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1 year ago ::
Jan 12, 2012 - 10:57PM
#101
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(1) I would like to see the Character Builder revamped so that it is stable. I can't even get through building a low-level heroic level character without at least four error pop-ups. On a Mac, I have to use Firefox because in Chrome I can't type anything in any field. On my new i5 gaming computer, it crashes often. Maybe it would run better in a plug-in other than Silverlight (Java? Flash?).
(2) Include companions on character sheets. Currently, familiars, mounts, and animal companions do not show up on the Character Builder's character sheets; nor do any of the benefits/effects. (3) Ravenloft. The supplement Manual of the Planes that established the Domains of Dread (and by extension the Ravenloft setting)now to be located within the Shadowfell is a cop-out and you know it. heh.
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1 year ago ::
Jan 13, 2012 - 12:13AM
#102
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Date Joined:
Jun 29, 2011
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(1) I would like to see the Character Builder revamped so that it is stable. I can't even get through building a low-level heroic level character without at least four error pop-ups. On a Mac, I have to use Firefox because in Chrome I can't type anything in any field. On my new i5 gaming computer, it crashes often. Maybe it would run better in a plug-in other than Silverlight (Java? Flash?).
(2) Include companions on character sheets. Currently, familiars, mounts, and animal companions do not show up on the Character Builder's character sheets; nor do any of the benefits/effects. (3) Ravenloft. The supplement Manual of the Planes that established the Domains of Dread (and by extension the Ravenloft setting)now to be located within the Shadowfell is a cop-out and you know it. heh.
I hear you, especially on the stable CB. I've had some weird **** going on lately in particular. I saw something about Silverlight in a thread somewhere, but I don't recall updating...
Regardless, yeah. I hear you.
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1 year ago ::
Jan 13, 2012 - 12:32AM
#103
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Date Joined:
Apr 16, 2009
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(2) Include companions on character sheets. Currently, familiars, mounts, and animal companions do not show up on the Character Builder's character sheets; nor do any of the benefits/effects.
While displaying the actual character sheet, there's a dropdown at the top of the page for the format. Look a bit more closely at the options there.
"The world does not work the way you have been taught it does. We are not real as such; we exist within The Story. Unfortunately for you, you have inherited a condition from your mother known as Primary Protagonist Syndrome, which means The Story is interested in you. It will find you, and if you are not ready for the narrative strands it will throw at you..." - from Footloose
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1 year ago ::
Jan 24, 2012 - 12:53AM
#104
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Date Joined:
Jul 18, 2007
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I'm mostly ambivalent about the weapon racial feats, but Blessed Strength? Uh, no. There is no reason, flavor or mechanical, why only Half-Orcs should be the only Straladins to have a Divine Sanction that can actually deal damage.
Mighty Challenge already exists as a universal fix. The wording is a bit wonky, but as long as the enemy doesn't have reisist radiant (and how often do you run into that), it adds STR mod radiant damage to DC. All Half-Orcs get to do is replace their CHA with STR, so that they can run a starting 8 in CHA, and/or (at the expense of two feats) apply their STR mod to DC twice.
Blessed Strength is a good, flavorful feat.
Anyway, I'd love to see daggers as implements for Hexblades, because Rods and Wands have almost no good benefits to apply to Pact Weapons. Also, Ritual Casting and Familar based themes for arcane characters, which are both feats that should be accesible for free as themes.
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1 year ago ::
Jan 24, 2012 - 3:43AM
#105
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Date Joined:
Feb 19, 2006
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Mighty Challenge already exists as a universal fix. The wording is a bit wonky, but as long as the enemy doesn't have reisist radiant (and how often do you run into that), it adds STR mod radiant damage to DC. All Half-Orcs get to do is replace their CHA with STR, so that they can run a starting 8 in CHA, and/or (at the expense of two feats) apply their STR mod to DC twice.
Not entirely true, Blessed Strength applies to both DC and DS while Mighty Challenge only affects DC. For a non Half-orc Straladin DS is pretty much useless.
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1 year ago ::
Jan 24, 2012 - 12:29PM
#106
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Date Joined:
Jul 18, 2007
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Mighty Challenge already exists as a universal fix. The wording is a bit wonky, but as long as the enemy doesn't have reisist radiant (and how often do you run into that), it adds STR mod radiant damage to DC. All Half-Orcs get to do is replace their CHA with STR, so that they can run a starting 8 in CHA, and/or (at the expense of two feats) apply their STR mod to DC twice.
Not entirely true, Blessed Strength applies to both DC and DS while Mighty Challenge only affects DC. For a non Half-orc Straladin DS is pretty much useless.
True, but that really just means that Mighty Challenge needs to be fixed. When all is said and done (except for the DS nonsense), Mighty Challenge is BETTER than Blessed Strength, because it adds to CHA rather than replace it.
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