Community

 
Dungeons & Dra.. D&D Insider DDI pitch feedback -- list of topics that won't...
Jump Menu:
Post Reply
Page 1 of 3  •  1 2 3 Next
Switch to Forum Live View DDI pitch feedback -- list of topics that won't be looked at
1 year ago  ::  Jan 04, 2012 - 7:01AM #1
jffdougan
Date Joined: Feb 21, 2009
Posts: 368
In the interest of trying to help people out, I thought I'd share some of the results from my DDI pitch responses. This thread is intended to provide a list of things that the DDI team has told people won't be considered because they've either been very well supported in the recent past or haven't caught traction with the player base and won't be supported further.

The following has been sent to me through other channels, excerpted from a rejection e-mail sent to another contributor. It may be of use to everybody:


FYI: In 2012, we’re looking to provide less game support for the D&D 4E “core world” (as described in the Nerathi Legends articles and featured in the Conquest of Nerath Board Game) and more support for DM’s home games (in the form of generic, non-world-specific content) as well as classic D&D campaigns (FR, Eberron, Dark Sun, and to a lesser extent out-of-print settings).



1) I pitched two psionic item sets -- response: item sets didn't catch on with players and won't be further supported.
2) I pitched a Vestige Pact Hexblade -- response: warlock very well supported in print products & DDI; not interested.
3) Mark Meredith of DiceMonkey.net pitched both mass combat and naval combat rules. These both got responses of "if we tackle something this large, we'll do it in-house."
4) Mark Meredith also pitched an Unearthed Arcana on grievous wounds, based on the disease track rules.  Response: Already in the works.

In the related ENWorld thread here, Craig Campbell (who wrote the Baba Yaga's Hut adventure in November) listed these points. I've renumbered them to be consistent with this list.

5)  Avoid things that hearken to D&D's past of devil and demon worship. Adventures that play into devil worship (including "deals with the devil") will be summarily rejected.
6) Regarding Backdrops, Wizards folks favor articles that describe locations in previouly-published material over all-new, custom-designed backdrops that aren't specifically tied to published campaign settings.
7) Content built around seafaring is already in the works.
8)  Sidetreks and adventures built around the D&D trope of "road bandits" has been done before. There's a sidetrek in the works in this theme.
9) Bazaar of the Bizarre articles are submitted often. Don't propose such an article unless you have a GREAT hook for such an article.

Brian Liberge (who write a fair amount of 4E stuff for Kobold Quarterly) adds this:
10) Wizards is absolutely not interested in getting more material about the Abyssal Plague.

From Cailte:
11) If you pitch Dragonlance make sure it is clear when it is set and it is best to take into account the current events in DL.

12) I was told " We already have as much runepriest material as we need for the foreseeable future."

13) Avoid pitches that suggest the PCs have a particular role in the world, especially if it's something like Cormeryan noble.

Per Gadren:
14) No arcane archers in 4E. Chris (Perkins?) has finally said that people aren't interested and the Seeker fills the niche already.

On the cross-post thread at ENWorld, Joshua Randall has added
15) "We’re not interested in exploring optional initiative rules at this time, and the game already allows strikers and others who tend to roll high initiative to delay and act later in the round."

From the 17 January 2012 Rule of Three column:
16) Articles that take a class or race and turn them into something that they are not; for example, don't pitch "I want to design a wizard build that is a striker" or "I want to design a halfling subrace that is geared toward being a fighter." That kind of material is really better suited to the books, and requires a lot of expertise and development time to pull off well.

17) Redesigning something that exists as something else; we're not interested in seeing an "arcane archer" class when we have the seeker, even though there's a power source difference. Something smaller that does something similar—to continue the above example, new material for the bard that focus on songbows—would be better.

18) No articles that reimagine something we've already done in previous editions as their primary goal.

19) Highly scripted adventures are likely to be rejected. If your adventure pitch reads more like a short story, reconsider. The players need to be able to have an impact on the adventure.

20) Articles that require a lot of campaign context to pull off; it's OK to pull ideas from your own campaign, but be aware that articles of that nature sometimes would not work without the context of your own campaign. If it relies on a lot of other elements of your campaign, it probably won't work as an article.

21) Specific beats general; don't pitch an article on "The Astral Sea" but focus on one aspect of the Astral Sea, for example.

22) High-impact story elements; if dropping it into the world has a huge impact, it's harder to use and makes more work for the DM.

23) General advice articles.

24) Unearthed Arcana articles that further complicate or lengthen encounters.

25) Right now we're full up on Bazaar of the Bizarre, Tavern Profiles, and Bestiary articles. Also, don't pitch articles for the "Eye on..." Columns. Those are columns tied to specific authors.

Comments to John duBois (removing duplicates)
26) Articles dealing with one particular area of a campaign setting are better than articles that are literally all over the map.

