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Switch to Forum Live View What is your favorite improvisation or page 42 use...
1 year ago  ::  Dec 29, 2011 - 11:59PM #1
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,807
Here is one.
An archer ranger fires arrows to knock two orc guards from upper levels on a pillared building front so they fell and hit their own allies below I figured it wouldnt be very repeatable but sounded awesome enough that I basicallly allowed it to flow as though a double use of twin strike (kind of like letting him have a free action point). 
 

Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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1 year ago  ::  Dec 30, 2011 - 12:21AM #2
Incenjucar
Date Joined: Jun 17, 2002
Posts: 1,515
Kicking a table or other object out from under someone to make them save against falling prone.

Weaker than an at-will, but in the right situation, still soooo useful.
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1 year ago  ::  Dec 30, 2011 - 2:11AM #3
Pluisjen
Date Joined: May 13, 2009
Posts: 14,168
Using Athletics to charge vertically (basically climb-charge, although described as simply running up a tree) and bodyslamming off the roof of a building onto a little Goblin below. Poor guy.
Epic Dungeon Master



Want to give your players a kingdom of their own? I made a 4e rule system to make it happen!

Your Kingdom awaits!


Update 5th Sep 2011: Added a sample kingdom, as well as sample of play.
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1 year ago  ::  Dec 30, 2011 - 2:29AM #4
Nelphine
Date Joined: May 30, 2005
Posts: 864
A druid wildshaped into a bear suffocating a small monster who had 50 damage resistance (low paragon) by sitting on him, after the rest of the party collapsed the town hall onto the monster so that there would be sufficient mass that he wouldn't be able to move even if he could escape the grab.
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1 year ago  ::  Dec 30, 2011 - 11:36AM #5
Austinwulf
Date Joined: Aug 5, 2008
Posts: 578
Giving my one player combat advantage, because he loved spending at least one of his turns climbing something so he could death from above into combat.  For great heights, I would consider splitting the falling damage between him and the target.
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1 year ago  ::  Dec 30, 2011 - 11:49AM #6
Garthanos
Date Joined: Jan 15, 2009
Posts: 17,807
Here is one too complex but I like it anyway.

An attempt to use a fire attack to heat your enemies weapons giving them un comfortable options
most of which include being unable to take opportunity attacks till next turn.
  • drop the weapon and spend a minor to draw a new one during there next turn.
  • dives after the weapon (and be considered prone.)
  • grits his teeth and takes the normal damage burning his hands.(may be able to make an opportunity attack with a -2)
  • bobble the weapon and move after it 2 sq in random direction

DM might chose for some but a d4 might be used   ;-) and for a minion they just drop weapon and run like crazy... or their weapon is turned to slag and they cower in incredible fear.


May be dependent on an arcana check and an attack roll of course.


Improvisation in 4e: Improv. Attacks(by wrecan) - Fave 4E Improvisations

The Non-combatant Adventurer

Reality is unrealistic - and even monkeys protest unfairness

Dynamic Reflavoring : The Fighter : The Wizard : The Swordmage
Creative Character Collection - Featuring:The Faerie Master - Snow White - Joxer - Ironman - Elric - Bloodwright

By virtue of being a player your characters are the protagonists in a heroic fantasy game even at level one

"You have to explicitly give non-casters permission to do awesome, where as with magic it is just assumed they can." -Garthanos

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1 year ago  ::  Dec 30, 2011 - 12:53PM #7
Incenjucar
Date Joined: Jun 17, 2002
Posts: 1,515
Wizard+Arcane Mutterings+Chalk= Scary-looking diagrams that look like dangerous magic circles. Nobody is invading THIS camp.
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1 year ago  ::  Dec 30, 2011 - 1:07PM #8
GloriousDemon
Date Joined: Nov 12, 2010
Posts: 123
To create chase scenes while giving slower characters a chance to not fail, I represent it as a series of d20 rolls where opposing creatures use their movement speeds as modifiers, interspersed with skill checks as they come up.
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1 year ago  ::  Dec 30, 2011 - 4:14PM #9
AcBetts
Date Joined: Jun 24, 2011
Posts: 3
In my group's very first game my players astounded me by throwing a dagger hilt-first at a door to lure a group of goblins and a bugbear to the bottom of a set of stairs at the top of which stood a deactivated Flesh Golem. A Golem which they promptly pushed down the stairs landing attop the goblins knocking them all prone. This was their first encounter. Since that day they have drowned an Orc Warlord by pushing him in a lake and freezing the surface above him, one of them sky-dived off a Halruuan skyship using some spare sail-cloth as a parachute, another used a signal flare to "target-paint" a shadow dragon later in that same encounter.

Caverns have been collapsed upon Trolls, various spells have been used to burst open the walls of flimsy buildings, an Alchemist's Fire has been left atop a door so that it drops atop the enemy's head as they enter the room which suitably messy consequences.

Bruce, the party's Monk had been transmuted into a Squirrel by an enemy spell. In his minituries state, stranded on the wrong side of an encounter after another party member had indianna-jonesed the rope bridge leader to where he needed to be came up with a plan to leap from Stirge to stirge in order to make the other side.


But my favourite, the best of all came in a recent encounter during my Neverwinter campaign. One character was a Spellscarred Harbinger and, in the pressance of an intense pocket of spellplague the party wizard wanted to attempt to channel the energy of the plague through the Harbinger to defeat their foe. The Harbinger said try it and the wizard did. He rolled a 1. I asked the Harbinger to make a save. He too rolled a 1. I then made one final roll and rolled a 20. I decided that his head exploded.

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1 year ago  ::  Dec 30, 2011 - 4:48PM #10
mboss77
Date Joined: Aug 29, 2008
Posts: 1,108
Good thread idea Garthanos.
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