e to be awesome. I want it to make me tremble in awe as to its tight rules and mighty balance.

Please, 5e design team, make me wrong.

Thank you.

I_Roll_20s @twitter. Not always SFW.

I may prefer 4e, but I will play and enjoy almost any edition, and indeed almost any table top RPG, with my friends. Down with Edition Wars. Shut up and roll your dice. :P
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1 year ago  ::  Jan 09, 2012 - 7:54AM #33
frothsof
Date Joined: Jun 4, 2010
Posts: 10,473
style he also says he already played 5e, so its already in a playable form
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1 year ago  ::  Jan 09, 2012 - 7:54AM #34
Scottevil912
Date Joined: Oct 12, 2005
Posts: 1,630

Jan 9, 2012 -- 7:42AM, WotC_Trevor wrote:

Jan 9, 2012 -- 7:32AM, Scottevil912 wrote:

My concern is that with the L&L articles have not really had much player feedback as would really be required to really get the voice of the customer.

The order of events has been:

1. Post L&L article w/ Poll.
2. Posters respond to poll and discuss on forum.
3. Collect data on poll (and hopefully from discussion)
4. Post next L&L article with no real discussion on the previous one.

What I need to see to know that our voices are really being heard is when new articles come out - call out a poster that comes across like "Scottevil912 writes - 'we need to have our voices heard' and follow that with some additional discussion by the writer.


Part of the problem here is that Mike and Monte couldn't talk explicitly about all the things going on behind the curtain - so I th ink that's alleviated at this point. Also, we're planning at this point to have more two-way communication going forward. I don't have all the details yet - maybe L&L is the place for that increased communication, or maybe it's elsewhere, but it is something we'll be doing. All I can do is promise that we'll do our best to show you that your feedback matters once the ball gets rolling.




Thank you.

I'm really not trying to be negative, I really am trying to be supportive because I do love D&D and I love 4e despite it's flaws and I want to make sure that if a new edition is going to be released that I do everything I can to make it the D&D that I, and others, would enjoy playing.

It's just a bit discouraging when a L&L article is posted and then you see the people on the forum just tear into each other (and the author of the article) for an entire week, just for the next L&L article to be released and no real acknowledgement of what was said by anyone the week before other than some poll results. 

Going to keep my fingers crossed that this is going to be a successful playtest, and I will keep providing my feedback both on the changes to 5e, as well as feedback on the playtest process (using my experience as a project SME and process modeler/analyst on various IT & Business projects)

Welcome to ZomboniLand - My D&D Blog http://zomboniland.blogspot.com/
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1 year ago  ::  Jan 09, 2012 - 7:58AM #35
Style75
Date Joined: Oct 25, 2009
Posts: 1,946
Trevor, can you confirm if the 4e digital tools will still work/exist after 5e is released? I understand that 5e tools will be developed, but I'm wondering if subscribers would still be able to play 4e as a standalone version should they choose.
Want to know more about the history of D&D, especially how to play older editions of the game? Check out Crazy Monkey's "Tour through the editions":

http://community.wizards.com/crazymonkey/go/forum/view/133793/225799/Asylum_Play-by-Post

The current edition is BECMI, the most popular form of Basic D&D and the adventure is the classic Red Box quest to kill Bargle the evil magic user. Check it out, learn about the games roots, and enjoy the story as it unfolds.
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1 year ago  ::  Jan 09, 2012 - 8:00AM #36
Style75
Date Joined: Oct 25, 2009
Posts: 1,946
I've noticed a few WotC staffers lurking in these forums. It's very, very early in Seattle. I bet the coffee is flowing freely at the HQ Smile  Good luck guys and gals, I suspect you're in for a busy day!
Want to know more about the history of D&D, especially how to play older editions of the game? Check out Crazy Monkey's "Tour through the editions":

http://community.wizards.com/crazymonkey/go/forum/view/133793/225799/Asylum_Play-by-Post

The current edition is BECMI, the most popular form of Basic D&D and the adventure is the classic Red Box quest to kill Bargle the evil magic user. Check it out, learn about the games roots, and enjoy the story as it unfolds.
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1 year ago  ::  Jan 09, 2012 - 8:01AM #37
Mand12
Date Joined: Jun 17, 2010
Posts: 16,931
I've made a post in the VT Beta forums indicating my strong interest in fully utilizing this community and the VT in getting some damn fine testing work done.

We, collectively, have something significant to add to this process.  And the VT is the best way for us all to do it.


edit:  8am isn't that early...
D&D Next = D&D:  Quantum Edition
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1 year ago  ::  Jan 09, 2012 - 8:03AM #38
frothsof
Date Joined: Jun 4, 2010
Posts: 10,473

Jan 9, 2012 -- 8:01AM, Mand12 wrote:

I've made a post in the VT Beta forums indicating my strong interest in fully utilizing this community and the VT in getting some damn fine testing work done.

We, collectively, have something significant to add to this process.  And the VT is the best way for us all to do it.


edit:  8am isn't that early...




sad to say i wont be aiding in that process. i am not interested in purchasing or playing 5e

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1 year ago  ::  Jan 09, 2012 - 8:04AM #39
Style75
Date Joined: Oct 25, 2009
Posts: 1,946

Jan 9, 2012 -- 8:01AM, Mand12 wrote:

I've made a post in the VT Beta forums indicating my strong interest in fully utilizing this community and the VT in getting some damn fine testing work done.

We, collectively, have something significant to add to this process.  And the VT is the best way for us all to do it.


edit:  8am isn't that early...




I've seen them lurking since 5:30AM Seattle time. Could have been from home, but who knows?

Good idea about the VT being a perfect playtesting tool for 5e. It's a great way to bring together a lot of hard core gamers for deep analysis, but remember it will be heavily skewed towards current 4e players.

This announcement also explains the opening up of the VT to non subscribers.

Want to know more about the history of D&D, especially how to play older editions of the game? Check out Crazy Monkey's "Tour through the editions":

http://community.wizards.com/crazymonkey/go/forum/view/133793/225799/Asylum_Play-by-Post

The current edition is BECMI, the most popular form of Basic D&D and the adventure is the classic Red Box quest to kill Bargle the evil magic user. Check it out, learn about the games roots, and enjoy the story as it unfolds.
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1 year ago  ::  Jan 09, 2012 - 8:05AM #40
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,648

Jan 9, 2012 -- 7:53AM, WotC_Trevor wrote:

For those who haven't seen it, the D&D Next page is up and ready for your feedback. You'll also find the info on the team working on what's coming next there as well as a poll on what you want to see in the first playtest.



Where's thepoll  option for 'I don't really care about something that meaningless, please tell me something about the game's core mechanics'?

Seriously.  The success or failure of the game is in its core mechanics (and I use that tense intentionally; I have no doubt that its core mechanics are already solidly in place), not something so completely meaningless as which mobs the groups will face.

I really appreciate the communication.  If that is one thing that will actually come of this, then that's one thing that I am all in favour of.

Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
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