27) Thumbs down on articles that are too "niche" (in particular in reference to an article on Small-size barbarians)

28) Thumbs down on articles that try to fill a perceived mechanical void without story development or flavor attached.

29) Strong hints that articles containing system-agnostic content may be viewed with a more positive eye (which was confusing to me in early December, but makes a lot more sense now).

From embertiger:
30)  They're not interested in full articles on a new artifact.  They prefer to integrate these into adventures.
31)  They don't want detailed encounter settings/set pieces unless they already have a map to use.

Last update: 27 January 2012; 8:30 PM CST
Quick Reply
Cancel
1 year ago  ::  Jan 04, 2012 - 7:30AM #2
Shroomy
Date Joined: Apr 23, 2005
Posts: 589
Personally, I'd hold off on sharing stuff that WotC said can be repitched.
Tim Eagon

My DDI Articles

Follow me on Twitter @Tim_Eagon
Quick Reply
Cancel
1 year ago  ::  Jan 04, 2012 - 7:33AM #3
jffdougan
Date Joined: Feb 21, 2009
Posts: 368

Jan 4, 2012 -- 7:30AM, Shroomy wrote:

Personally, I'd hold off on sharing stuff that WotC said can be repitched.




I waffled about those. Removing from original post for the time being.

Quick Reply
Cancel
1 year ago  ::  Jan 04, 2012 - 8:07AM #4
thespaceinvader
Date Joined: Oct 28, 2010
Posts: 9,783
A list of piches rejected entirely would actualy be very useful (ideally from some official channel, but unofficially is almost as good) - it clearly will save both the potential authors, and Wizards, time and money in the future - not wasted in writing unwanted material, not wasted in reading unwanted material.

I'd put one of my own up, but I never actually submitted anyway.
Harrying your Prey, the Easy Way: A Hunter's Handbook - the first of what will hopefully be many CharOp efforts on my part.
The Blinker - teleport everywhere. An Eladrin Knight/Eldritch Knight.

CB != rules source.
Quick Reply
Cancel
1 year ago  ::  Jan 04, 2012 - 5:53PM #5
CurbsideProphet
Date Joined: Apr 2, 2008
Posts: 5
Thanks for putting those up, Jeff! (This is Mark Meredith, by the way) I hope to see what else got rejected.
Quick Reply
Cancel
1 year ago  ::  Jan 09, 2012 - 1:11PM #6
jffdougan
Date Joined: Feb 21, 2009
Posts: 368
Updated with everything I know of through 1/9/2012.

Related: Kobold Quarterly will no longer offer stand-along 4E print products, but appears to be open to continued web and magazine submissions.
Quick Reply
Cancel
1 year ago  ::  Jan 09, 2012 - 2:18PM #7
frothsof
Date Joined: Jun 4, 2010
Posts: 10,546
i guess pretty much any 4e article will be getting rejected here soon
Quick Reply
Cancel
1 year ago  ::  Jan 10, 2012 - 6:32PM #8
jffdougan
Date Joined: Feb 21, 2009
Posts: 368
Confirmed today via Twitter that KQ is still open to 4E web and magazine submissions.

Edited to add: froth, the purpose of this thread is not for anything speculation based. If you've got something to add based on feedback you received during the most recent open window, put it into the thread. Otherwise, please quit threadcrapping.
Quick Reply
Cancel
1 year ago  ::  Jan 10, 2012 - 7:00PM #9
Style75
Date Joined: Oct 25, 2009
Posts: 1,983
Just want to chime in here to confirm that they are not interested in anything from the Nentir Vale and Points of Light. My guess is FR/Eberron/DS only until 5e is launched. Seeing as how FR will be supported from launch day of 5e, that's probably your best bet for future pitches.
Want to know more about the history of D&D, especially how to play older editions of the game? Check out Crazy Monkey's "Tour through the editions":

http://community.wizards.com/crazymonkey/go/forum/view/133793/225799/Asylum_Play-by-Post

The current edition is BECMI, the most popular form of Basic D&D and the adventure is the classic Red Box quest to kill Bargle the evil magic user. Check it out, learn about the games roots, and enjoy the story as it unfolds.
Quick Reply
Cancel
1 year ago  ::  Jan 10, 2012 - 7:08PM #10
jffdougan
Date Joined: Feb 21, 2009
Posts: 368

Jan 10, 2012 -- 7:00PM, Style75 wrote:

Just want to chime in here to confirm that they are not interested in anything from the Nentir Vale and Points of Light. My guess is FR/Eberron/DS only until 5e is launched. Seeing as how FR will be supported from launch day of 5e, that's probably your best bet for future pitches.




The reply I quoted above does suggest that setting-neutral material will also be welcome.

Quick Reply
Cancel
Page 1 of 3  •  1 2 3 Next
Jump Menu:
 
Dungeons & Dra.. D&D Insider DDI pitch feedback -- list of topics that won't...
    Viewing this thread :: 0 registered and 1 guest
    No registered users viewing